Kayle and Morgana [MECHANICAL REWORK SUGGESTION]
Suggestion of mechanical rework of these two beauties.
Kayle (better definition) Kayle
Morgana (better aswell) Morgana
I did these drawings, but I did fast because this post is about the mechanics and not the visual (after having done the kayle I was too lazy to do the morgana kkk)
Kayle:
As you may know, Kayle and Morgana are in a kind of canonical limbo, since the rite confirmed that the celestial plane from which they came is no longer in the league universe (source: swear to god).
So the most obvious place to fit them would be on Mount Targon.
Here's why the kayle is without an arm:
Blah, blah, blah, enter a frantic and engrossing story here, Morgana holds Kayle's arm and tries to escape, Kayle cuts her own arm, does a fucking cut in the morgana that should have killed her, but since nobody ever dies, now morgana is banned from the hill targon.
> Kayle's Skills: > > Passive: > Every X seconds, the first skill to hit kayle, will activate an AD or AP damage-absorbing shield based on its own AD or AP. (gains AD shield for AD damage, AP shield for AP damage) > > Q: > Kayle delivers a straight energy cutting blow that heals allies and causes damage and slowness to enemies. > > W - Worm insolent: > THIS SKILL CAN ONLY BE ACTIVATED TOWARDS AN ENEMY. (In fact, you can go beyond it or on your diagonals, so you can push it in any direction you want.) > In the first conspiracy, Kayle advances in a straight line. > In the second conspiracy, Kayle puts her enemies in their proper place (well away from her) by pushing them with an energy attack on a cone. Enemies that are pushed and collide with the wall will suffer bonus damage and slowness. > > E - Desu Vult: > During X seconds, Kayle's attacks become projectiles, which have range and attack speed based on their AD and AP. (The longer the AD, the longer it is, but with less attack speed. The higher the AP, the lower the range and the higher the attack speed). > > R: > While this skill is active, kayle deals more damage to enemies that are close to it. > For 2 seconds, it becomes invulnerable to any AD damage, and then stays 2 seconds invulnerable to any AP damage. > > (When you use this skill, the square will appear asking which you want to block first, you can also change it to each level passyle skills 100 AP or AD accumulated). > Kayle skills > I thought of Kayle as the Aspect of Justice, and so, Justice is a scales, and in that way, wanted to turn your gameplay into a scale where you have to admit to which side you want to go. > > I also thought that this drawing can be a CTRL + 2 of it, where, in case you are focusing AP or AD only, the sword will fall to one side.
Finally, Morgana.
Aurelion Sol is free from Targon control, right? So it would be a good thing to get Morgana as someone who tried to free Aurelion and consequently ended up being punished for it, leaving her not exactly mean but not totally innocent.
> Passive: > If Morgaine hits 4 or more skills on an enemy, she can advance towards her (not even the Q of the Ivern). > > Q: > Launches a wave of gravitational energy that will have a different effect depending on where to hit the enemy: > 1- If hit on its side, the arm of the enemy will be chained to the ground, it can move, but to a limited position. If you hit the side of two enemies at the same time, both will be chained together. > If it hits your chest, it will be rooted for X seconds. > > W: > Morgana orders a black hole to be formed in an area, after x seconds, the hole is completed and the gravitational wave will crush any enemy hit, causing slowness and damage to it. > > E: > Morgana creates a black hole upon herself or an ally, which will draw all the projectiles to her, nullifying them. After X seconds, the black hole will explode, causing damage (20% of the damage absorbed + ap of morgana). > > R: > Morgana gradually increases gravity around her in the shape of a donut. The closer to the center, the greater the slowness and damage. However, near morgana will be an area with no effect. It can move along with the area during the process. > Morgana Skills