Verri, the Maiden of Glass
Role: Marksman
Lore: A former member of the Noxus' infamous Black Rose, Verri is shrouded in mystery. All that is known for certain is that this crafty mage of glass is willing to lend her abilities to the highest bidder, regardless of alliance or purpose. There are those who've attempted to bribe information out of her, but the she always manages to dodge the questions in her often care-free and sometimes flirtatious tone of voice and outlook on life. Clients and summoners who spent the most time with Verri have stated that her tone has never changed; even during her heated arguments with LeBlanc, which are what started the speculation that she has left the shadowy Noxian organization.
(Verri's concept is inspired by the RWBY character Neo, or Neapolitan. See reference image below.)
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Passive - Scattered Shards: Whenever Verri casts one of her abilities, she leaves shards of broken glass in the affected area for a few seconds. These areas deal magic damage to all enemies who walk through them. This damage does not stack.
Q - (Name in progress): Verri sends a wave of glass shards forward, dealing physical damage to enemies in a line. (Insert ability name here) leaves Scattered Shards along it's travel path.
W - (Name in progress): Verri creates an orb of glass and lobs it to target location. Upon landing the orb will shatter, dealing AoE physical damage and leaving Scattered Shards.
E - (Name in progress): For a few seconds, the next increment of damage that Verri receives will be reduced by 50%. When this happens, Verri will blink away from the nearest enemy champion, leaving behind a glass double that will shatter in that instant. The shattering double will deal AoE physical damage and leave Scattered Shards.
R - (Name in progress): Verri begins turning a target champion into glass. If the champion is an enemy, they lose Movement Speed and Armor and have a small percent chance to die instantly upon losing 1/4th of their maximum health. Should the target champion (allied or enemy) die during the ability's duration they will explode, dealing AoE physical damage and leaving Scattered Shards.
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Quotes(A work in progress) Selection: Ready and waiting, summoner.
Moving: Over there? Sounds good. Be there shortly.
Taunt: Time to smash your hopes and dreams.
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Interactions:
(ally): If you've got the smoke, I've got the mirrors.
(enemy): So... you're lying again right now, aren't you?
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Reference image and side-notes
Side note: I do understand that some people may be a little upset that Verri isn't quite "complete". I've never been good with numbers, so I tend not to use them in ANY of my concepts. I deem it to be better than trying and screwing up horribly. As for quotes and the ability names... I just couldn't really think of any, but didn't want to run the risk of forgetting about this concept. I'm open to any and all suggestions for quotes and ability names, though any that I find to be nothing more than "troll options" will simply be noted and then discarded. I DO hope you enjoyed Verri's concept, and look forward to any ideas that viewers my offer up for her lines and abilities.