Siren, the Soul Shooter

The Dreamwalker··5 votes·984 views

**Siren is going through a reconstruction. I added things that weren't marksman like. Curse my over active mind xD. **

I will be posting changes here.

  1. Her E is now her R.

  2. I updated the W.

  3. Passive is created.

  4. Gave her a new E.

Hi everyone! So, I really don't like top lane champions. I released one today, and really was just like "eh, no. Delete." Anyways, I realized that I love making marksman and mage champions! So, here is my newest idea. Siren, the Soul Shooter

Basics:

Homeland: Ionia

Friends: Karma, Irelia

Rivals: Syndra, Zed

Lane: N/A to be determined.

Class: Marksman


Powers

Passive: Spirit Fire

Every basic attack of Siren applies Spirit Fire. Spirit Fire is an ability that burns a target for 15/30/45/60/75 (+0% and 20% AP) magical damage over 3 seconds.


Q: Essence Blast

Range: 650

Mana: 50/54/58/62/66

Siren fires a shot in a direction. Upon hitting a target it deals 40/70/100/130/160 (+45% AD + 0% AP) physical damage. Then, after .5 delay, it explodes and deals damage to those in a line within 150 units of the primary target for 25% reduced damage.


W: Angelic Reversal

Range: Self Buff

Mana: 90 (all levels)

Siren shoots a mystical bullet in the sky above her. After a 1 second delay the bullet removes all debuffs from Siren and turns them into movement speed. Siren gains 15/20/25/30/35% increased MS if used without freeing herself from a debuff.

(Note: This ability can be used to give MS boosts at any point when she requires one. The ability is stronger if used after being afflicted with a debuff. 20% stronger.)

Cool down: 11/10/9/8/7 seconds


E: Soul Requellim

Range: 750

Mana: 38/46/54/62/70

Siren fires a spirit bolt in a target direction. People recently effected by her passive will be slowed by 30/35/40/45/50% for 1.5 seconds. This bolt deals 55/75/95/105/125 (+40% AD + 0% AP).

cool down: 10/9/8/7/6


R: War and Peace

Range: 665

Mana: 100

Siren shoots a powerful shot in a targeted line. If it hits an enemy champion, she quickly retaliates with her second half of the power. She quickly raises her pistol (Peace) and fires a stunning bolt at the effected champion. If Siren is stunned, knocked up, etc, and her gun (War) hit she will not be able to fire Peace. The damage from War is 150/250/350 (+ 55% AD and 0% AP) physical damage. Peace stuns people for .75/1/1.25/1.5/1.75 seconds.


(I do not own any of this picture. This picture was created by HanbitSoft and AIKA. All rights belong to them.)

http://imgur.com/hGQ86HO


Beauty, life, and harmony. All of these aspects belong to the country of Ionia. No other country can every hope of rivaling Ionia in any of these categories. People come here to seek a life of peace and spiritual renewal. Yet, not everyone seeks peace and renewal in the same way. Not all people are woven to handle the tranquil life of peace. No, some prefer to prepare for war in order to preserve peace for others.

_A well known and respected family of peace preserving warlords, the Destovola family was destined to be a long and fruitful line of iconic warriors, hunters, and mages. The young mistress Siren grew up with the teaching of peace through war. By the time she was no more than 6 years of age, she has become a skilled sharpshooter with her father's bow. Alas, even though the mistress was a prodigy with a bow, she saught something more impactful than wooden arrows. She saught the explosive kick of a pistol, and a pistol she would have. _

_The Destovolas weren't just a war-scarred family. They are one of the eldest surviving families in all of Ionia, and with that age came a secret, hidden power. They knew the secret to crafting weapons through the use of mana. A forgotten art that not even the eldest of texts remember. The Destovola family put forth their hidden talents and forged for the young mistress two pistols forged from the essence, or soul, of magic. The pistols were branded with names War and Peace. _

On the dawn of the young girl's 19th birthday, her family gathered around and presented her with the identical masterpieces. A bright, glowing grin spread across the girl's face as she grasped the pistols. They were cool and held a tingling sensation deep from within them, almost as if they were humming.

Siren raised War and fired a single bolt... and watched as bullet exploded in a teal colored flame before vanishing into thin air. A triumphant smile crossed the girl's lips. The girl looked down at her dark blue pistols and felt a warm, tingling feeling. She had found the missing link in her life.

