Elissa, the Blade Queen

The Dreamwalker··12 votes·2,203 views

Hello, so I have learned from previous comments that people mainly just want unique champions, instead of the same-ish theme just woven differently. So, I present to you, Elissa, the Blade Queen. Let's get down to it.

Basics:

Homeland: Unknown, believed to live between Zaun and Piltover

Stance: Neutral / Good (Eh to others, believes her actions are good)

Class: Assassin

Secondary: Mage

Lane: MID or TOP

Allies: Janna

Enemies: N/A

Type of auto attack: Melee (she carries a shining blade made of magical dust)


Powers

Passive: Sharpened Spells

Elissa's blades cut deep into her enemies. Her attacks apply a stack of Sharpened Spells. Sharpened Spells is a glyph that appears beneath a target that gets stacked 6 times. Once reaching the 6th stack, it explodes and creates a Spike Trap beneath the target that deals 15% of her current AP and AD.

Stacks: These fade after 4 seconds of not being attacked by Elissa. Stacks also disappear if the enemy is killed by any means.

Her ultimate automatically applies her passive to those that are hit.


Q: Piercing Retrieval

Range: 1175

Cost: 50/60/70/80/90 mana

Elissa sends out a blade that strikes a target and tethers them to Elissa. The tether lasts 3 seconds and only breaks if the targets moves out of range. She may re-activate the ability to instantly appear beside her target. The damage they are dealt is worth 50/80/110/140/170 (0% of her AD and 45% of her AP) magical damage.


W: Swirling Death

Range: 975 (if being placed). The Blades have a 750 connection range to Elissa. If connected to Elissa, they are equal to her basic attack range which is 550.

Elissa marks an area or herself to receive a round of Swirling Death. Swirling Death creates 3/4/5 blades that swirling above herself or the targeted location. These blades attack with Elissa's basic attacks or they attack the unit that is harming Elissa (targets champions above all). If Elissa moves out of range of her Swirling Death ability, they become vulnverable. Meaning that they can get destroyed by enemy basic attacks. Each blade has 1 health point so they have 3/4/5 health. She gains a blade every 2 levels of the ability (with level 5 being the exception). However, if Elissa moves back within range, the blades become untargetable. Each blade deals 20/30/40/50/60 (+0% AD and 15% AP) magic damage. There is a 0.5 delay between a blade taking flight. This ability only adds one stack of Sharpened Blades.


E: Enchanted Strike

Range: 520 (to those directly in front of her)

Cost: 70/90/110/130/150 mana

Her E is based of her previous spell cast within 5 seconds.

If she cast her Q before E the Blade is Ice Enchanted. Her ability gains the power to instantly slow all people and creatures hit by it for 20% of their MS.

If she cast her W before E the Blade is Flame Enchanted. The searing heat of her blade disarms her targets. (Disarm is a type of cc where enemies cannot declare attacks, similar to silence, only difference is that disarmed people can activate items.)

If she cast nothing before her E the Blade is Empowered, meaning it deals 15% more damage and applies a 0.75 second knockup.

Each blade has a base damage of 80/110/140/170/200 (+0% AD and 50% AP) magical damage.


R: Blade Storm

Range: 3350

Cost: 120/110/100 mana

Elissa surrounds herself in blades, after a 0.5 delay these burst from her in a wide circle that travel in different directions. She creates 8 blades, one for each cardinal direction and inter-cardinal direction. Each blade deals 200/250/300 (+0 AD and 75% AP) magical damage.

Cooldown: 140 seconds


(This art is not my own. It is simply used for an example. The art has been flipped. The art belongs to WolfKnights)

http://imgur.com/v7XnfDk


Lore:

Blades are quick and deadly, able to snap the life from someone in the blink of an eye. Then, there is magic. A wild and beautiful art that only the sharpest of minds can wield without... effects. But, the two combined? The bridge between power and efficiency? Why, that would be unstoppable. Just as the floating soul of Elissa is unstoppable.

