Lila, the Joy of Runeterra
Lila is a presence and pretty girl, raised by the wild, but by the magical trees hidden away deep within Demacia. This location is hidden away, especially from the knowledge of Demacians, to keep it safe and pure from the evils of the outside world and prevent its magical properties from being destroyed by Demacia's hatred of its use. The girl was brought up and raised prim and proper, not some wild child, like a princess of the forest.
Lila grew a desire to expand her world and explore Runeterra when she got much older, yet still young. The trees knew this day would probably have eventually come so they prepared a magical bow formed of their finest branches for the girl and trained her to defend herself and forever to be kind and joyful. The trees were also sneaky, using the bow as a way to keep watch of their daughter through a magical link, and even to communicate with her and help her out in dire need.
The final parting gift was a stuffed doggy that they handcrafted, called in the sheep to use their wool as fluff, blew the wind to bring the cotton for the stuffing, and used the shiniest pearls from the clams of the lake for its eyes. Once complete, they blessed it with the magic of life, granting Lila a loyal companion to always be by her that is joined with her own life force, so if she dies then the stuffed doggy will die with her.
Lila is well fitted for her journey now, being ready for the worst, but still her purpose is to spread joy and kindness to everyone. A kind, pure, and gentle heart can do a lot to change the life of anyone for the better.
Lila is a kind-hearted marksman, one that is about helping her team and being rewarded for doing so rather than helping herself.
Attack Range: 600 units Movement: 335 units per second Attack Speed: 0.684 +1% per level Attack Damage: Average
Restoration Arrow (Passive):
Static Cooldown: 10 seconds; Range: 1000 units
Lila fires a piercing arrow at the attack target, flying straight and dealing (+120%AD) physical damage, dealing 40% reduced damage for every enemy struck, down to 20% damage. Every enemy struck restores 10 mana, 25 mana for epic monsters and enemy champions.
This cooldown is reduced by (+100% per 100% critical strike chance), but Lila's attacks cannot critically strike.
Heal Arrow (Q):
Cooldown: 8 seconds; Cost: 80/90/100/110/120 mana; Range: 900 units
Lila fires a healing arrow at the target allied champion, healing for 60/90/120/150/180(+80%AP) health and grants Lila 30/45/60/75/90% bonus attack speed for 3 seconds.
This can be cast against Stuffed Doggy to grant Lila half of the bonus attack speed and refund 75% of the cost.
Passive: Every enemy struck by Lila's and Stuffed Doggy's attacks reduce Heal Arrow's cooldown by 0.1/0.2/0.3/0.4/0.5 second.
Stunning Arrow (W):
Cooldown: 12/11/10/9/8 seconds; Cost: 50 mana
Lila's next basic attack will stun struck enemies for 1.25 seconds, but deals 40% damage. Over the next 1 second, your attacks slowly recover back to 100% damage.
Additionally, grants Stuffed Doggy 30/45/60/75/90%(+10% per 100AP) bonus movement speed for 6 seconds.
Gentle Touch (E):
Cooldown: 5 seconds; Cost: 75/100/125/150/175 mana; Range: 900 units
Ally Cast: Lila restores 60/80/100/120/140 mana or energy to the target allied champion and refunds 30/35/40/45/50% of Restoration Arrow's cooldown.
Enemy Cast: This can be cast against an enemy champion that is currently affected by crowd control, increasing all crowd control duration by 26/32/38/44/50%.
Stuffed Doggy (R):
Cooldown: 120/90/60 seconds; Cost: 100 mana; Leash / Range: 1000 / 600 units
Passive: Stuffed Doggy will stay by Lila and run around by her, with his attacks marking enemies with shiny magic for 1.5/2.5/3.5 seconds. Enemies that Lila attacks with shiny magic are dealt 30/45/60(+40%AD) bonus magic damage, increased by 1% per 1% critical strike chance that Lila has (max 60/90/120(+80%AD) bonus magic damage). He can only die if Lila dies.
Stuffed Doggy moves 10/15/20%(+5% per 100AD)(+5% per 100AP) faster than Lila. Stuffed Doggy has the same attack speed as Lila and his attacks do not interrupt his movement nor deal damage. Stuffed Doggy will prioritize the closest targets to Lila and enemy champions, while trying to mark as many targets as possible at the same time.
Active: Stuffed Doggy heals Lila for 300/450/600(+100%AP) health that ignores grievous wounds. Nearby allies around stuffed doggy are healed for 150/225/300(+50%AP) health.
UPDATE NOTES:
Stunning Arrow: Cooldown increased to 12/11/10/9/8 from 9 seconds Cost lowered to 50 from 75 mana
Attack's damage lowered to 40% from 50%. Stun duration lowered to 1.25 from 1.1/1.2/1.3/1.4/1.5 seconds Now also slowly recovers the damage back to 100% over the next 1 second.
Casting Stunning Arrow now grants Stuffed Doggy the bonus 30/45/60/75/90% +10% per 100AP bonus movement speed Doggy speed buff duration increased to 6 from 3 seconds to off-set the higher cooldown
Gentle Touch: Cost increased to 75/100/125/150/175 from 70/85/100/115/130 mana Restoration increased to 60/80/100/120/140 from 60/75/90/105/120 mana/energy Stuffed Doggy bonus movement speed moved to Stunning Arrow instead