A tank/bruiser who can also be a Marksman is going to be problematic: I don't think a Marksman should be allowed to have the inherent durability + crowd control that a tank requires.
The main issue with building something like this is that the only thing we have to rely on is itemization, and that has to be able to make the entire difference. I suppose you could fake a Marksman with a passive like "gain bonus Attack Speed based on your Attack Damage" and get their damage to marksman levels that way, but you'd have to similarly scale their CC with their total resists or their total health to avoid having a Marksman with too much crowd control.
I think it COULD be done, but the resulting champion would be very complicated, and, as such, I'd question if it's worth the effort.