True DMG reducing passive?

Cµpcakke··2 votes·1,789 views

I was thinking about this whilst I was in the shower, and I was wondering. Would a champion with a true DMG reducing passive be too op?

Since you have Camille Darius Fiora Vayne Garen MasterYi Ahri Chogath being the true dmg dominators, and the introduction of the conqueror rune, it would be very interesting to see a champion with a passive like that. A tank of course where their passive scales off some armour and magic resist. Since they are tanks I don't think the scaling would be too high.

13 Comments

Freewalker3 votes

It makes sense to have the dmg reduction scale off of armor and magic resist. There should always be a way to bypass resistances. With true dmg being reduced, the ADC or Mage can still shred with penetration.

What if the passive was an item? Because Conqueror can be troubling for any champion caught in the above champions' paths. There is absolutely no counter to true damage in the current game, and with it being so highly available now, the counter should be too.

How about something this: Aegis of the Legion (1100) + Glacial Shroud (900)

+50 Armor +30 Magic Resist +300 Mana +10% Cooldown Reduction

UNIQUE Passive: True damage taken is reduced by 25% (+1% per 10 Bonus Armor, to a maximum of 90%).

Cµpcakke2 votes

Actually yeah, that would be much better than a passive.

Elphrihaim2 votes

... It'd be horrible, because suddenly this button, whose entire point is "you always know how much damage this deals", no longer has that.

50Shades0fTrynda1 votes

cool idea, but it seems true damage is put here as such with reason and therefore balanced as such to serve the purpose

Cµpcakke1 votes

{quoted}

cool idea, but it seems true damage is put here as such with reason and therefore balanced as such to serve the purpose

Yeah but when you have Fiora Vayne true dmg scaling never ending there needs to be some counter

50Shades0fTrynda1 votes

i understand

coliosismitosis1 votes

"True damage dominators", ahri's backdraft on her q shouldn't put her on the same level as Cho'Gath

Cµpcakke1 votes

{quoted}

"True damage dominators", ahri's backdraft on her q shouldn't put her on the same level as Cho'Gath

It still does an insane amount of dmg

coliosismitosis1 votes

Yes, and it's a DODGEABLE ability, and before you talk about the charm, remember that that is also dodgeable. The Ahri q does a lot of damage, because it is a skill shot ability, and the rest of her kit doesnt do much in terms of damage. The w is less dmg than a basic attack and will spread to minions, the e's purpose is to charm, the ult is to reposition, and the q is for damage. It's allowed to do it's job. Stop complaining about a feature of the game. Ahri is classified as an ASSASSIN remember, it's her job to burst.

LuaDotExe1 votes

My gripe with this kind of concept is that you counter a handful of champions, but this has no effect on any others. It would be good against the string of Champions you listed, but again, doesn't have any real effect on people such as, say, Kha'Zix, Zed, LeBlanc, Lissandra, Veigar, etc. because it only reduces True Damage. Straight up damage reduction is boring, as well; it's a passive, sure, but you don't really notice anything. TL;DR: It's too niche, and too dull.

Cµpcakke1 votes

{quoted}

My gripe with this kind of concept is that you counter a handful of champions, but this has no effect on any others. It would be good against the string of Champions you listed, but again, doesn't have any real effect on people such as, say, Kha'Zix, Zed, LeBlanc, Lissandra, Veigar, etc. because it only reduces True Damage. Straight up damage reduction is boring, as well; it's a passive, sure, but you don't really notice anything. TL;DR: It's too niche, and too dull.

I did also mention the new rune Conqueror, which can give every champion true dmg. As well as small things like red buff.

LuaDotExe1 votes

{quoted}

I did also mention the new rune Conqueror, which can give every champion true dmg. As well as small things like red buff.

Fair and valid point-- however, in my opinion, I don't think that's enough to justify it. You're basically just looking at the negligible red buff damage, red smite, and bruisers. It's still arguable, though.

50Shades0fTrynda1 votes

that would probably be good to be seen as a compensation , where that champion would have some of his armor and mr removed in exchange for ignoring some amount of true damage, looks healthy

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