[Champ Concept] Walbyorn the Ursine Stormcaller
With Volibear getting a rework and playing a more integral role in the lore of Freljord, a friend of mine and I figured it would be cool to make a member of his shamanistic cult into a league champ. We came up with a barbaric shaman like character who's meant to be played in the botlane as a vanguard support, healing his allies and becoming tougher to kill through battle. Hope y'all enjoy!
Appearance: A tall very stout human (Think professional strongmen or powerlifters) with long blond hair braided into Nordic style ponytail. Beard is more reddish blonde but also long and braided Nordic style. Eyes have yellowish white glow to them. Wears a bearskin draped over his shoulders like a cape of sorts, has studded leather fur trimmed forearm bracers, and fur trimmed pants. Has a bear skull belt buckle. On his chest, upper arms, and face, tribal tattoos befitting the Freljord depicting storms, battle, bears, and various other runes. Wields a doublesided great axe with Celtic/Nordic style runes etched into the broad side of the axe. On his feet are fur trimmed boots.
Passive: Fury of the Storm Basic attacks on enemy champions taunt them for a short duration, forcing them to attack Walbyorn. This effect cannot trigger more than a few seconds on the same target.
Taunt Duration: 0.5/0.75/1.0/1.25 (lvl 1/6/11/16) Target Cooldown: 10/9/8/7 seconds (lvl 1/6/11/16)
Q: Crimson Cleave Active: Walbyorn swings his axe in front of him, damaging enemies in a 80* cone. Walbyorn and his bonded ally heal for every enemy champion hit, with the healing increased based on missing health.
DMG: 60/85/110/135/160(+5% Walbyorn's bonus health) physical damage Healing: 10/20/30/40/50(+60% AP)(+6/7/8/9/10% Missing Health) per enemy champion Cooldown: 10 seconds Mana Cost: 75 Mana
W: Spirit Guardian Passive: Walbyorn gains damage reduction while in combat, with his bonded ally gaining half the DR. Walbyorn loses the DR within 1 second of leaving combat. While bonded, a percentage of the damage taken by the bonded ally is redirected instead to Walbyorn. Active: Bond with target ally.
Walbyorn Damage Reduction: 10/11.5/13/14.5/16% Ally Damage Reduction: 5/5.75/6.5/7.25/8%
Ally Damage Redirect: 5/5.5/6/6.5/7%
Cooldown: 20/19/18/17/16
Mana Cost: 50 Mana
E: Advancing Storm Active: Walbyorn gains movement speed and can move through units for 3 seconds. If Walbyorn moves through an enemy champion, they become slowed and lose a % of their armor for 2 seconds
Bonus Movement Speed: 30/35/40/45/50(+1 per 500 Health)% Slow: 20/30/40/50/60% Armor Reduction: 10/12.5/15/17.5/20%
Cooldown: 14/13/12/11/10
Mana Cost: 60/65/70/75/80
R: Tempest's Rage Active: Walbyorn slams his axe down onto the ground with the full might of the storm, damaging and knocking up nearby enemies.
DMG: 150/225/300(+50% AP) magic damage Knock up: 2.5 seconds
Cooldown: 120/100/80 sec
Mana Cost: 100