Kayle Rework Idea
Kayle is now a ranged champion, range of 450
Passive: Kayle’s basic attacks have no projectile and do bonus damage equal to her Critical Chance Multiplier, or 20% of her bonus AP, whichever is higher.
Q – Righteous Judgement: Marks a target and deals 40/70/100/130/150 damage, slowing them by 30/35/40/45/50% for 0.5 seconds. Any allied champion basic attack consumes the mark, dealing 40% AP damage to the target and in a splash around them.
W – Mercy’s Blessing: Creates an area of healing for 5 seconds that heals allied champions, minions and structures for 10/12/15/18/22 (+2% AP) health per second that they are in the area. Speed ally champions in the area by 15%
E – Just Retribution: Reflects all damage received in the next 0.3/0.5/0.7/0.9/1.1 seconds to the enemy who dealt the damage. This does not mitigate the damage Kayle receives and does not reflect crowd control. If Kayle dies while Just Retribution is active, the enemy who dealt the damage receives bonus damage of 50(+10, 20, 30, 40, 50% AP)
R – Bastion of Justice: Kayle becomes untargetable and immovable for up to 3/4/5 seconds and targets each nearby enemy with a Q - Righteous Judgement and creates an enlarged W – Mercy’s Blessing healing area around her.