Perasmo, the Portal Mage
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Perasmo, the Portal Mage Role: Mage/Support
Passive: Dimensional Magic Perasmo's abilities cause targets to slowly fade into another dimension. When a target is hit 3 consecutive times, they slip into another dimension, silencing them, slowing them, and causing them to take additional damage from all sources for 2 seconds.
Slow: 10%/25%/45% Additional Damage: 10%/20%/30%
http://www.hiveworkshop.com/data/ratory-images/116/116435-7b4ef361db2a44fe67bb9d8e52f1bfdb_tn2.jpg Q: Portal Blast Perasmo spawns a portal that fires a medium range skill-shot that damages and slows the enemy first hit, the portal will remain for up to 5 seconds. Perasma can store up to 2 charges of this ability. Any blast that hits a target deals 50% less damage than the previous blast.
NOTE: Utilizes a click and drag function, like Viktor's laser.
Cooldown/Recharge Rate: 12/11/10/9/8 seconds Mana Cost: 60 mana Magic Damage: 50/80/120/190/250 (+ 50% of total AP)
http://www.hiveworkshop.com/data/ratory-images/74/74898-bd1e80cdb934b4e914b1bd8d2f2653b0.jpg W: Redirect Perasmo instantly spawns a portal that will intercept all projectiles 4 seconds, all projectiles that are intercepted will be redirected through her previously existing portals in her favor (meaning that they now damage enemies). If more than 1 portal is active, then duplicates of the projectiles will be created.
Cooldown: 20/18/16/14/12 seconds Mana Cost: 80 mana
http://www.hiveworkshop.com/data/ratory-images/100/100788-4f4e77e91dd774027459cf5855e070e0.jpg E: Unstable Portal Perasmo creates an unstable portal at a target area, after a delay, the portal collapses, stunning and damaging all nearby enemies.
Cooldown: 20 seconds Stun Duration: 1/1.25/1.5/1.75/2 seconds Magic Damage: 80/130/180/230/280 (+80% of total AP)
http://www.hiveworkshop.com/data/ratory-images/116/116101-172f7439077052c46046532d18a0f660.jpg R: Dimensional Beam Perasmo channels and fires a beam that deals constant magic damage in a straight line 3 seconds. Any beam that hits a target beyond the first deals 50% of its damage.
Cooldown: 100/80/60 seconds Magic Damage: 25/50/100 every .5 seconds (+20% of total AP) Total Magic Damage: 150/300/600 magic damage