Amethyst, the Dark Sorceress

The Dreamwalker·10/3/2016, 3:16:08 PM·1 votes·514 views

Amethyst was born and raised in the land of Ionia. It wasn't until her 6th birthday that she fell in love with the idea of learning the arts of magic. Yet, as fate decreed, she would not be able to conjure the simplest of spells. Well, spells that were determined pure in nature. So, she turn to the dark side of magic and found her power there. When the elders of the town heard of her powers, they banished her. However, Amethyst stayed true to the woman she was before she learned magic and decided to go out into the world and use her mastery over evil for good.

Her roles are:

Pure Mage :D

Build: AD

Lanes: Mid/Supp (aggressive support)


Passive: Amethyst's oath to stay true has guided her through life. Whenever she gets a kill, her next ability has no cooldown. If she gets the assist, her next ability's cooldown is reduced by half.


Q - Amethyst throws a dark sphere at a target, dealing damage on impact. After a brief delay, it explodes dealing damage to all enemies within the area. If no target is hit, it fly out in the direction until coming to the end of its path. It will then stick to whatever it hits (aka the ground). Amethyst may detonate this early.


W - Amethyst lashes out with a dark whip that slashes all targets in front of her. The targets are slowed by 10%.


E - Amethyst teleports a brief distance in the selected direction. This leaves behind a small wall that enemies cannot pass through. The wall is placed where the spell was cast.


R - Amethyst throws a dark mist at a target, if the target is killed while the mist is on them. They explode dealing damage to all enemies in the area.


Passive - Purity

Q - Dark Eye

W - Devil's Whip

E - Blink

R - Dust of Death

Stats: Health: 520.22 (+85 per level) Health Regeneration: 6.850 (+0.7 per level) Attack Damage: 55.04 (+4 per level) Attack Speed: 0.667 (+3% per level) Movement Speed: 365 (+0 per level) Armor: 21.55 (+3.8 per level) Magic Resist: 30 (+0 per level)

Appearance:

Amethyst wears a dark purple corseted dress with stockings and knee-length boots (heeled). The stockings are black, the boots are purple with a black heel. She also long sleeves that hang onto her arms with dark bangles. The sleeves match the color of the dress.

Facial: She has dark brown hair and amber eyes.

Here is a link to a previous creation: Miranda, the Lady of Stars. I hope you take the time to check her out as well. Also, I will be making my second male champion sometime today.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/0E1I02AN-miranda-the-lady-of-stars

6 Comments

fugertech10/3/2016, 3:32:53 PM2 votes

This sounds an awful lot like Syndra had a baby with Orianna. The concept itself is rather interesting, but the lore is almost unmistakably similar to Syndra, and so is the concept of the whole "Orbs for damage" thing.

So, moving past the initial things...how about some critique?

  1. Numbers. I'm cool with not having any (since this is a new concept), but if you want to grow the idea I would highly recommend putting up numbers for damage and scaling for her abilities.

  2. Her Q. Since I don't have numbers, it sounds like you would deal a ton of damage to one person (because it hits them, deals damage, and then explodes for more damage). You can't really have it be just an AOE because then that would be Syndra's Q, but you could still have it be a skillshot. Just not in the way that Orianna's mechanics with the Ball work.

  3. Her W makes no sense. It slashes all targets in front of her...but only stuns one person? Perhaps that was just a small hiccup, but at the moment it's slightly confusing.

  4. I think you meant teleports*, not portals. It seems ok as an engage/disengage, but I picture Kassadin's Ult+Q when I think of it. Am I right or wrong in assuming that's what it would look like?

  5. Ok. Just no. Ziggs, for very good reasons, has a minimal amount of hard CC (he has a slow and an interrupt). That's because his ult does a ton of damage in a very large area. Amethyst, on the other hand, has a stun (apparently) and a root that is directly tied into her ult. How much range does this have, because you'd be able to do some pretty dumb catch-outs with a root that had the range of a Ziggs ult.

Anyways, that's all I've got. Feel free to take anything I said for granted or to reply; I'm just offering some free critique. Best of luck on the Fields of Justice, and as always; Stay Frosty.

Bladenite10/3/2016, 3:18:50 PM1 votes

Nice Concept!

Kallian10/3/2016, 3:32:50 PM1 votes

lore is kinda a blend between morg and ryze

The Dreamwalker10/3/2016, 4:10:18 PM1 votes

Okay, so. Thank you everyone for your comments. I updated the W, E, and R. The Q I am going to leave untouched. The lore, I know Syndra's lore and the ideas of "elders" are the same. Yet, Syndra was sent to a temple. Amethyst was just kicked out. Also, Syndra was able to conjure magic. Amethyst was not, until she learned dark magic. Also, Amethyst is good while Syndra is bad.