Xoc - The Classified Project

iLBGAMing·9/24/2017, 12:02:47 AM·2 votes·465 views

#Xoc - The Classified Project

http://imageshack.com/a/img922/871/tZdTrw.png

http://imageshack.com/a/img922/3726/qam0PZ.png (Not my image)

https://i.imgur.com/5N6QW5f.jpg

In game model (not my image)

##Champion Info


##Race: Unknown ##Birthplace: Unknown ##Residence: Zaun


##Role: Jungler/Fighter/Tank ##Secondary Bar: N/A


##Health: 550 – 1995 ##Health Regeneration: 3.75 – 16.5 ##Attack Damage: 58 – 100 ##Attack Speed: 0.638 ##Range: 125 ##Armor: 24 – 78.4 ##Magic Resistance: 32.1 – 53.4 ##Movement Speed: 335


#Passive: Adaptive Armor

http://imageshack.com/a/img923/8396/bp3pVa.png

##When Xoc stands near a wall for 6 / 5 / 4 / 3 seconds he becomes invisible, in addition he is able to move freely without breaking the stealth as long as he remains near the wall. (Oracle Alteration and Sweeping Lens will outline Xoc).

#Q: Metal Shards ##Cost: No Cost ##Cooldown: 10 / 8 / 7 / 6 / 5 ##Range: 500 ##Angle of the cone: 80°

http://imageshack.com/a/img923/3484/mLVdMU.png

##Sends a wave of metal shards for 1 second from himself in front of him in a cone area that damages all units within the range, that in addition slows enemies for 2 seconds if they are half in range of the cone area.


##Physical Damage: 60 / 80 / 120 / 155 / 200 [50% AD] (Deals Double damage to monsters) ##Slow: 30% / 35% / 40% / 45% / 50%

#W: Matter Warp ##Cost: No Cost ##Cooldown: 10 / 9 / 8.5 / 8 / 7 ##Range: 450

http://imageshack.com/a/img922/7236/5GTqow.png

##Xoc warps in a targeted direction that can be casted 2 times. In addition when this ability is casted cooldown on (Metal Shards) get's refunded by a value based on the rank of this ability.


##Flying Shards Cooldown Refund: 3 / 3.5 / 4 / 4.5 / 5

#E: Attached Armor ##Cost: No Cost ##Cooldown: 12 / 10 / 9 / 8 / 7 ##Range: 300

http://imageshack.com/a/img923/8954/9i1Vpx.png

##Cast on enemy: Jumps on a enemy target that slows them for 30% for 2 seconds after the duration is over Xoc jumps 300 range away from the target.


##Cast on ally: Xoc Jumps on a targeted ally and creates a protective layer of metal around himself that gives himself a shield as he absorbs any damage that the ally takes from the attacking enemy for the duration of 2 seconds, and after the duration is over Xoc jumps away 150 range from the target.


##Shield Strength: 50 / 65 / 95 / 125 / 150 [ 5% / 5.5% / 6% / 8% / 10% of maximum health ]

#R: Shredding Metal Shards ##Cost: No Cost ##Cooldown: ##Range: 500 ##Duration: 3

http://imageshack.com/a/img924/2903/WLmDim.png

##Shoots waves of metal shards around himself in the area but with more force that reduces their magic resistance and armor by 5% for each second, this ability applies on hit effects.


##Physical Damage per second: 83.3 / 100 / 133.3

##Maximum Damage within 3 seconds: 250 / 300 / 400 [80% AD]

#Suggested example builds:


##Starter items for Jungle: item 1039 item 2031 ##Finished Build: item 1412 item 3053 item 3742 item 3075 item 3071 item 3111


##Starter items for Top Lane: item 2033 or item 1054 item 2003 or item 1036 item 2031 ##Finished Build: item 3053 item 3075 item 3071 item 3742 item 3156 item 3111

Any kind of feedback is appreciated.

7 Comments

ChuShoe9/24/2017, 5:36:13 AM2 votes

Passive seems almost completely useless.

JackFrost7779/24/2017, 6:39:02 AM1 votes

The concept is good, but need a lot of rework and stuff.

but then again we already have a lot of champ that goes invis and is similar such as eve and kaz...so mhm, idk