Coco, the Lure of Tragedy

Stacona·4/29/2016, 7:19:51 PM·3 votes·376 views

Coco [koh - ko] is a small black fox, around the size of a yordle, and a darting jungle assassin and one that deals sustain damage rather than burst. So basically she is someone that assassinates by keeping her opposition distracted rather than straight up killing them in one go, eventually she will kill her prey, but not after toying and playing with them first.


Basic Attack Range: 125 units and 650 units, is a ranged champion Base Movement: 340 units per second


Power of the Wild (Passive): Range: 650 units Whenever Coco is outside brush she can leap into brush by issuing a movement command into it when she gets near it.

While Coco is in brush she throws rocks for her basic attacks granting her a large amount of basic attack range.

Provoke (Q): Cooldown: 16/14/12/10/8 seconds; Range: 400 / 400 units Coco provokes the target enemy taunting it for 1.6/1.7/1.8/1.9/2 seconds and her next movement command away from the taunted unit will cause her to hop to that location.

Grassy Terrain (W): Cooldown: 26/24/22/20/18 seconds; Radius: 200/250/300/350/400 units Passive: Coco's basic attacks deal 18/21/24/27/30(+60/62.5/65/67.5/70%AP) bonus physical damage on-hit and heals her for the damage dealt.

Active: Coco grows a patch of grass at her location that comes into play after a 6/5/4/3/2 seconds delay, remaining in play for the next 45 seconds. This patch of grass acts like brush for Coco and her allies, enemies can see all units within if at least one enemy unit is within the terrain or if it's within range of an enemy turret.

Sneak Attack (E): Cooldown: 10/9/8/7/6 seconds; Range: 500 units Passive: If Coco was not detected, when exiting brush the stealth effect persists for a further 0.5/0.75/1/1.25/1.5 seconds.

Active: Coco twirls around striking enemies with her tail to deal 80/100/120/140/160(+90%AP) physical damage and granting herself 65% bonus movement speed for 1.5 seconds if she struck an enemy champion.

Sneak Attack's cooldown is reduced by 50% if she damaged an epic or large monster with it.

False Swipe (R): Cooldown: 2 seconds; Cost: 1 Charge; Range: 800 units Coco does a harmless strike to the target enemy champion becoming untargetable during this dash, silencing and applying darkness for 0.5 second, and then returning to her original location.

Coco can cast her abilities during this dash.

Coco gains a charge of False Swipe every 18/16/14 seconds, up to a maximum of 1/2/3 charges stored at one time.


2 Comments

FurretHasAGlock4/29/2016, 7:43:09 PM2 votes

Don't just repost it under another title. I saw the other post.

FloRaider424/29/2016, 11:30:47 PM1 votes

I like the idea of a reverse rengar :D

That said the increased range from passive should come with a downside considering that melee champions have more base AD. She does seem to be a bit of an unfun opponent considering the point and click taunt, her slipperiness and her ult, which can be really annoying.

Overall pretty interesting and creative concept.

FloRaider out summoner 31