Vivion, the Last Shadow
Vivion is a female shadow creature who plays around the element of surprise and placing fear into her opponents!
Vivion's general play style is an immobile hyper mage assassin to try to wait in the shadows and then strike at her opponent and kill them, rather than having dashes, jumps, or instant teleports!
Basic Attack Range: 500 units Movement: 325 units per second
Shadow Surprise! (Passive): Range: 500 units Vivion hides in the shadows going into stealth if she stands still for 1.5 seconds without taking damage.
If Vivion performs an action while stealth then she pops up instantly removing stealth and fearing all enemies around her for 2 seconds, the same enemy can only be feared by Shadow Surprise! once every 4 seconds.
Feared enemies take double damage from Vivion's abilities.
Dark Drain (Q): Toggle: 1 second; Cost: 6/7/8/9/10 Mana per half-second; Range: 500 units; Tether: 550 units Passive: Every second an enemy is feared for heals Vivion for 1/1.25/1.5/1.75/2%(+0.1% per 10AP) of the target's maximum health.
Active: Vivion channels on her target to deal 10/15/20/25/30(+15%AP) magic damage per half-second, Vivion can move while channeling but she cannot basic attack.
Dark Orb (W): Cooldown: 6/5/4/3/2 seconds after the orb is no more; Cost: 85 Mana; Range: 350 / 1000 units Vivion creates a dark orb that orbits around her for up to 3 seconds, if an enemy makes contact with the orb then it detonates to deal 40/55/70/85/100(+25%AP) magic damage and knock back all enemies struck 500 units.
Casting Dark Orb again sends the orb to fly off 1000 units in a straight line based on where it was launched, if it strikes an unit it will orbit that unit for up to 3 seconds, an enemy will take 60/90/120/150/180(+50%AP) magic damage. This cycle continues until either the orb detonates, the orb did not launch in time, or it fails to make contact with any unit.
Dark Orb deals 80/120/160/200/240(+70%AP) magic damage to non-champions within 500 units when it connects to an unit to orbit on the initial impact.
Despair (E): Cooldown: 18/17/16/15/14 seconds; Cost: 60/70/80/90/100 Mana; Range: 1200 units Passive: Basic attacks, Dark Drain, and an orbiting Dark Orb slow enemies by 15/20/25/30/35%, basic attacks apply the slow for 1 second.
Active: Vivion deals 50/70/90/110/130 plus 12/14/16/18/20%(+1% per 50AP) of enemies' missing health as magic damage that are currently afflicted by Dark Drain or an orbiting Dark Orb (maximum 600/700/800/900/1000 damage against monsters).
Shadow of Terror (R): Cooldown: 160/130/100 seconds; Cost: 100 Mana; Range: Global Vivion lets out a global scream channeling for 1.5 seconds and then she darkens the skies removing all vision on all units for 1.5 seconds, afterwards when the light comes out again all enemies are feared for 2/2.5/3 seconds.
If the channel gets interrupted then Shadow of Terror goes on cooldown for 40/30/20 seconds.
