Juju, the Sentient Ape
I made this concept a while ago, decided to come back to it.
Juju, the Sentient Ape
Juju is a tank support champ. She specializes in carrying ranged champions on her back, amplifying their damage.
Q - Ape's Charge:
Juju roars while charging forward, gaining 30/40/50/60/70% movement speed. Juju's next attack will deal 30/40/50/60/70+.65AP physical damage (50/55/65/70/75 mana, 15/17/19/21/22 second cooldown)
W - Mount Ape:
Juju carries a ranged champion (player must confirm, and may click off at any moment), amplifying their damage by 1/3/5/7/9 + .01AP%. Mobility abilities no longer work while on Juju. Both Juju and her rider both take damage from attackers, but reduced by 10/15/20/25/30%.
E - Homeland Advantage:
Juju gains +10/13/16/19/21% movement speed while in the jungle. When activated Juju dashes forward a short distance, dealing 10/30/50/70/90 +.45AP physical damage.
R - Ape's Rage
Juju roars, reducing enemy damage by 6/8/10% and movement speed by 35/45/55% in a area around Juju. Allies have 2/5/8% increased damage and attack speed. Whoever is on Juju's gains bonus 40/50/60% increased attack speed and 5/8/11% bonus amplified damage. (150/145/130 mana, 90/80/70 second cooldown)
Juju brings really big mobility to the table to ADCs that don't normally have that luxury. Champions such as Jinx or Twitch can benefit greatly for this, as they don't have much mobility. Juju can assist her ADC in a number of ways, including getting him/her out of sticky situations, allowing him/her to farm safely, and is able to amplifying their damage; while at the same time providing one of the best peels in the game.