Zena, the Purifist's Blade

The Dreamwalker·6/27/2017, 4:15:26 PM·3 votes·384 views

Welcome, this is a new champion idea that I have for League. I hope you guys enjoy! Let's get to the basics:

Basics:

Homeland: Shadow Isles

Gender: Female

Friends: Kalista, Thresh

Rivals: N/A

Class: Assassin

Secondary: Mage

What is Zena?

Zena is an assassin the uses dual blades to fight, however, her main damage source is her cursed attacks. These will be explained more in the kit. Zena, on a physical scale, is a embodiment of purifying the living through death. Just like Kalista is the embodiment of vengeance.

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Abilities

Passive: Death's Veil

After Zena kills or assists someone in killing, she gains a temporary veil that makes her invisible. While in her veil, she gains increased movement speed towards enemy units. Upon using an ability or autoattack, she will deal 50-250 bonus magical damage.

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Q: Purity's Curse

Range: 675

Mana: 80 (all levels)

Zena marks a target with a curse. The curse will corrupt a target's health over 5 seconds worth 50/100/150/200/250 (+60% AP) magical damage. The longer the curse is on a target the more Cursed Health they will have. The curse is broken once Zena attacks her target. At that point, the current Cursed Health will pop for double it's current value. The curse will disappear after 1 second of not being acted on after the original 5 seconds.

Ex. Target has 100 cursed health. Zena uses an ability or aa's them. The curse will pop for 200 damage plus 60% of Zena's ability power.

Cooldown: 8/7/6/5/4 seconds


W: Snakebite

Range: 750

Mana: 50/65/80/95/110

Zena lunges forth and strikes a target for 60/80/100/120/140 (+75% AP) magical damage. If Zena's target has any Cursed Health, they will be paralyzed (stunned) for 1.5 seconds.

Cooldown: 9/8/7/6/5 seconds


E: Cripple

Range: 450

Mana: 60/70/80/90/100

Facing Zena: The target will have 20/25/30% lowered resistances for 1.5 seconds and take in 80/110/140/170/200 (+70% AP) magical damage.

Facing away from Zena: The target will be slowed by 50% and take in 80/110/140/170/200 (+70% AP) magical damage.

Cooldown: 8/6/4 seconds


R: The Shadow Mist

Range: 575

Mana: 100

Zena summons a fragment of the mist to curse her foes. All enemies who stand in the mist will take in 50/100/150 (+20% AP) Cursed Health per second. The mist lasts 5 seconds.

Note: Zena can combine her R and Q for increased Cursed Health. Cooldown: 130/90/50 seconds


That's about it for now. Please comment with some helpful advice.

2 Comments

Pridefulness6/27/2017, 5:32:01 PM1 votes

i read the passive and q and i can already see this as never hapenning. its a good idea but the champ would be beyond op , not even funny how busted the q would be. the e is pure bs and ult seems ok on paper but combined with her whole kit its busted. Helpful advice : idk if she could exist she wouldnt even exist if you can understand my point. But a cool design nontheless.