She'La, the Death Angel
She'La [sheh - lah] is born from the void, but she is under command of the Shadow Isles both to end the lives of those that are about to die to grant them a swift end but also because she hungers to see death around her.
Basic Attack Range: 525 units [she uses a special short bow] Movement: 330 units per second
Dark Arrows (Passive): She'La's basic attacks deal (+100%base AD)(+70%AP) magic damage, deals true damage against minions.
She'La's basic attacks can apply spell vamp and similar effects, but cannot critically strike.
Death's Journey (Q): Cooldown: 8 seconds; Cost: 70/60/50/40/30 Mana; Range: 400 + 400 / 600 units She'La dashes to her right and then does a 90 degree dash forward meanwhile firing off up to three shots to the three closest enemy units dealing 60/80/100/120/140(+50%AP) magic damage each shot. Each shot that fires lowers Death's Journey's cooldown by 25%.
Void Bond (W): Cooldown: 60 seconds; Range: 1400 units Passive: She'La or her bonded ally champion's basic attacks mark struck enemies for 2.5 seconds.
Passive: She'La or her bonded ally champion's basic attacks, depending on who did not mark the target, will proc the mark on the marked target to cause the basic attack to deal double damage plus an additional 4/4.5/5/5.5/6% of the target's maximum health as bonus magic damage, this can occur once every 14/11/8/5/2 seconds against the same enemy.
Active: She'La channels for 1 second to bond with the target ally champion. Only one champion can be bonded with at a time.
Unholy Touch (E): Cooldown: 14/12/10/8/6 seconds; Cost: 110 Mana; Range: 1200 units She'La fires an unholy arrow in the target direction to apply reflect to the first enemy struck causing all damage the target deals to inflict on itself instead for the next 1.5 seconds.
If the target was a non-champion then it deals 300/400/500/600/700 true damage instead.
Merciful End (R): Cooldown: 120/105/90 seconds; Cost: 100 Mana She'La gains 125/150/175 bonus range to her basic attacks for the next 8 seconds.
During this time She'La's basic attacks deal 4%(+1% per 100/75/50AP) of the target's maximum health as bonus true damage on-hit, if the attack hits the target from the front (max 150 damage against monsters).
