Dur'sar - The Undead Seer

Space Bum·2/20/2015, 7:31:20 PM·1 votes·620 views

Another Go at a champ with an Anti-Spellshield

Dur'sar - The Undead Seer

Passive - Harbinger every third unit that dies near Dur'sar unleash a spirit. The spirits chase surrounding units and explodes on impacting any unit in their path, targeting prioritises enemy champions. The damage is based on 0.1AP + 2% of the fallen units max health.

Q- Soul Affliction Fires an AOE skill shot dealing magic damage.

Targets hit are marked. marked targets are slowed. The ability can be reactivated to consume the mark healing himself and surrounding allies. If the mark is not consumed it detinates and deals additional damage.

W- Death's Kiss Target enemy is shielded from himself and his allies for 3sec. this enemy cannot be targeted in any way by his allies or himself: shields, heals, buffs, cleanse, ect... and has decreased armor and magic resist.

E- Arise summons ghoulish hands that rise up from target location dealing magic damage. Enemies affected are dragged half the distance back towards Dur'sar.

R-Empty Vessel Enters a fallen enemy that's body has remained on the battlefield, gaining their abilities and 50% of their AP/AD. (He does not gain any health, he can die while ulting)

10sec duration. This ability holds 2 charges.

2 Comments

Dragirby2/20/2015, 8:29:34 PM1 votes

Passive is incredibly powerful, free waveclear lategame and good harrass once you get a bit of AP even 100 makes the ghouls become little mini yorick W, which you should have by your first or second back, all you have to do is time your stacks during a cannon wave to do shit tons of damage.

The rest of his kit seems fine, with his ult being a pretty big game changer, being able to murder a zed, steal his body, finish off the adc, then take their body and kite for the rest of the fight. Love his w BTW, I guess it would make Morgana his counter.