Amumu rework (ezreal level+)

Galiö·10/15/2019, 6:09:10 PM·1 votes·1,916 views

I was looking into some of the older champs that I DONT want large work to go into and made me think of Amu.

The first issue I think he has is that his W and E share the same purpose.. and since W is shared with so many similar champs (hecarim, karthus, mundo) what can be done is to combine the two into a trigger that pulses out bandages increasing its potency, helping early clear with less mana cost.

Idea for W is for Amumu to cast W (similar to live E) and after each cast he gains an aura that increases in size and damage as he throws more and more of a tantrum up to 3 times; he will still have the cooldown reduction based off AA.

That leaves me with his E, just a placeholder for a more creative spell.

I had an idea that his new E can be:

Tainted love (placeholder name): This send out a spectral version of Amu (works like spooky ghost) and targets the nearest enemy champion and black outs any wards it passes through and gives Amumu a MS bonus towards the champ effected. Champions also marked by this effect causes them to shoot out a bandage towards the direction that Amumu uses his bandage toss, if they meet the champions slam together and do increased damage.

R: additionally each champion hit has the same effect as being hugged by his specter so u can follow up your R with a huge Q.

Thoughts?


RE-Conceptualized

Passive: as live

Q: As live but cursed targets shoot bandages towards amumus bandage toss. Bandages that meet bring both targets to center.

W: Aoe attack (similar to E on live) Every time Amumu casts W he creates an aoe aura around him that deals magic damage for 3 seconds and remains active as long as amumu remains in combat. Aura size and damage increases with every cast of W to a max of 3 times.

E: Amumu takes reduced basic attack damage and enemies who Strike Amumu get reduced attack speed. Allies within range of despair aura (on W) takes 25% reduced damage from basic attacks and Amumu takes that damage increase. Amumu reduces that damage and applies slow as if he was attacked. For ability point after 1 Amumu can target and mark an ally. Marked allies within range are pulled to Amumu after 1 second delay.

R: Same as live.

5 Comments

RiotRiot Lutzburg10/15/2019, 10:45:57 PM5 votes

I love the idea of combining W and E and opening up a new spell slot for something fun. I think blacking out wards is a little off brand Amumu, though... what about a spell that helps him "make friends"? Of course he'd ultimately fail at this, but that's what makes him so endearing.

MonoKumjah10/15/2019, 8:02:00 PM1 votes

I have an idea were every second someones in his tears it slows them until 3 seconds when it roots