There are rumors of a woman, excelling in both beauty and elegance alike, that holds an unnatural power beneath her kind exterior. Those who talk of this woman say she roams between the trans-century city of Piltover and maddening city of Zaun. Those that cross her don't leave to tell the tale. The only trace of that authorities have to work on are the mutilated remains of her foes left to rot in the streets or outside the city's walls. Yet, not all of her stories are as gory as these, there are those that praise the woman's abilities. Claiming that she cleaned up both the city of Zaun and Piltover with her powerful arcane control.

No matter the tale, all people can agree that the blades this woman can conjure out of thin air are as fascinating as it is horrifying. Only time and time alone can decide this woman's true nature, but for now, she is a fun and wild tale that is become something of a tradition for both the people of Zaun and Piltover alike to share amongst themselves.


Stats:

Health: 540.22 (+80 per level)

Health regen: 6.902 (+0.90 per level)

Attack damage: 54.05 (+3.5 per level)

Attack speed: 0.625 (2.5% per level)

Armor: 25.098 (+3.7 per level)

Magic resist: 30.0 (+0 per level)

Movement speed: 335


Emotes:

Ctrl + 1: "My blades serve me just as a servant serves its master."

Ctrl + 2: "Ha, your silly toys are no match for my mystic blades." and "Physical or magical... ah, nvm, magic duh."

(Her Ctrl + 2 has a fun visual. She summons two golden blades to fence each other, it ends with one blade getting broken in half)

Ctrl + 3: Elissa shuffles to the left, then the right, spins, and fires her blades into the air with golden dust flying behind them (these blades dance with her, she will continuously dance unless commanded to stop).

Ctrl + 4: Elissa points out her blade and laughs.


**Speical Interactions: **

Kill related:

Pentakill: En Garde!

Quadrakill: (laughs), "I guess you shouldn't have crossed me after all."

Killing Spree:

  1. My blades seem to you like you.

  2. (giggles) What do they not understand about blades being dangerous?

  3. (grunts) This is hardly a challenge.

**Champion related: **

**Allies: **

Camille: "Knife legs? Now, there's an idea."

Ekko: "(gasps) You have to let me try that!"

Jinx: "Ya know, crazy is perfect."

Ezreal: "No, you belong in a museum."

Fellow assassin (uses blades): "I know right, you're blades are so dull compared to mine."

Fellow mage / assassin (magic): "Hmm, you should try blade magic, much more effective."

Enemies:

Camille: "Is just me, or does Camille seem extra... sharp today?"

Ekko: "Quick doing that... without me!"

Jinx: "Man, and I thought I was bonkers..."

Ezreal: "If you even... oh that's it, I am putting you in that museum myself."

Enemy assassin (blades): "Hmm, what was that? Ah, a papercut."

Enemy assassin (magic): "Stop it tickles."

42 Comments

Rosemarie4 votes

From the get-go and this is just aesthetics. 3 out of 4 of your main abilities contain the word Blade. We already know she uses swords be it real or magical.=, so consider renaming these abilities maybe staying with 1 having the word blade in it.

I like her passive however, if it stacks up to 6 times doesn't that mean it will only reach 30%? Not 50. I would say her passive damage is too high, but it's not true damage or percent health damage so it's good.

Her Q you need to buff the AD ratio and keep the AP one the same. If you're going for a hybrid champion, they need to feel like building both kinds of items will be beneficial and with small AD modifiers you're doing the opposite.

W seems solid, but the AP modifier is through the roof. It needs to be much lower perhaps even around 10% per sword. 55% roughly at any point for someone who's building AP will equate to around 300 magic damage, and with 5 swords that's 1500 damage, literally one hit on a squishy and they are gone no matter how high their resistances are. This however is a great wave clear tool, you just need to nerf that modifier. Maybe even consider stripping this ability of the AD modifier altogether.

I like her E the concept is nice, maybe play with it some more making it slightly more unique because it feels like a sister ability to TF's Pick a Card in a sense. Or maybe make the effect more unique. Don't forget we have grounded now and things along those lines.

Her R. I'm not sure what you mean with the first portion, do they fire globally and hit each enemy? If so it sound like a nice idea but perhaps maybe up the damage slightly and make it to wear she will fire one sword into the air at a location globally and then teleport to it dealing damage. The modifier on this is nice. You need to word the second option more concisely so it's understandable some of the language used such as come to the surface and are fired with, seem a bit confusing.

