Fa'Lala, the Living Mirror

Stacona·9/13/2015, 6:59:04 PM·3 votes·798 views

Fa'Lala [fah-lah-lah] is a genderless reflective mage, or a mage that reflects things, whatever you want to phrase that; it is a spherical floating mirror with mirror claw-like hands (imagine a little bit like Haunter).


Basic Attack Range: 700 units [basic attacks can be body blocked, so an opponent can hide behind minions or their tanks and the attack cannot reach them]

Reflective Slash (Passive): Ranks: @levels 1/3/5/7/9/11/13/15/17/18 Fa'Lala's basic attacks may attack enemies, allies, or any terrain (does not damage ally units) dealing full damage and apply on-hit effects to struck enemies. The attack reflects off the first unit or terrain it strikes based on what angle the attack struck the object, the same attack may reflect up to 2/3/4/5/6/7/8/9/10/11 times, attacks beyond the first can only travel a maximum of 1000 units before disappearing.

Reflective Beam (Q): Cooldown: 4/3.25/2.5/1.75/1 second(s); Cost: 20/40/60/80/100 Mana; Range: 1000 units Fa'Lala sends a reflective beam in the target direction to deal 48/51/54/57/60(+15%AP) magic damage to every enemy struck.

If the beam strikes terrain then it reflects off of it based on what angle it struck it at to travel up to 1000 units, the beam may reflect off terrain a maximum of 2 times. Every time the beam reflects it deals 2/2.25/2.5/2.75/3 times the damage than the previous beam.

Mirror's Shard or Bomb (W): Cooldown: 5 seconds; Cost: 40 Mana; Range: 1500 units Fa'Lala sends a shard of a mirror in the target direction to deal 15/21/27/33/39(+12%AP) physical damage to the first enemy struck.

If the mirror's shard passes through an already reflected Reflective Slash or Reflective Beam then it transforms into a bomb of a mirror to explode upon the first enemy struck or at the end of its range to deal 150/210/270/330/390(+120%AP) magic damage to all enemies within the explosion radius.

Walls of Mirrors (E): Cooldown: 1 second; Cost: 75 Mana; Range: 400 units Fa'Lala permanently creates a wall of mirrors after a 1.5 seconds delay at the target location that is 200 units wide and acts like impassable terrain for all units, only a maximum of 5 walls of mirrors may be in play at one time.

Enemy projectiles against these walls of mirrors will be reflected off 1000 units based on what angle they struck the wall at, reflected projectiles may damage friend or foe but at half damage, if there are other effects on the projectiles then it is also reduced by half effectiveness.

Walls of Mirrors do not grant any vision around them, but will double an ally unit's vision range through the wall of mirror only if an ally unit is within vision range of a mirror, takes the vision range of the closest ally unit.

A Wall of Mirrors charge is created every 60/52.5/45/37.5/30 seconds up to a maximum 5 charges held at one time.

Reflect (R): Cooldown: 120/90/60 seconds; Cost: 100 Mana Fa'Lala becomes reflective to be become immune to all projectiles and basic attacks for the next 3 seconds and reflect all damage and other effects back at the attacker at 20/30/40% effectiveness.


5 Comments

bunger9/13/2015, 9:28:16 PM2 votes

Even just his Q could be pretty cool , seems like a great idea

Ichigoforthewin9/13/2015, 7:05:10 PM1 votes

cool