[CHAMPION CONCEPT] Ai'Riz, the Void Scout
Just a small description of what this character is:
Yes, from the void. No, not male. A female voidling.(Added this for clarity!)
Designed as a butterfly. I'll have artwork late this week/early next week. It probably will suck :)
EDIT: I am now home! However, I'm going to begin the drawings tomorrow. I'm a bit tired from being in a car for 12 or so hours. EDIT 2: I am procrastinating too much. I'll have the drawings tomorrow, promise! EDIT 3: OK, I have to stop being lazy. Probably by tomorrow..?
Anyway, void characters that aren't human are designed after insects. This one was a bit unusual. Butterflies don't seem scary, except they have false eyes to scare predators. These false eyes will basically create illusions and instill fear into the targets, as the first ability in the kit shows.
The W may be too hard to balance, but no way of knowing this for a while.
#Lore: Many speculate on the void being a place of man eating monsters who were only smart enough to kill them. Some, even, speculate on how one day, the void may invade and destroy life as we know it. What they do not know, is that it has already begun.
"A small village of humans. It has a large population considering the size, however is not very well equiped to fight off invaders." I made a note to myself as I departed. This world is much larger than I anticipated. I make contact with Ve'koz, asking what information he may have for me. He tells me of the lifeforms around us, as well as the climate of the territory. I make a mental note and thank him for his help. I search for my small home and begin to work. This here,this there, that is there... After what seems ages, my map is updated with what I know. I have much to find out of this curious world. And once I do, we can all come to live here. I wish only that it would not cost the human's lives. They are interesting specimen. Ones which I will observe personally.
#Gameplay and Kit:
Roles:
Mage/assassin: mid lane
Support: bottom lane
Abilities:
Passive: Butterflies' Mirage
After 5 seconds of not participating in combat, she becomes stealthed for 3 seconds. After these 3 seconds she creates a small group of butterflies that follow her location. These do not reveal her to sight wards or abilities.
(In other words: She creates butterflies where she is which tell the enemy looking for her where she is,but is immune to an average ward.)
When she uses an ability, she:
(Multiple options availible. Option 2 is the original.)
Option 1: creates a sound wave around her, dealing slight magic damage and silencing enemies hit for a short time(0.25/.5/.75/1 second[s])
Option 2: Deals bonus damage on the spell(10/15/20/25%) and silences targets hit for the same duration as before.
Both options: autoattacks deal 20/30/40/50%(or something..?) of her AP and deal the same silence when revealing herself.
The silence, either way, can only be used if they are facing her.
Q: Revealing wings
Deals moderate magic damage after a short cast time to targets in a cone. Targets facing her will be feared for a long moderate duration, which becomes a very short one if they are hit(1/1.25/1.5/1.75/2 for long moderate,0.1/0.2/0.3/0.4/0.5 second minimum.)
Moderate cooldown.
W: ???(Current ideas: Scouting the sky, Flight)
First cast: she flies up in the air, gaining the ability to see in brush and through walls, increased vision range,ignored unit collision, and ignorance to non lock-on attacks(lock on attacks are like ryze Q, ranged autos, ezreal E, etc.)
Lock on attacks deal bonus damage while flying. Lock on abilities will ground her and set this ability on cooldown.
Second cast: She dive bombs to target location, dealing small magic damage and knocking targets hit up.
Long cooldown, is reduced by 1 second for every 2 seconds she is flying, minimum 50% CD.She cannot stealth while flying.
Knock up lasts 0.5 seconds
E: Gale flap
Has a short cast time.
On no target/self cast: Deals small magic damage around her and pushes targets away from her.
On enemy cast: focuses wind into a burst and fire it in a line, dealing moderate magic damage and knocking them back a large moderate distance.
400 or 500 unit knockback
Long cooldown.
R: Mirage Vortex
Creates a large vortex, dealing a large amount of damage(in a large amount of time) and reducing vission range of targets in the vortex. Her passive is activated if she walks into this vortex, but no silence duration unless she has waited the proper amount of time.
Every 0.5 seconds, a stack of mirage is placed on the enemy. If they hit 5 stacks, they are feared for a moderatevery short amount of time and take a slight amount of magic damage. This can only happen once per vortex per enemy.
Fear duration of mirage stacks: 0.5 seconds
Vortex is around 300-400 units in diameter.
Open to feedback, suggestions, and skin ideas! Just don't be rude! I am no expert designer, nor expert story teller. EDIT: every comment agreed on the control being absurd. It's been knocked down pretty hard.