All in all you have a great direction you're going in! I'll +1.

The Dreamwalker1 votes

[{quoted}](name=Butterflys Bow,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=0002,timestamp=2017-02-09T17:11:41.083+0000)

From the get-go and this is just aesthetics. 3 out of 4 of your main abilities contain the word Blade. We already know she uses swords be it real or magical.=, so consider renaming these abilities maybe staying with 1 having the word blade in it.

I like her passive however, if it stacks up to 6 times doesn't that mean it will only reach 30%? Not 50. I would say her passive damage is too high, but it's not true damage or percent health damage so it's good.

Her Q you need to buff the AD ratio and keep the AP one the same. If you're going for a hybrid champion, they need to feel like building both kinds of items will be beneficial and with small AD modifiers you're doing the opposite.

W seems solid, but the AP modifier is through the roof. It needs to be much lower perhaps even around 10% per sword. 55% roughly at any point for someone who's building AP will equate to around 300 magic damage, and with 5 swords that's 1500 damage, literally one hit on a squishy and they are gone no matter how high their resistances are. This however is a great wave clear tool, you just need to nerf that modifier. Maybe even consider stripping this ability of the AD modifier altogether.

I like her E the concept is nice, maybe play with it some more making it slightly more unique because it feels like a sister ability to TF's Pick a Card in a sense. Or maybe make the effect more unique. Don't forget we have grounded now and things along those lines.

Her R. I'm not sure what you mean with the first portion, do they fire globally and hit each enemy? If so it sound like a nice idea but perhaps maybe up the damage slightly and make it to wear she will fire one sword into the air at a location globally and then teleport to it dealing damage. The modifier on this is nice. You need to word the second option more concisely so it's understandable some of the language used such as come to the surface and are fired with, seem a bit confusing.

All in all you have a great direction you're going in! I'll +1.

Yes, I will re-name those. Ah, did my math wrong. I was thinking a different number when I did my math, oops. I will change that.

Okay, buffing her AD.

Yea, I meant 55% overall, but I will lower it.

Oh, we have new effects? Do you happen to have a link?

Got it, will fix it.

Yay, ty I appreciate it and these fine tips.

Edit: Yes, the first part each blade tracks down a different enemy champion.

Rosemarie1 votes

[{quoted}](name=The Dreamwalker,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=00020000,timestamp=2017-02-09T17:17:14.706+0000)

Yes, I will re-name those. Ah, did my math wrong. I was thinking a different number when I did my math, oops. I will change that.

Okay, buffing her AD.

Yea, I meant 55% overall, but I will lower it.

Oh, we have new effects? Do you happen to have a link?

Got it, will fix it.

Yay, ty I appreciate it and these fine tips.

Edit: Yes, the first part each blade tracks down a different enemy champion.

http://leagueoflegends.wikia.com/wiki/Ground#Ground

The Dreamwalker1 votes

Thanks

Rosemarie1 votes

[{quoted}](name=The Dreamwalker,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=0002000000000000,timestamp=2017-02-09T22:40:26.567+0000)

Thanks

De Rien

hammond is god2 votes

[deleted]

The Dreamwalker1 votes

I fear I didn't explain well enough.

Option 1 ult: It is similar to Jinx / Ashe / Ezreal in the sense that it starts here and flys on forever and then like Jinx / Ashe it explodes when hitting the enemy champion. Only, she has five of these (1 per champion, TT would be 3).

Hmm, Irelia. Okay, I can where you are coming from. I will see what I can do!! Thanks for sharing.

GigaPube2 votes

a gril with a blade isnt unique at all lol. wanna go for unique, just off the top of my head, knives for ranged attacks, boom unique, ez. or they have any sort of blade that shoots beams for ranged attacks. dont even get me started on abilities. no idea how a 2017 champion has 2 autoattack resets on 1 button

The Dreamwalker1 votes

{quoted}

a gril with a blade isnt unique at all lol. wanna go for unique, just off the top of my head, knives for ranged attacks, boom unique, ez. or they have any sort of blade that shoots beams for ranged attacks. dont even get me started on abilities. no idea how a 2017 champion has 2 autoattack resets on 1 button

Seems her theme didn't get across (that's my fault). Elissa is a magical blade conjurer, she just carries a magical blade with her because it is how she autos. Also, what did you mean by the last sentence? Do I have a typo somewhere?

