Tahm Kench "Mini-Rework"

ADC Yuumi·9/23/2017, 8:23:17 PM·1 votes·1,166 views

TahmKench He's PERFECT already. I'd even say one of the most balanced tanks of all in LoL. His balance between overloaded full ap damage or a speedy walking Zhonya's for teammates, he's basically Galio with more utility. He doesn't NEED a rework. He does something that no other tanks do, and that's dealing extreme damage after stacking. But, if he DID get reworked, this is my idea.

Passive - An Acquired Taste: After being hit with a certain ability or spell, you gain +25/50/75% damage reduction to that ability's damage after 3 seconds and lasts for 5 seconds. This buff is refreshed by taking damage from that spell or ability again. Tham Kench has 30% reduced movement speed.

Q - Tongue Lash: Tham Kench's next basic attack becomes ranged and gains +300 range. Hitting an enemy champion with this empowered attack slows and grounds enemies in saliva around them, then pulls the attacked champion towards you. While pulling the enemy champion towards you, it pushes away other units in its path. You cannot drag enemies over walls.

W - Thick Skin: Passive: Gain +5/10/15/20/25% damage reduction from basic attacks. Active: Reflect 20% (+1% per 100 AP) of all damage taken as magic damage in a AoE field around you for 5 seconds.

E - Abyssal Voyage: Tham Kench channels for 2 seconds, then dashes a short range to a location, slowing enemies hit by 50/60/70/80/90% for 1.5 seconds.

If Tham Kench casts this in river, Tham Kench will dive into the water, has no channel, range is tripled, Tham Kench is untargetable and Tham Kench stops at the first enemy hit, Drowning them for 1.5 seconds, dealing ( 5% of current health + target's current health ) during the duration.

Drowning: Drowned targets are rooted in the ground and untargetable and unseen by its allies. Drowned targets cannot heal during the duration.

R - Devour: Tahm Kench channels for 3 seconds, dives into the ground for 8 seconds, gaining up to +300% movement speed towards enemy champions outside of his vision. Once Tahm Kench is close enough, he follows the target and emerges, dragging the enemy champion and everything around it down under. While swimming with a full belly, he has only +100% movement speed and can recast the ability within the next 5 second to Regurgitate.

Regurgiate: Tham Kench spits out all enemies inside of his belly, dealing (+40% AP) magic damage in a massive AoE field and knocks back the units inside him. Units hit by the displaced units take triple the damage as physical damage.

Hitting a unit with a displaced unit does (+120% AP) as physical damage.

This rework changes Kench into a powerful fighter who as a support, can find a jungler with his ult and use them as an engage, and as a tank, can jungle extremely well and plan ganks perfectly when dashing from river to lane.

1 Comments

exotic chosloth11/27/2017, 7:15:02 PM1 votes

eh, that kind of goes away from what Tahm Kench is actually supposed to do. though I love playing him top and jg. keep in mind he is still a support. Tahm is supposed to save his team from their screw ups and this concept deserts that very idea.