Champion Idea: Maxwell, the Gentleman`s Fist
This is an idea Ive had for a while. Just a fun gentlemanchampion for the league. This is still a work in progress, so all feedback is REALLY appreciated. If you disagree with an idea, Id be more than happy to hear your thoughts. (though I prefer actual constructive criticism then simply this is bad and you should feel bad)
Alright, after some discussion in the comments, I think I've found some healthy alternatives for his abilities
Maxwell, The Gentlemen’s Fist Appearance: Tall, muscular. Neat brown hair and moustache. White dress shirt, brown pants, white dress gloves, monocle. Skin Ideas: Brawler Maxwell: Blonde hair and moustache, hands wrapped in cloth, no shirt. Detective Maxwell: Deer-Stalker cap, Sherlock Holmes-esq wardrobe, pipe. Lore:
Statistics: Health: 440 (99) Hp Regen: 6.0 (0.75) Mana: 200 (36) Mana Regen: 6.5 (0.35) Range: 125 Ad: 57 (3.4) AS: 0.64 (+3%) Armour: 18 (3.8) MR: 30 (1.25) MS: 335
Abilities: A Gentleman’s Challenge (Innate): Maxwell periodically strikes at his opponents honor, challenging them to fight him head on. Every 20 seconds, Maxwell's next auto attack against an enemy champion will taunt the target forcing them to attack him for 1 second.
A more solid and thematic passive, this allows Maxwell to force enemys into combat, sticking to them and forcing them to strike him head on.
Fisticuffs/Cross Counter (Q): Maxwell empowers his next 3 basic attacks, increasing their damage and attack speed. If Maxwell lands all 3 basic attacks against the same target, the third attack launches as a powerful uppercut, knocking the target into the air for 1 second.
While On the Defensive, Maxwell instead gains access to Cross Counter. After a brief delay, Maxwell offers a false opening to his opponents for 1 second. Any non-minion damage that Maxwell would take during this time is blocked, and causes Maxwell to lash out with a powerful strike to all enemies within melee range. If Maxwell does not block any damage during this time, he instead take increased damage for 1.5 seconds.
Fisticuffs is a more solid mechanic for Maxwell's kit, encouraging Maxwell players to attempt to string his passive together with a flurry of attacks that ends with a decent crowd control. Cross counter on the other hand, fits better as a secondary ability to Maxwell's main damage, and is a lot healthier with a delay.
Nerve Strike/Backstep (W): Maxwell launches a quick attack at target enemy champions Nerve Bundle, damaging them and reducing their attack speed for 2 seconds.
If Maxwell is On the Defensive, he instead gains access to Backstep. Maxwell quickly leaps backwards from the direction he is facing.
Nerve strike is a better idea for a 'beat them down' mentality, allowing you to safely wail on your opponent while helping minimise their retaliation. Backstep is more or less the same as before, just a lot more fluid and sane.
Instill Fear/ Inspire Courage (E) Maxwell shouts, lowering the armour and magic resist of enemy champions in front of him for 2 seconds. If Instill Fear hits 3 or more targets, the cooldown of A Gentleman's Challenge is reduced by 5 seconds.
While on the Defensive, Maxwell gains access to Inspire courage. Maxwell lets out a rallying cry, increasing nearby allied champions armour and magic resist for 2 seconds.
Instill Fear is a deadly debuff in the right circumstances, allowing Maxwell to lower the resistances of nearby enemies, allowing both himself and his allies to potentially deal tons of damage to even the tankiest of foes. Inspire Courage is much the same, instead potentially allowing your allies to weather an otherwise deadly storm of damage.
On the Attack/On the Defensive (R): Maxwell starts with a point in this ability. While on the Attack, Maxwell gains bonus attack speed and deals additional damage to opponents facing him.
While on the Defensive, Maxwell reduced damage from enemies he is facing, and gains bonus armour and magic resist.
This just maxes more sense as a stance ability.
All in all, I feel like Maxwell’s kit helps give the feel of a true boxer. It rewards quick thinking, good positioning, and good predictions of when an enemy champ will go for the kill. It is not without its flaws, and certainly has its weaknesses, but I feel that a good Maxwell player could make the best of any situation. Particularly, I feel that a good Maxwell player will get a truly rewarding experience as he leaps and counters his way out of dangerous situations, punishing those that push their luck against him.
Quotes:
Selection: A refined taste.
Starting the match: First the battle, then tea. A gentleman’s presence is needed here, it seems. Not yet! I haven’t finished grooming my moustache!!!
Movement: Cheerio. But of course. Here? Indeed. Such lovely scenery. I’ve always been one for a nice stroll. I could go for some tea right now. With class. My moustache is tingling The game is a foot. Quite. Onward then. I wonder what I’ll have for dinner. Maxwell hums Maxwell whistles
Attacking: En Guard! Prepare yourself, ruffian! A tad uncivilized. Cowards! Ruffians! Roguish Thugs! Prepare for a truly glorious beating. Civilized violence. Ha-Ha! A fine solution to disagreement. Time for fisty-cuffs! Stand and deliver, sir! I name you a coward! Do not turn away, you villain!
Joke: Maxwell takes out a telescopic cane and leans on it, but it folds under his weight. This attire is in-appropriate for battle! Someone, fetch my fighting-trousers at once! Poise, refinement, and gr-oof!-ace.
Joke near enemy
Caitlyn:
Ah my dear sheriff! Fancy meeting you he- ahh!
Joke near enemy
Ezreal:
Work hard, Ezreal, and you might one day be as refined as me-ahh!
(I’m open to other jokes near enemy champs. This is just an idea of what he might have)
Taunt: How can you hope to win with such uncivilized techniques? You are unfit to drink tea with. I thumb my nose at you.
Taunt near enemy
Braum:
Such poise, such grace. Sir! You must tell me who manages your moustache!
Your moustache! It may actually be a match for mine!
Taunt near enemy
Ekko:
And I thought Ezreal was bad.
Taunt near enemy
Ezreal:
How about you explore the backside of my hand, Ezreal.
Hmph. Spoiled child.
Arrogant brat.
Taunt near enemy
Jayce:
Finally, an opponent with some class.
Ah Jayce. Let us make this battle the most refined any has ever seen.
Taunt near enemy
Jinx:
Have you no shame?
Covered in guns… not much else, it seems.
Taunt near enemy
Tahm Kench:
Though you talk with class, you let yourself be consumed by hunger.
A ravenous beast, dancing on strings of his own desires.
Taunt near enemy
Taric:
Your armour is incredible! I can see myself in every facet!
Taunt near enemy
Vi:
Ah, the delicate lady with her gloves.
You strike without grace, Vi.
Taunt near enemy Gentleman
Cho’gath or Gentleman
Gnar:
They’ll call anything a Gentleman these days.
I don’t like your tweed, sir!
Again, this is a work in progress. Id love feedback and tweaks for the idea. Also, as you may have noticed, there is no lore for this champion. I had some lore written, but then riot removed the league from their lore... So any lore ideas for this fine gentleman would be lovely.