GigaPube1 votes

oh i meant camille, i mustve deleted her name or something. 2 auto resets on 1 button (her Q)

Shadòw2 votes

this was stolen from me lol

midnight oil241 votes

This is a pretty awesome concept. Name is kind of similar to Elise, but I like the way she does things. Is she ranged? If she's melee, she probably needs a gap closer.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=0000,timestamp=2017-02-09T16:52:51.919+0000)

This is a pretty awesome concept. Name is kind of similar to Elise, but I like the way she does things. Is she ranged? If she's melee, she probably needs a gap closer.

That is what I like about this idea. She is a hybrid. Her gap closer is tied into her Q. She can either poke from a distance with Q and W, or go in with her powers. She can also block off an escape route with her W if she wanted to. Which Ult do you like more?

midnight oil241 votes

i don't feel like her ult should be global, that doesn't fit with a blade user. I like the second ult.

But like, is her autoattack ranged or not?

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=000000000000,timestamp=2017-02-09T17:12:11.393+0000)

i don't feel like her ult should be global, that doesn't fit with a blade user. I like the second ult.

But like, is her autoattack ranged or not?

Oh, auto is ranged.

midnight oil241 votes

Hm... I feel like there's no reason for her to have a gapcloser if her attacks are ranged, though.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=00000000000000000000,timestamp=2017-02-09T17:15:35.687+0000)

Hm... I feel like there's no reason for her to have a gapcloser if her attacks are ranged, though.

You just gave me an idea, when she is far away like Lux's attack range she is ranged, but then if she gets within a close range like that of a soldier she becomes melee.

midnight oil241 votes

Problem is, though, that sure you get some extra damage by blinking with your q, but other than that there's no benefit for being near the enemy. I'm sure as hell not gonna go into melee range when I have a ranged autoattack.

FloRaider421 votes

Hm... I feel like there's no reason for her to have a gapcloser if her attacks are ranged, though.

Reminds me of Alias problematic W

The Dreamwalker2 votes

About it being similar, I just have this huge list I made of names. I am just randomly selecting names. Elissa was the lucky one today.

FloRaider421 votes

I swear I had the exact same idea a moment ago xD

The Dreamwalker1 votes

{quoted}

I swear I had the exact same idea a moment ago xD

Haha xD

FloRaider421 votes

This will haunt you :D

FloRaider421 votes

Passive: Problem about "grievous wounds" is that some champions are much more affected by this than others (Reason why MF W got changed) making it much harder to balance the effect (also grievous wounds is a fixed stat). Is it six stacks or 50% before shattering ? Having the passive remain on one target indefinetly, as long as you switch to it in two seconds, makes it really easy to permanently have stacks on your opponent in laning phase.

Q: Bad tounges may say Ivern Q here. Otherwise good poke and mobility tool. Since you said poke tool, how high of a CD would it have roughly?

W: How high is her basic atack range? Do these blades attack multiple times or just once? From the implied visuals I would say once, but why would they have health and range interactions then?

E: Maybe add "last spell cast in X seconds" otherwise empowered E wouldn't work. What kind of attack is that exactly? Targeted, skillshot, AOE ? (hard to judge 3! seconds stun with that) The options are a bit weak (low CC, high CC or more damage), so you could maybe replace one CC option with utility of some kind.

R: 1: So each sword targets one champion, but if another champions intercepts them they have reduced damage? How can I easily tell which sword is which? The counterplay also only really works lategame or in bot lane.

2: Is a bit weak, considering the channel time and only deals damage, which is a bit to weak.

Overall: Need a bit more clarity on the abilities to judge her. Currently the dash on Q is better used to escape as offensively you have good range and safety. Gameplaywise she differentiates herself well from Katarina and feels much more refined than your previous works.

