[Yorick Rework]

Nekusen·5/18/2016, 2:33:05 AM·3 votes·4,322 views

http://img03.deviantart.net/94c1/i/2014/353/1/0/yorick_the_gravedigger_fanart_by_shev14th-d8agpq9.jpg

Passive: Grim Job

Yorick recycles used parts, every 5 spells cast, his next basic spell will have only 1 second cooldown.

Q – Revenant Legion

Passive: Allied minions leave a ghost for 5 seconds when killed.

Targets a small area, if it has Minion Ghosts, creates 1 Phantasmal Minion for each ghost, they prioritize enemy champions while in range. Phantasmal Minions basic attacks deal additional (20/25/30/35/40 % Yorick’s Bonus AD) to champions. Phantasmal Minions deal 40% of their base damage against enemy minions and have only 35% of its base health. Phantasmal Minions remain until killed. If cast in an area with no Minion Ghosts, instead spawn a Frost Ghoul that seeks a nearby enemy champion, exploding on contact dealing no damage but slowing by 30/35/40/45/50% in a small area. If the target was under a crowd control effect, the target is stunned for 1 second and receives 65/85/105/125/145 (+100 AP) magic damage.

W –** Unstable Possession **

Yorick’s empowers his weapon with the power of a Flame Ghoul for the next 5 seconds, dealing 5/10/15/20/25 (+10% AD) damage with his basic attacks, burning the target for (40% AD) physical damage for 2 seconds reducing incoming healing. Each hit applies a Kindle Stack on each independent target, when 4 stacks are on the same target, the Flame Ghoul is released from Yorick’s weapon, causing a fiery explosion and dealing 75/90/105/120/135 (+80% AP) aoe magic damage and summoning a Flame Ghoul that follows and attacks the weakest nearby target for 4 seconds.

E- Suffering Memento

A untargetable Haunting Ghoul curses a target for 5 seconds (neutral monsters, minions or champions). When it expires, if the target is alive, the Ghoul returns to Yorick, healing him for (50% AP) + 10/12/14/16/18% of all the damage the target received (even damage from other sources). If the target dies while the curse is active, the Haunting Ghoul is replaced by a Ghoul of Spite, which will seek nearby enemy targets until it deals 10/20/30/40/50 (+50% bonus AD) +100% of the damage received by the target while cursed or expires after 8 seconds. (this effect won’t heal Yorick) (can be cast on allies and enemies)

R- Monstrosity

Summons a giant Spectral Abomination for 12 seconds, which can be controlled and moved up to 2000 range from Yorick. Spectral Abomination has a Pain Aura. Pain Aura (400 range): Redirect to the Spectral Abomination 50% of the damage done to nearby friendly champions from enemy champions, the Spectral Abomination receives 150% of that damage. Drains 1.5% of nearby enemy champions max health every second (gets healed the same amount. Spectral Abominations have 2000/2500/3000 (+500% AP) health, 40 armor and magic resistance (+2 per 10 AP). Spectral Abomination's basic attacks deal 120% Yorick's total AD and apply on-hit effects.


Grim Job, get it?

This makes a clear difference between AP and AD Yorick: AP Yorick will focus on sustain and tankyness. AD Yorick will focus on sustained damage.

Revenant Legion (Q) can be used to split push or to slow enemies when not laning.

Suffering Memento (E) requires tactical usage depending on you wanting a heal or extra damage and allows for counterplay.

The damage on Suffering Memento might look big, but it’s really not considering it will mostly be cast on minions when low on HP (to ensure they will be killed and not just avoided by the enemy). During a 1v1, if cast on the enemy champion it won’t deal damage to him (as it would require him to die first). And the Ghoul has a limit after which it will stop chasing and go back to the initial position. The damage could be triggered if correctly timed in the jungle, taking skill to get what you need (either health or extra damage)

8 Comments

RivetAce5/18/2016, 2:39:45 AM1 votes

Nice! Maybe add a small AP ratio on his phantasmal minions. Otherwise, AP Yorick would have no sustained damage.

Also, his passive doesn't seem to fit his kit, since his abilities seem to be over time abilities. The rest of the abilities are great though.

Nekusen5/19/2016, 8:56:13 PM1 votes

EDIT:

  • Added combo with Q and passive.
  • Changed R damage redirect ratio to 50%.
Kinzard5/19/2016, 10:23:13 PM1 votes

Grim job? I sense punnery at work here.

Tahyana6/7/2016, 1:41:46 PM1 votes
4th Chiming Lamb6/8/2016, 5:54:37 AM1 votes

Like I said before, I'm following this.

Aww...you didn't use my Abomination changes :( Still good though!