I just want a cute and cuddly champion...
This is going to be a bit different just because I really want a cute, cuddly, and lovable champion! We also have not had a female yordle added to the game in basically forever (a really, really long time) so I think it is due to have a cute, female yordle soon and I want one that is super fluffy instead of short furred like the others that are in the game, make her fluffy like Gnar in his non-mega form!
I will present an ability kit that is all about being cute and helpful and relaxing-ish to play, so a ranged utility mage (you guys like calling this a support, even though supports split up into either mages or tanks with a focus of working with their team and helping them out). I just hope Riot knows that there are people out there that want an anti-edgelord champion that is all about being super cute, cuddly, and adorable! So yea, this is a completely different type of champion concept for me and I may do some art for her once I get around to doing that.
Joy, the Uplifting Spirit
Joy is a mage-support all about being playful, happy, cute, adorable, and playing with her team and the enemy team!
Attack Range: 575 units Movement: 340 units per second
Ring-Around-The-Rosie (Passive):
Joy loves playing games, especially ring-around-the-rosie, when she does a full lap around an enemy champion, they will fall down for 1.5 seconds and she heals herself for 15 - 60 (+140%AP) health, this can occur once every 5 seconds against the same champion. Joy can heal from epic monsters by performing ring-around-the-rosie around it.
Joy can play ring-around-the-rosie with allied champions as well, when she does a full lap around the target it will heal them for 10 - 80 (+70%AP) health, this can occur once every 7 seconds for the same champion, this timer can be reduced further with cooldown reduction.
(A meter is placed around champions that only that champion and Joy can see when they are able to fall down or be healed, filling up as Joy moves around them, once fully filled will cause the target to fall down or receive healing.)
Light On Your Feet (Q):
Cooldown: 15 seconds
Joy gains 15/20/25/30/35%(+5% per 100AP) bonus movement speed for 5 seconds and leaves a feathery trail as she moves that remains in play for 3 seconds, granting allies on the trail 15/20/25/30/35%(+5% per 100AP) bonus movement speed.
If Joy is within 600 range to an enemy champion or epic monster, her own bonus movement speed triples to 45/60/75/90/105%(+15% per 100AP).
Playing Catch (W):
Cooldown: 5 seconds; Range: 700 units
Joy hurls a magic ball at the target enemy, dealing 30/40/50/60/70(+35%AP) magic damage and slowing the target by 65/70/75/80/85% for 0.5 second, the ball then bounces off the target and back towards Joy's location.
If Joy or an allied champion catches the magic ball on its return, then it will be thrown back at the closest enemy to them, this process can continually loop until the magic ball is failed to be caught or no nearby enemies are within range. Multiple magic balls can be in play at a time.
Guess Who! (E):
Cooldown: 12/11/10/9/8 seconds; Range: 900 / 1050 units
Joy causes the target allied champion or herself to vanish for 0.5 second, and then reappear with two identical, harmless clones on both sides of the target or both on its right or both on its left, Joy chooses where the clones are placed, copying the target's movement, rotations, attacks, and abilities.
The clones can be targeted, get struck by skill shots, and receive damage, but cannot be killed, after 3 seconds or upon casting Guess Who! again will cause the clones to rush forward, dealing 80/120/160/200/240(+70%AP) magic damage to enemies that they pass through.
Flower Field (R):
Cooldown: 130/105/80 seconds; Range: 1400 units
Joy creates a field of flowers at her location for 30 seconds, healing herself and allies inside for 10/15/20(+20%AP) health per second and causes all units, ally and enemy, inside to joyfully skip for their movement, which causes them to quickly move to their target location up to a maximum distance of 50/60/70% of their current movement speed per skip.
NOTE: Guess Who! gets cast in a similar fashion to Taliyah's W, Rumble's R, Viktor's E, etc. as in you anchor the ability on the target champion, and then choose between the target's left (both clones on left), the target's right (both clones on right), or the target's centre (one clone on left, one clone on right) which if you tap the skill key without choosing a side will default to the centre location where there is a clone to the left and right. So unlike the other similar abilities, you only get three options to choose from, then the enemy team has to guess if the real champion is left, centre, or right for that guessing game element (or just pick AoE champions, but the AoE does need to be decently big since there is a little bit of space between them)!
The clones will be locked to their positions once in play, the skill shot portion goes in the direction they are currently facing, not based on where they are to the champion (the clones can be in the front and in the back of the champion for clarity sake, but this is because the champion rotated right or left).
UPDATE NOTES:
Ring-Around-The-Rosie: Name changed from Precious Presence Ally heal changed to being ring-around-the-rosie gameplay for allied champions rather than a truly passive heal of getting heal from epic monster or champion damage every 5 seconds Ally heal lowered to 10 - 80 +70%AP from 30 - 120 +70%AP Same target ally heal occurs once every 7 seconds that lowers with cooldown reduction
Light On Your Feet: Cooldown increased to 15 from 11 seconds Base movement speed increased by 5% and enhanced movement speed by 15%
Playing Catch: Cooldown lowered to 5 from 6 seconds Damage reduced to 30/40/50/60/70 +35%AP from 40/55/70/85/100 +40%AP Slow reduced to 65/70/75/80/85% for 0.5 second from 90% for 0.75 second
Guess Who! Added 'rotations' to the clones copying their target for the tooltip, no change was made however
Flower Field: Cooldown lowered to 130/105/80 from 150/120/90 seconds Heal per second changed to 10/15/20 +20%AP from 20/35/50 +10%AP 10% enemy slow is removed, you have Light On Your Feet to give your team the advantage Clarified ally and enemy can skip in the flowers
is super cuddly! Maybe she and Joy could hang out sometime?
always gets that bird shot thing this would totally screw her over so the move has my vote [slayer-pantheon-thumbs]