Preseason massive item change ideas

Galiö··3 votes·1,881 views

Hey everyone, riot is focusing on preseason as we speak so love been thinking about big changes and have come up with something and wanted to know thoughts and what effect you may think it would have.

Glimmering Feather (New Item) 15% tenacity 15% slow resist.

Sheen:

Now builds out of glimmering feather 15% tenacity 15% slow resists 10% CDR UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (100% base AD) on-hit bonus damage (1.5 second cooldown) and for 1.5 seconds your champion has 20% increased tenacity (halved for ranged).

Iceborn gauntlet:

+65 armor +20% cooldown reduction +350 mana 20% tenacity 20% slow resist UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (100% base AD) on-hit bonus damage (1.5 second cooldown) and for 1.5 seconds your champion has 20% increased tenacity (halved for ranged).

UNIQUE – ICY ZONE: Triggering Spellblade also deals (100% base AD) physical damage to enemies surrounding the target and creates a icy zone for 2 seconds, which Slow enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units.

Lich Bane:

+80 ability power +10% cooldown reduction +7% movement speed 15% tenacity 20% slow resist UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 50% AP) on-hit bonus magic damage (1.5 second cooldown) for 1.5 seconds your champion has 20% increased tenacity (halved for ranged).

Trinity Force:

+25 attack damage +40% attack speed +20% cooldown reduction +250 health +5% movement speed 20% tencaity 15% slow resist UNIQUE – RAGE: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a unit grants +60 flat movement speed instead. Bonus movement speed is halved on Ranged champions.

UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (200% base AD) on-attack bonus damage (1.5 second cooldown) for 1.5 seconds your champion has 20% increased tenacity (halved for ranged).

Spear of Justice:

Builds out of Quicksilver Sash and Sheen +45 Magic Resist 15% Tenacity 15% Slow Resist UNIQUE – QUICKSILVER: Removes all crowd control debuffs from your champion (90 second cooldown).

UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (100% base AD) on-hit bonus damage (1.5 second cooldown), Reduces quicksilver cooldown by 2 seconds, and for 1.5 seconds your champion has 20% increased tenacity (halved for ranged).

Ohmwrecker:

+10% cooldown reduction +300 health +150% base health regeneration 20% tenacity 15% slow resist

UNIQUE – Hyberbolic Field: After being disabled by an ability your champion receives 15% increased armor, mr and tenacity for 4 seconds. (Cooldown 100 seconds)

UNIQUE – Standing near turrets, fallen turrets, and void gates reduces the cooldown of Hyperbolic Field.

Mercury's Treads:

+25 Magic Resist

UNIQUE – ENHANCED MOVEMENT: +45 flat movement speed

UNIQUE – Mercurial Absorption: gain a mercurial stack each time a nearby champion, including yourself, uses an ability, up to 6. At 6 stacks, you gain a shield blocking 10% damage of the next ability that damages your champion.

9 Comments

David 7773 votes

As sheen is an item made for offense and ofense only, I don't think it should have tenacity (or any other deffensive stat) on it.

Spear of Justice looks cool tho.

Galiö1 votes

That is true (for the most part) but it doesnt have to be that way. Also its stickiness can be seen offensively, esepcially since half its tenacity is free and the other requires you to go In.

Looking to maybe have the xtra tenacity and qss cdr be on champ joy only though after it was brought up. Also this makes sheen one of the more staple tenacity choices, and has offensive and defensive options. Imo of course. It is a drastic change but I think it can open up a lot.

David 7771 votes

{quoted}

That is true (for the most part) but it doesnt have to be that way. Also its stickiness can be seen offensively, esepcially since half its tenacity is free and the other requires you to go In.

Looking to maybe have the xtra tenacity and qss cdr be on champ joy only though after it was brought up. Also this makes sheen one of the more staple tenacity choices, and has offensive and defensive options. Imo of course. It is a drastic change but I think it can open up a lot.

Trinity Force is composed by:

  • You attack strong (Phage)
  • You attack fast (Stinger)
  • You attack with spells (Sheen)

I don't see where tenacity fits there.

Galiö1 votes

...nothing changed in your argument?

You attack strong, and slow (phage) Attach fast, and move fast (trinity/old stinger) Attach with spells, and slow resists (sheen)

I dont see why not to having tenacity and slow reisist.

David 7771 votes

{quoted}

...nothing changed in your argument?

You attack strong, and slow (phage) Attach fast, and move fast (trinity/old stinger) Attach with spells, and slow resists (sheen)

I dont see why not to having tenacity and slow reisist.

Tenacity and slow resist are stats that provide deffense against certain effects. They are in no way offensive.

Galiö1 votes

So you use olafs ult defensively? For example? Or yi?

Boatwhistle2 votes

spear of justice looks cool, though the cool down reduction from the spell blade should only be applied if the spell blade attack is used on champions. Otherwise one could have a qss ready all the time.

Ohm wrecker would be a fine item if they doubled its current active duration and lowered the cost by taking away the health regen. In my opinion it really ought to be a support item as its so much about utility.

Galiö1 votes

I didnt think about that for spear. Noted.

Also ohm can be ok the way it is with better cooldown i suppose but it still is a meh item overall.

I think this newer variation can fill a neat lil niche especially in the current climate of everyone having CC.

For some reason I cant edit my OP. Lol

I also forgot to increase the spellblade dmg slightly on the Spear proc.

Galiö1 votes

I think these changes can promote tenacity, qss, make tenacity not as inherently powerful. Can work well with bruisers/juggernauts, sheen changes can work better with resourcesless champions, opening up to more and changing up the meta a little while also gating champions that abuse mana stacking just a little.

Also for ohmwrecker the build path is now supposed to be Kindle gem + glimmering feather + rej bead

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