show me your champion concepts and ill rate them!

rubberduckie666··2 votes·1,982 views

hey there im just some rando that likes looking at champion concepts and i wana see yours.

my rating system will be a out of 60 type thing(or 40 if you would like), 10 for each category listed below.

story (i can omit this if you would like) you dont need a novel or something crazy, i just need a clear of who they are, what they do. why they do it.

kit only going to rate on the viability of the kit working together with itself, if it dosent have any sort of synergy with itself it will garner a lower score.

gameplay if the kit looks like it could be fun to use (im aware this is entirely subjective but so is this entire post. i intended to be very lenient with this one)

balance/counterplay if youre concept is inherently OP or lacks any decent form of weakness (just cc them is not weakness) you will have a low score.

skill floor/skill ceiling if your skill floor is stupid low but your skill ceiling is stupid high im going to give you a low score. (im aware this could be problematic but if your concept can easily be picked up and used well by someone on their first game but that 1000 game player will be unstoppable it going to bad for everyone involved)

interactionsitems, champions etc. the more the merrier. as long as they make sense for your champion :P (i can omit this one aswell)

[sg-poppy]

10 Comments

The Bad Touch1 votes

Every pre rework champion other than WW.

rubberduckie6661 votes

i said your champ concepts [slayer-jinx-unamused]

The Bad Touch1 votes

{quoted}

i said your champ concepts [slayer-jinx-unamused]

Those are my champ concepts. And they were great.

Mr Voidling1 votes

In order of when I made them, all within a month.

This one can go for all catagories. My 1st full fledged champ concept with a link to her story:

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/avq6eLor-champion-concept-umbra-the-grim-puppeteer

These are good for the 4 categories:

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/2r2t9mdR-champion-concept-detias-the-ethereal-blade

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/RPoKY9EU-champion-concept-phylix-the-hexmage

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/2c2MqW3M-darkin-whip-faeris-the-twisted-scourge

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/e30sWyEs-new-looting-mechanicchampion-concept-xenos-the-unholy-scavenger

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/1E2AOgXu-void-championtayeth-heart-of-the-void

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/J6P0BhPJ-new-champion-concept-vesper-the-ancient-librarian

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/HhJOG6EK-champion-concept-quest-icathias-blade

https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/cIJMXA9c-celestial-champion-omri-the-wonderful

Each one should be unique and offer a different play style. Some clearly better done than others. Please keep in mind that new mechanics are always seen as more powerful until people get used to them. I try to balance numbers based off of similar champions already in League and keep counterplay readily available. I don't like pick-or-ban so downsides are important. Some were edited after comments provided good feedback. [sg-kiko] Another one is also currently in the works [sg-ahri-2]

rubberduckie6661 votes

only going to be rating https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/avq6eLor-champion-concept-umbra-the-grim-puppeteer for now since its very late. will most likely get to the others later.


story: 8/10. all the information i need is there however i find it a bit unbelievable that she as a normal human would last upwards to a month let alone the years she spent in the isles without some obviously powerful and incorruptible magic source like Yorick

kit: 7/10. overall the kit works with itself for the mostpart, however the passive requires her to get somewhat close to her target making it unreliable unless she is going to be building some tank stats. perhaps make her E a quick dash rather than a blink and have the strings follow behind with a slight delay.

also with her kit its considerably more likely that she would be picked top as a bruiser rather than a adc or mid mage.

gameplay: 10/10 while its not exactly what i would look for in a pet tamer champ its VERY attractive, if this champ were to hit the rift i have almost no doubts it would be one of my go to picks.

balance/counterplay: 9/10. has very clear strengths and weaknesses in how the puppet is managed while also having A chance to preposition yourself if jumped on which depending on your puppet placement may actually result in worse positioning than before.

skill floor/skill ceiling: 10/10. the skill floor is already quite high simply because of having a new unit to manage that is also your only source of damage but is raised only slightly do the simplicity of the kits mechanics. it will take someone quite a few games to learn how to play her correctly but once they get there they will do quite well, however the only thing they will be able to improve upon is macro play.

interactions: 3/10. theyre all over the place personality wise and lore wise her behavior makes very little sense. the "puppet" interactions and ones towards Yorick fit well.


final thoughts: good concept. could use some minor tweaks.

overall score: 47/60

Mr Voidling1 votes

Well the source of magic was present in the library, hence the glowing water/plants with a sweet taste, but it slowly got corrupted over time, which is why she even needed to leave the Isles. I was recommended to add that by someone who knew the lore of The Shadow Isles better than me. Heck, I made it a library before I even knowing that the Isles used to have a ton of those xD So I did try to add that in, but I didn't directly point it out since she never figured it out.

As for the kit she doesn't scale well in regards to health AR or MR, and has really slow base move speed, so I can't think of many top laners who would actually struggle against her if played decently (not including Morde).

I guess I never really finished her interactions, my bad.

Thanks for the review!

Lo4ding1 votes

I have started recently creating own concepts. So far i have got about four kits. I am trying to find new mechanics that would provide something unique to game.

So Far: Grog, The Giant https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vtaWX25I-character-concept-grog-the-giant

Teny, The Darkin Twin-Daggers https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/BUAyIkmG-character-concept-teny-the-darkin-twin-daggers

Rakka, Embodiment of Phoenix https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/HVWEivTA-character-kit-concept-rakka-embodiment-of-phoenix

Keep in mind that most of them did not have any feedback to balance thing i missed out.

Grog and Teny are only ones that have some kind of lore.

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