@Meddler or Fearless - It's time to bind items to roles.

Oleandervine··1 votes·356 views

Riot, specifically Meddler or Fearless, I think it's getting to be that time where you revamp the party system so that Roles can have a more prominent part of the game. As it is now, Role just gets you into a queue. It doesn't actually impact the game at all. It could impact the game, and make balancing a helluva lot easier for you guys.

What brings this up for me is the new pass you're taking at the Support items yet again. You are now stripping the Bandit effect off of the items and causing ALL of the Support items to shut off their gold income entirely if the player with it kills minions. I get it, you're trying to stop abuse cases stemming from things like Nasus and Gangplank (aka Kleptomancy), and make the items so undesirable that only supports should buy them. However, you already gutted the items a few patches ago by claiming that removing their quests and replacing them with Sightstones would make supporting more fun and engaging (I don't believe it did).

What your slow and painful destruction of the Support items is showing us is that you guys need a way to lock items to certain roles in order to stop abuse - it's becoming a problem, and the Support items have been the target of abuse cases for a few seasons. These items deserve to have power in the hands of who need them most, which is why you need to heavily focus on making roles more necessary.

Selecting a role should get you into a queue. However, certain items, like the Jungle items and the Gold Income items, need desperately to be bound to a selected role. Supports need their gold income items to be more than just a slot filler. They are utterly uninspired as they are at current, and they need to return to their former glory. Binding them to your role selection as a Support immediately locks these items away from every other role. Top can't take Relic Shield. Jungle can't take Frostfang. You can balance these items specifically for the roles they are intended for and not stress over abuse. Likewise, if the Jungle items were bound to the Jungler role, forgetting to bring smite would no longer be an instant loss of the game.

Roles should therefore be tradeable in Champion Select. Abuse would drop dramatically, as a top laner like Nasus wouldn't be able to cheese pick support and run top because he would actively ruin the bottom lane if the Support cannot gain gold.

This change needs to happen, and has needed to have happened for seasons now. Abuse cases have run rampant, and champions doing the abuse have gotten gutted to the point of relying on those items until you guys gut the items themselves, creating massive power vacuums. It's time to lock items to roles. It'll be easier on you, easier on players, and overall healthier for the game.

8 Comments

RawGreen1 votes

It's an interesting concept, but I don't think it suits League of Legends. On one hand it has the potential to work, but on the other hand many issues would arise from this and the game would become a lot more monophonic than it already is. A major trade-off I can see is Blind Queue would have to be gutted from the game entirely.

I see you have concerns with the descending utility and ability of gold income items, but I don't believe this would answer those problems.

Oleandervine1 votes

Blind Queue is already the inferior queue though, and not at all the queue where a change like this is needed. This kind of change is needed for draft and ranked, where the majority of people play and where the majority of abuse cases happen. Binding the Jungle items and support items to their role wouldn't make the game monophonic because this would directly target the items that cause the most dramatic issues in the game because they either are bought by other roles, or not bought because you forgot smite.

RawGreen1 votes

That is because smite isn't bound to a role. And while there are items bound to the requirement of having smite, any player playing any role can take smite if they choose to.

In the current build of League a player could even take Smite into a game while using the Unsealed Spellbook Keystone, enabling them to buy jungle items even if they replace Smite with another Summoner Spell later on.

Edit: Again, while I think that while your idea is interesting, as it is now I don't think it suits league of legends. Now, I'm not saying you should give up on this idea or that it's entirely bad. But if you want more support It definitely needs to be further refined and be presented in a non-condescending way.

Oleandervine1 votes

I never said to bind smite to roles. I said to bind items to roles so you're not shit out of luck if you forget smite. At current, if a jungler forgets smite, it's game over because that one spell contributes to items which they rely on for XP and sustain in the jungle. If the items were bound to roles, instead of summoner spells, you could take the jungler items if you forgot smite. You would only lose out of the ability to snap kill objectives, but you wouldn't be an instantaneously loss for the game because you're dead weight.

RawGreen1 votes

Here's an idea for you then. Smite as an item active, bound to a jungle only item.

SulkingKING1 votes

N o.

This ruined Smite for me, in that I could no longer build what I wanted, and it removed the 'infinite replayability' that the game had. Never again.

Oleandervine1 votes

I never said to bind all items to roles. I specifically stated they bind support and jungle items to the roles. These specific items are the most problematic because the support items are being abused constantly by other roles, and forgetting smite denies you the items you need to play the game.

VoraciousX1 votes

I really don't think this should be done. If I get top lane and wanna play something off meta and I'm stuck with something like Kat top forced to buy item 3071 item 3047 item 3742 item 3156 item 3812 item 3053 item 3075 item 3512 item 3083 instead of actual Kat items that'd be ridiculous. Or what if I wanna play Crit Riven? Can't buy ADC items so that's off the table, Yasuo would HAVE to be a bot laner. There's just too much ridiculousness in that idea to even think about.

As for the support situation. I don't see how the changes were bad AT ALL. I mean now you get your ward item for free, don't even have to upgrade your support item to the full item until last, and can build pretty much WHATEVER YOU WANT now as long as you have the gold(considering you get 800 gold for basically free now, I think that means something). This makes other champions more viable as a support because they can actually buy damage items if they want, and now if you wanna build Soraka AP, you have a lot more gold to do it with so it's even easier to poke people out of lane with your Q and heal decently(it was already how I played Soraka when these changes weren't in the game, and now it seems like it'll be better, except for the fact that you don't have FQC and have to buy twin shadows if you want the ghosts, but there are other slow items).

Honestly they basically screwed champions who have rough lanes because now they can't get gold when they're forced to be unable to farm. It just makes it easier for them to be stomped with no way to counteract it because if you don't farm they get a gold lead, if you do farm you die(and I'm not talking about Nasus/GP)

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