Gorilla/Ape

Malfectious·1/30/2020, 8:48:21 PM·5 votes·3,857 views

I know we have MonkeyKing but I want a big mean Gorilla JG.

I've not really flushed out the whole idea, but here is what I do have

Walks on both hands and feet (like a gorilla)

Probably a Juggernaut/Bruiser or Tank

Should have a howl (chest pounding) as part of the kit-thinking it could even be some sort of team buff within a specified distance

It should move faster through the JG (maybe like Talon but formed into it's own mechanic

Maybe some sort of bog Gorilla slap..

I dunno, I just really want to see a big scary Gorilla come running out of the JG.

9 Comments

Elite4Runner1/30/2020, 9:23:14 PM2 votes

I honestly can't remember if this was my idea or if I got the idea from building off of someone else's, but before Wukong was having his current rework, I remember thinking it would be cool if he could mount terrain, sort of like Kayn, but his movement is more restricted and his movement speed is slowed while mounted. I do think he should be visible while on terrain, but can still be hidden by fog of war. I think this could be a mechanic for your champion. Maybe while mounted he can use the ability to leap between gaps of a limited size to adjacent terrain with a cooldown. Otherwise when he dismounts terrain to attack a target within range he slams them and applying AOE damage and possibly cc. This would be great for targeting jungle camps as they are all near terrain.

Breizhillien2/1/2020, 9:09:03 PM1 votes

After reading everything I made this, hope you'll all enjoy ! :)

Kinxtal - The Jungle King [Contaction of King and Ixtal]

**Passive - It is my Kong-dom ! **

Climber : Kinxtal ignore thin jungle walls and climb them, while doing it he's a bit slower, still can be hit by CC and use abilities. Herbalist : all plants and sometimes bushes gives bananas to Kinxtal, healing him a portion of his missing health and offering a "Banana Traps" stack.

**Q - King Fists/King Smash **

King Fists : Kinxtal's next two attacks deals a bonus AD damages. If he don't use them he became "Enrage" for a short time, running faster toward enemy champions, and the ability become "King Smash". King Smash : Kinxtal hits violently the ground on a short circular area in front of him, stunning enemies for a short period of time.

**Z - Gorilla Instinct **

Passive - Chest Pounding : After killing a enemy Champion/Monster/Large MInion Kinxtal pound is chest, dealing magic damages on short range around him. Active : Kinxtal pounds his chest with anger for a short time, every ally walking toward him gain MS. For each allies in the radius of "Gorilla Instinct" he gain bonus AD

E - Banana Traps

[Up to 5 charges] Using on himself : Kinxtal put on the gound a Encheanted Banana Peel. Enemy Champion/Monster who walk on it will slide toward him, taking some magic damages and becoming "Unstable". Enemies hits by Kinxtal's attack while being "Unstable" are stun for a short time. Throwing : Kinxtal throw a Enchanted Banana Peel dealing physical damages and slowing them for a short time. Enchanted Banana Peels ignore a portion of the resistances of the target.

R - On my back

Kinxtal "Enrage" and grabs the next enemy champion on his back instead of attacking it, carrying it where he want to. If "Gorilla Instinct" is used right after "On my back", an ally can choose to click on Kinxtal to be carried. (Yes, he's "Enrage", his Q change to "King Smash")