[SR Concept] Roaming Dragon Objective
My idea is basically to change how the dragon spawn works and to make it slowly fly around the Jungle in Summoners Rfit. Right now Dragons are in the same spot every single game and they never move. Players would continue to have no vision of the dragon as it flew around unless they had wards or other vision abilities (or were within range of course) to see it.
I believe this would be a very interesting mechanic to implement into the game. I'm not quite sure how the dragon could be pathed (for example passing over turrets would probably not be the best idea as it would give one team a bigger advantage over another) however one idea would be to have it spawn in the dragon pit then do a figure eight pattern on one side of the jungle, then when it reaches the river once more after completing the path, fly across mid lane very quickly, knocking enemy champions backwards, and repeat this pattern on the other side of the jungle.
This could create very different and interesting scenarios such as fighting the dragon right in front of the baron (of course making it so the two could not damage each other, only the enemy champions) when one team knows that the enemies are very low and it would be hard for them to contest with the other objective so close and capable of damaging them.