Super items?

Maxxe22·2/27/2015, 4:17:42 AM·1 votes·692 views

Since people were nagging that veigar is now screwed without 1 item I figured "why not find a way to get it back". If each character has a super item that cost more than any other item in the shop as well as each character only has 1 (meaning jinx gets a super rocket launcher but lux won't even see that launcher in the shop she would just see her item. This could just be called super item and it gives buffs depending on character holding it.). This item is for those games that because you have a bad start then you always have a chance to recover.

I came up with this when my team fought a team of tanks that all ran teleport and smite. We thought they were all jungling, which if you think at lvl 18 what 5 smites can do to a dragon then you aren't far off, but it turns out gorilla warfare was the game. Up till maybe lvl 3 they all did a lane. At 3 they had 1 in each lane as the 2 extras would go in jungle and gank both mid and sides constantly. Bla bla bla it ended in our defeat. We were doing fine but because we couldn't do the damage to kill 5 tanks since we couldn't kill them yet while we would lane properly so we effective got enough gold to buy our builds they were just too much by rushing 1 lane at a time and trying to pounce us 1 at a time.

We had all the gold we needed and our teamwork was great at holding them off long enough to get our builds but they were higher levels so our builds just weren't enough. I can only think that super items could be the answer to this shinanagans.

As at the time I played thresh I get upset at how I could have been better if I had more armor and by armor I ment more souls. Since mostly we farm minions and only get 33% chance of getting a soul out of every 1-3 of them that are killed and I can only be in 1 lane at a time i figured what if my super item for thresh allowed my teammates to collect souls for me. It is irritating that if I have to help my ADC down bot but in mid they are buring down waves yet they can't grab me any souls then why not something that lets them? They can see them and sometimes they fly to me when I am nowhere near them so it can't be hard to do.

So alike, thresh has the capability to get infinite armor but because of low soul drop rate he barely has a chance to get but 150 before the game ends. And you need 250 to get Soul Gluttony. Something every Thresh wishes for. Also aren't you tired of Jinx having a minigun that fires in bursts? Then with her passive that lets her run fast after every kill or assist she can run and gun rapid fire with her minigun? I only say since Vel'Kaz Ult allows him to fire a continuous beam that he can move around that can mess up just about anyone that can't CC him or escape. Also if Sona has magic music then why can't she use her power to increase the range of her music?

Bring in things that people expect from their characters like Xerath can buy his freedom from the seal and gain most of his power back but at the great cost of mana.

With cases like this I know there has to be a drawback. A drawback that people will say "i'm gonna need to be able to toggle this" cause if I can collect all the souls on the map then 250 let alone 999,999 is nothing or Xeraths real strength and Jinx's retarded minigun all going full power must have some backlash. Just think if Jinx had blood thirster with a minigun or the fact that a real minigun fires 100k rounds a minute.

Here is my idea for backlash. Jinx can't activate ANY abilities or summoner spells (while alive but oh well revive was removed) while its activated except to switch from minigun to rocket launcher. Xerath can super charge an ability by holding them twice as long increasing range and damage (and stun for his E) causing ALOT of mana but slow charge time so you can run away. Thresh toggle will lock him in place and bring his armor to 0 as long as he is like this (meaning karthus, lux, ez, ect. can kill him if they know what he is doing even if he is sitting at shop doing it. But think about it. If your just collecting souls but they still go away after a short time then your still not gaining that much so probably by passive the drop rate of souls is greatly increased but only if he gets the kill.). Also on Sona she is ancored down and hear aura radius is GREATLY increased. Idk I don't play sona or Jinx so these things are iffy to me.

Just things that build in their nature based on passives or ults.

P.S. This is just an example of what super items can do. I'm personally tired of meta where all games are about people copying pro builds and having no idea what to do if they ever fight the pros.

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