Small nitpick: Blade Queen Lissandra is an existing skin

The Dreamwalker1 votes

{quoted}

Passive: Problem about "grievous wounds" is that some champions are much more affected by this than others (Reason why MF W got changed) making it much harder to balance the effect (also grievous wounds is a fixed stat). Is it six stacks or 50% before shattering ? Having the passive remain on one target indefinetly, as long as you switch to it in two seconds, makes it really easy to permanently have stacks on your opponent in laning phase.

Q: Bad tounges may say Ivern Q here. Otherwise good poke and mobility tool. Since you said poke tool, how high of a CD would it have roughly?

W: How high is her basic atack range? Do these blades attack multiple times or just once? From the implied visuals I would say once, but why would they have health and range interactions then?

E: Maybe add "last spell cast in X seconds" otherwise empowered E wouldn't work. What kind of attack is that exactly? Targeted, skillshot, AOE ? (hard to judge 3! seconds stun with that) The options are a bit weak (low CC, high CC or more damage), so you could maybe replace one CC option with utility of some kind.

R: 1: So each sword targets one champion, but if another champions intercepts them they have reduced damage? How can I easily tell which sword is which? The counterplay also only really works lategame or in bot lane.

2: Is a bit weak, considering the channel time and only deals damage, which is a bit to weak.

Overall: Need a bit more clarity on the abilities to judge her. Currently the dash on Q is better used to escape as offensively you have good range and safety. Gameplaywise she differentiates herself well from Katarina and feels much more refined than your previous works.

Small nitpick: Blade Queen Lissandra is an existing skin

Passive: I will change it to an armor / magic pen. ability that stacks and keep the damage. I will also make it fade after x second of not attacking the target.

Q: I would have to check other champions to make the judgement call here.

W: You know, I don't know champion basic attack ranges. It is kind of hard for to figure that one out. Each blade strikes once before disappearing.

E: Okay, will do. I think I was going for a skillshot that harmed all within the radius.

R: It would be the one chasing you down. Yea, so her ult will be more an early game helper. How long are other channel times? I based hers off of Nunu.

FloRaider421 votes

Dunno if AR MR debuff isn't to generic (Kayle) Q: also give a reason why she actually would want to get so close to the enemy. I agree that finding a fitting AA range is hard, but maybe check the wiki for comparisons Maybe add that info (or make it more clear) Also if you only hit once, why do we need all that HP, invulnerable, duration info? To avoid comparison to TF (as mentioned above) maybe tie it more into the abilities Dunno an ult should always feel impactful IMHO Cait 1 second, 3 seconds Karthus, Fiddle 5 seconds etc.

The Dreamwalker1 votes

{quoted}

Dunno if AR MR debuff isn't to generic (Kayle) Q: also give a reason why she actually would want to get so close to the enemy. I agree that finding a fitting AA range is hard, but maybe check the wiki for comparisons Maybe add that info (or make it more clear) Also if you only hit once, why do we need all that HP, invulnerable, duration info? To avoid comparison to TF (as mentioned above) maybe tie it more into the abilities Dunno an ult should always feel impactful IMHO Cait 1 second, 3 seconds Karthus, Fiddle 5 seconds etc.

Q: To land her E, by "skillshot" I just meant like a slashing power. I dunno, I guess it would be an AoE then.

W: Because it is tied in with her basic attack. If she cannot remain there or she gets shove back, the blades are dormant and are able to be destroyed. If she can use them, then they are invulnerable.

E: It isn't really 100% TF. He chooses a card by selection, Elissa's is tied into her ability which was cast last.

R: I feel her ult is impactful, in at least one of the forms its in.

P: Back to the drawing boards.

Edit: I just realized a misconception I had. I thought "channel" meant the time it took before the power began.

THE RlVER KlNG1 votes

You must have so much free time man

The Dreamwalker1 votes

[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=0004,timestamp=2017-02-09T20:20:43.411+0000)

You must have so much free time man

That I do.

The Dreamwalker1 votes

[{quoted}](name=midnight oil24,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=000400000000,timestamp=2017-02-09T20:57:59.898+0000)

Do you have some time to review my kit overhaul that I did to Raven? I need feedback.