Over the course of the next few years, Siren served beside her family has they waged war on those who threatened their homeland. Each battle proved to be easy, quick, and clean... and Siren never seemed to break a sweat as she fired off shot after shot from her twin pistols. While the victories in war made Siren feel warm and whole, there was something lacking. Her eagerness turned her attention towards the League of Legends. With a name such as that, it was sure to provide her with more than just once challenge.

14 Comments

midnight oil243 votes

Hmm... it's better than your previous one, but I'm just worried about how long you've been working on this. She seems more like a utility support.

Passive takes too long to build up, and vanishes too quickly. Just buff it a bit and it'll be good.

Q: This is just twitch W.

W: This is a support effect. I feel like an ADC shouldn't have this sort of effect, as it prevents people from being able to lock them down.

E: It's ok. Can't see how to make it better or worse, so I'll leave it.

R: Not the greatest. It takes too long to build her stacks to afford blowing them all for the ult, as if they survive it then she's left with lower damage.

Basically, as I said before, you need to work on building over time. This, while it has potential, feels a little thrown-together, with effects that don't really make much sense and would make her hard to counter in-lane. Just my two cents, though. Sorry if I seem mean, I don't mean to.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=HAdam56j,comment-id=0000,timestamp=2017-03-22T17:26:17.644+0000)

Hmm... it's better than your previous one, but I'm just worried about how long you've been working on this. She seems more like a utility support.

Passive takes too long to build up, and vanishes too quickly. Just buff it a bit and it'll be good.

Will do.

Q: This is just twitch W.

Huh, okay. I looked at Twitch's W. His creates a toxic cloud that applies his passive and reduces MS. Which does sound like my idea. I will have to change that.

W: This is a support effect. I feel like an ADC shouldn't have this sort of effect, as it prevents people from being able to lock them down.

Oops, major typos. I was writing for two champion simultaneously. I wrote certain words in the wrong spots. Champion 2 is on a computer file (not published to boards).

E: It's ok. Can't see how to make it better or worse, so I'll leave it.

I personally like this ability a lot.

R: Not the greatest. It takes too long to build her stacks to afford blowing them all for the ult, as if they survive it then she's left with lower damage.

Well, actually this ability isn't used like Bullet Time or Spray and Pray. This ability is used as a finisher. So, it is worth it to use all of her stacks in order to kill that target and harm others around them.

Basically, as I said before, you need to work on building over time. This, while it has potential, feels a little thrown-together, with effects that don't really make much sense and would make her hard to counter in-lane. Just my two cents, though. Sorry if I seem mean, I don't mean to.

Midnight, I thought you knew me better. I would never post something just thrown together. I always start my ideas a few week prior to posting. I gather some ideas, names, and pictures. Then generate a possible champion. I would never just throw something together just cause. Just assume that something else occured instead of assuming of the worst. It fine, the truth can be hurtful even if you don't mean it.

midnight oil241 votes

First, just noting that the last part came from, even though you'd told me that, you put out 2 concepts in one day and got a little worried.

Just noting that with the R, even if it's meant as a finisher, if it doesn't finish them she's left utterly defenseless.

Also, things have vanished. What happened?

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=HAdam56j,comment-id=000000000000,timestamp=2017-03-22T20:31:57.779+0000)

First, just noting that the last part came from, even though you'd told me that, you put out 2 concepts in one day and got a little worried.

Just noting that with the R, even if it's meant as a finisher, if it doesn't finish them she's left utterly defenseless.

Also, things have vanished. What happened?

Don't worry. I am fixing her up. My brain hurts from how deep I had to go to get these.

midnight oil242 votes

Okey doke. I should have my next concept up shortly after april begins, another one later in the month or early may, and I'm beginning work on a rework of Raven to make him fit with the wider story I'll be telling through champ releases.

Also cause his current kit sucks.

FloRaider422 votes

Now I'm curious what kind of champion was the top lane candidate?

Actually I feel like you are more of a Mage/Support person, most of your marksmen have high range and ability damage and feel more like AD casters than marksmen and a lot of your mages have very high utility.

P: Would be a lot better with the kit more focused on chasing. % damage isn't as interesting as effects, for example Vayne also has the increased damage against the same target, but has a nice mark proc that feels much more impacfull.

Q: Hard to judge without lore, but cloud of souls sounds really weird... "weakened" isn't a term in lol so you have to write out what the effect does, I assume damage reduction, but it could be damage modifier, AS reduction etc.

The cloud deals 20/25/30/35/40% per second

of what exactly?

W: Hard to judge without CD, but a cleanse and an ally buff sounds more like a support ability. Considering an average marksmen low healthpool a delayed cleanse doesn't really seem all that practical against assassins and seems more potent when you are ahead and engage on your own terms, but useless when behind.

