Ortega, The Ruthless

nasu010·8/1/2018, 7:58:04 PM·1 votes·1,265 views

Role: tank/bruiser, jungle Base health: 580 Damage type: physical Secondary bar: energy Difficulty: high Mobility: high Utility: medium Crowd control: low

Passive: Momentum; Ortega builds energized charges while while moving and attacking gaining bonus attack damage scaling with his movement speed.

[Q]: Rainbow; First cast, charge in a target direction building movement speed and becoming energized while avoiding unit collision. Second cast, throw both legs forward performing a double drop kick dealing 50/80/110/140/170 +20% ad, marking the target and discharging stacks to knock back units a distance in proportion to the stacks consumed, *this ability can be held to demoting to a punch (under 50 stacks), if this ability hits a minion they are launched stunning any unit they collide with, if an enemy champion collides with a wall or other unit they take 10% bonus damage and are stunned for .4 secs.

[W]: Reach/Pummel; First cast, warps to a marked target gaining a 20% burst of movement and attack speed for 4 secs (works on aerial/airborne units). Second cast, unleash a flurry of blows in .4 secs reducing the targets armor and movement speed dealing 30/60/90/120/160 +40% ad triggering on hit effects and resetting his auto attacks, slams aerial units to the ground.

[E]: Lift kick; Deals a swift kick to a target champion dealing 30/50/70/90/110 +20% ad marking and knocking up targets for 1.8 secs.

[R]: Finisher; Ortega dashes 500 units in a target direction and grabs a target champion raising and suppressing them (does not make target airborne) for 1/2/3 secs while draining their health for 200/400/600 true damage and executing units below 40% health gaining 60% of the damage as life-steal then slams the corpse into the ground to deal 100/200/300 true damage to surrounding units within 600 units and fear onlooking champions.

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