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/Ph117wGE-champion-concept-raven-crowe-the-inevitable-entropy?comment=000400000000000000000000000000000000

I will definitely try after I have added Elissa's lore.

midnight oil241 votes

Thank you! Also, want to talk on the client?

boo9101 votes

put this on the same page you added ignis too.

its a good one+

The Dreamwalker1 votes

{quoted}

put this on the same page you added ignis too.

its a good one+

Thanks, but I don't know who it was that put her on that list. :/

Beenut1 votes

i like the design and the path you took for her. the W sounds like it would be so much fun to play with and her E has quite some depth without being too crazy. Her lore is quite juicy too, even i would have loved to know why she would join the league :P there's a few hickups i have though.


first of all (although somewhat personal) Hybrid champions can cause quite some problems balance wise. if she was somehow an AD variant of a mage (ad spellcaster like cannon form jayce) or an ap champion i would prefer it to the hybrid.


secondly, her overall kit makes it look more like a top laner then a mid laner. i mean its not really a problem but its just scratches me the wrong way :P last but not least


last but not least, the question of her ult. i think the 3rd option sounds an awful lot like Pantheon's, even though its the one i prefer. the things i would change on it would be that the damage would be split in 2 parts (instead of 400 base+ the ap and ad, i think it should be something more along the lines of 150+ half the % for the sword landing and then the teleport would be about 300 base + the original %)*

*the numbers would be for the lv 3 ult


The Dreamwalker1 votes

{quoted}

i like the design and the path you took for her. the W sounds like it would be so much fun to play with and her E has quite some depth without being too crazy. Her lore is quite juicy too, even i would have loved to know why she would join the league :P there's a few hickups i have though.


first of all (although somewhat personal) Hybrid champions can cause quite some problems balance wise. if she was somehow an AD variant of a mage (ad spellcaster like cannon form jayce) or an ap champion i would prefer it to the hybrid.


secondly, her overall kit makes it look more like a top laner then a mid laner. i mean its not really a problem but its just scratches me the wrong way :P last but not least


last but not least, the question of her ult. i think the 3rd option sounds an awful lot like Pantheon's, even though its the one i prefer. the things i would change on it would be that the damage would be split in 2 parts (instead of 400 base+ the ap and ad, i think it should be something more along the lines of 150+ half the % for the sword landing and then the teleport would be about 300 base + the original %)*

*the numbers would be for the lv 3 ult


First off, thank for the kind words and opening with them, that made my day :D

Secondly, yea, I think she should just be an AP. I will make that tweak.

Thirdly, I mean, she could be both. I will add that to her lane section.

Fourthly, yea, ults are the real hiccup in my plans. Alright, I can work with that third option and improve it. Also, I didn't realize it was so much like Pantheon (never played him :/). I will take those tweaks in consideration. Thanks for sharing!

byakugan1231 votes

I love the idea but i think she should have more AD scalings than AP because it seems more thematic for her

The Dreamwalker1 votes

{quoted}

I love the idea but i think she should have more AD scalings than AP because it seems more thematic for her

Okay, um, this is 100% my fault. Okay, so, Elissa conjures magical blades to do battle with. So, that was the theme I was going for.

byakugan1232 votes

[{quoted}](name=The Dreamwalker,realm=NA,application-id=A8FQeEA8,discussion-id=Ap0pcIMc,comment-id=00080000,timestamp=2017-02-10T02:04:03.005+0000)

Okay, um, this is 100% my fault. Okay, so, Elissa conjures magical blades to do battle with. So, that was the theme I was going for.

Thanks for clearing it up! I hope one day Rito has a champ design contest and you win!

The Dreamwalker1 votes

{quoted}

Thanks for clearing it up! I hope one day Rito has a champ design contest and you win!

Oh, thank you! That really means a lot. ^.^ Also, it was my pleasure to answer your questions / clean up misconceptions (on my part).

zombatron123451 votes

[deleted]

FloRaider421 votes

A.) Dreadknight Garen B.) Make your own posts

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