E: Is it a piercing ability or first target hit? Does it root you for the animation or does it activate while moving? Without that info it's hard to judge if this goes well with the passive, but so far the best ability in the kit.

R: What targets does it ignite? Using up the passive which is your best AA steroid doesn't sound very good for a marksmen, as it leaves you with less damage afterwards.

Overall: Her Passive would go well with a chasers kit like Lucian or Vayne and maybe E, but from what I understand E roots you for the animation. The Q and W seem more geared towards supporting allies while the R seems more like a Mage ability.

While her abilities have a mystical nature they have no unifiying identity or overarching theme from what I can tell. I hope this doesn't sound too harsh, but it feels really lacking compared to your recent works.

midnight oil242 votes

The top lane candidate dealt true damage on autoattacks every 15 seconds that increased based on how much missing health the enemy has (less health more damage) and abilities that dealt a ton of damage.

FloRaider421 votes

Was more interested in kit and theme, since numbers are part of the finishing touches and not really that interesting as long as they give a quick overview, but thanks for telling me.

midnight oil241 votes

Theme was a demacian who also had some beef with the void. No lore was released, so there wasn't much of a theme.

The Dreamwalker1 votes

{quoted}

Now I'm curious what kind of champion was the top lane candidate?

Actually I feel like you are more of a Mage/Support person, most of your marksmen have high range and ability damage and feel more like AD casters than marksmen and a lot of your mages have very high utility.

I get your point. I looked at other Marksman just recently. I am planning to redo my other marksmen ranges actually. I thought they had higher ranges for some reason.

P: Would be a lot better with the kit more focused on chasing. % damage isn't as interesting as effects, for example Vayne also has the increased damage against the same target, but has a nice mark proc that feels much more impacfull.

Hmm, I could see what I can do.

Q: Hard to judge without lore, but cloud of souls sounds really weird... "weakened" isn't a term in lol so you have to write out what the effect does, I assume damage reduction, but it could be damage modifier, AS reduction etc.

Okay, I can change that to something less weird. Huh, well shoot. Okay, I'll drum something else up there.

W: Hard to judge without CD, but a cleanse and an ally buff sounds more like a support ability. Considering an average marksmen low healthpool a delayed cleanse doesn't really seem all that practical against assassins and seems more potent when you are ahead and engage on your own terms, but useless when behind.

That was mis-wording. I also got another in my head during creation, so some support like things slip in. Cleaning up that mess.

E: Is it a piercing ability or first target hit? Does it root you for the animation or does it activate while moving? Without that info it's hard to judge if this goes well with the passive, but so far the best ability in the kit.

XD I always have that one "better than other" moves. That information is required. I do too many piercing abilities. I am going to make this one her first hit. It also does root you. Since the idea is she is lining up the perfect shots.

R:

Atm, passive and ult are being re-done a little.

Overall: Her Passive would go well with a chasers kit like Lucian or Vayne and maybe E, but from what I understand E roots you for the animation.

Okay, so Siren is more of the passive adc. I will work out a new passive. Sort of like Ashe?

The Q and W seem more geared towards supporting allies while the R seems more like a Mage ability.

I will fix her up.

While her abilities have a mystical nature they have no unifiying identity or overarching theme from what I can tell. I hope this doesn't sound too harsh, but it feels really lacking compared to your recent works.

It's fine mate. I had two ideas in mind... they sort of collided into this... thing. I am working her updates as well.

p.s. Wouldn't that be unique? A marksman support? Atm, I don't think we have a single one (that is primary, I know GP and Ashe both have it as secondary).

FloRaider422 votes

Marksmen are the class that scales the most with items and supports are supposed to live from the scraps the ADC leaves behind for them, making it very hard to create a champion with such qualities without being OP (an ADC with no need for money sounds really problematic). Such a champion would have a kit built around supportive abilities, which somehow interact with his ranged AA, which sounds hard to pull off right.

At the top of my hat: Friendly Fire- Can AA allies to heal them Ultra Rapid Curses- AA debuff enemies for a very short time Blood Trade- You need to AA to fill your ressource

Dcchau1 votes

Why is it that Threads with a thumbnail/picture like this get so many views. Better not be for the looks lol. I'm just venting unfairly. While thinking, "So many judge a book by its cover".

FloRaider421 votes

Because it's easier to understand a concept when you have some visuals to go along with and it makes the post stand out from others.

More from Concepts & Creations

More by The Dreamwalker