AD Assassin item concept

C9 Squeeky ··1 votes·1,300 views

I thought of a new item but for that I needed a new component item with Attack Damage & +Movespeed to make it work.

item 3599 Cursed Spear 1100g

[ Long Sword + 750g ] +15 Attack Damage UNIQUE Passive: 10% Cooldown Reduction UNIQUE Passive: +5% Movement Speed

item 3694 Cloak of Stars 2800g

[ Serrated Dirk + Cursed Spear + Stopwatch + 200g ] +40 Attack Damage +10% Cooldown Reduction UNIQUE Passive: +10 Lethality UNIQUE Passive: +7% Movement Speed UNIQUE Active: Grants invisibility for 1 second (120 second Cooldown).

This item is aimed at roaming/ganking and outmaneuvering/outplaying rather than raw damage, hence the lower AD & lethality. More skill expressive and less burst/stat-checky. Not an ideal rush item unless you can weave around skillshots and wards. Naturally, the active synergizes with item 3147 . Some might be against giving assassins more invisibility & more ways to proc duskblade, but this has lower offensive stats for the price and no defense capabilities except for the MS and active. Also, a normal stopwatch gives you 2.5s of stasis where this only gives 1s (but you are able to move while being unseen & untargetable).

"The unseen blade is the deadliest" - Zed

5 Comments

VoraciousX3 votes

Personally I feel like we need some actual AP assassin items. Seriously every AP assassin just dips into mage items, and the only actual assassin type AP item is lich bane, which doesn't synergize as well with 2 AP assassins(despite one of them always building it) because it has mana and not everyone who builds it is even an assassinZoe TwistedFate. You could argue Morellonomicon's redesign was an attempt at an assassin AP item but mages are still using it heavily just as much as AP assassins, which means so far there's literally no AP assassin item.

I mean as an assassin item for AD champs this is a neat idea, although I don't feel like it needs to exist considering Duskblade does exist. It'd be a cool option for someone like Shaco for getting out of fights, considering he has no out, but I don't feel like we need an item that directly gives AD assassins a chance to proc it for free(also keep in mind ANYONE could use this item to go invisible, which could cause some issues).

C9 Squeeky 1 votes

Agreed. Only thing I can think of that comes close to ol' DFG would be item 3907 or item 3146 . Perhaps they should make a pure AP+pen item (and maybe 10% CDR). A lot of mage items either have HP or mana, having (another) pure offensive item might make it worth the risk. Maybe something like

3000g Needlessly Large Rod + Fiendish Codex + Amplifying Tome +415g +120 Ability Power +15 flat Magic Penetration +10% Cooldown Reduction (Otherwise replace Codex with Blasting Wand to give it old D-cap recipe)

VoraciousX1 votes

{quoted}

Agreed. Only thing I can think of that comes close to ol' DFG would be item 3907 or item 3146 . Perhaps they should make a pure AP+pen item (and maybe 10% CDR). A lot of mage items either have HP or mana, having (another) pure offensive item might make it worth the risk. Maybe something like

3000g Needlessly Large Rod + Fiendish Codex + Amplifying Tome +415g +120 Ability Power +15 flat Magic Penetration +10% Cooldown Reduction (Otherwise replace Codex with Blasting Wand to give it old D-cap recipe)

You'd need Oblivion Orb for the pen, so maybe Fiendish Codex, Oblivion Orb, and Blasting Wand for 100 AP, 200 HP, 15 magic pen, 10% CDR.

C9 Squeeky 1 votes

I was trying not to put health on the item xD

VoraciousX1 votes

{quoted}

I was trying not to put health on the item xD

Yeah but you can't really do that when the only magic pen is tied to an item with health, lol.

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