Vivity, the Life Barer
Hello! This is an idea for a brand new support idea! I mainly have been focusing on MID or ADC, even a couple of TOP lane champs. This is my first ever SUPPORT champion! So, let's get started. Vivity is actually also my first non-human champion. Vivity is a full grown griffin.
Homeland: None, she prefers the woods of the world. Any and all.
Stance: Pure / Good (She treats other with honor and compassion, and she treats herself well too)
Allies:
, 
(Since Vivity has lived in every woods at one point or another, she has had the chance to meet Anivia)
Foes:
, 
Class: Support
Secondary: Mage (She could frankly be described as a tank or fighter if someone wanted too)
Lane: Support (Bottom Lane)
Updates
Vivty's mana cost have been fixed (modeled after my favorite supports, Nami and Leona) as well as her cool downs. Mainly, they have been drawn back by 1 second. Her ult has been updated in mana cost, it costs 100 mana all levels, and her ult now has a scaling cool down ending at 100 seconds. Her secondary class has been changed for thematic reasons. Her W has also received a clarity update.
Powers
Passive: Powerful Winds
Enemies recently hit by one of Vivity's abilities are marked with true sight and allies gain 15% increased MS when moving towards that target. They are marked for 2.5 seconds.
Q: Screech
Range: (The size of Swain's rooting ability)
Mana: 70
Vivity marks a targeted area (AoE ability) to receive a fear debuff that lasts 1.5 seconds. This ability also deals 50/70/90/110/130 (+ 0 AD and 90% of AP) (scalings based off of Morgana, the Fallen Angel).
Cool down: 13/12/11/10/9 seconds
W: Death From Above
Range: 750
Mana: 60/70/80/90/100
Vivity charges an enemy unit. She lunges into the air (out of sight), then targets an enemy unit and comes crashing to the ground. If no target is selected, she returns from where she flew to the skies. Vivity may also use this ability to re-position herself. Upon coming back to the ground, she applies a knock-up for .75 seconds and a slow worth 40% for 1.5 seconds (on targeted unit). The damage she deals is 75/100/125/150/175 (+ 0 AD and 50% AP) magical damage.
Cool down: 11/10/9/8/7 seconds
E: Lightwinged Shield
Range: 650
Mana: 85/100/115/130/145
Vivity shields an ally unit in a shield crafted from her own wings. The shield takes in damage and then redirects it as health for 15% effectiveness. The shield takes in 65/95/125/155/185 (+ 0 AD and 65% of AP) this shield lasts for 4 seconds. This is a point and click ability. This ability can be used on Vivity.
Cool down: 12/11.5/11/10.5/10 seconds
R: Winged Protector
Range: 975
Cost: 100
Vivity spreads her wings to their full length and sweeps the ground before her with mighty winds. Enemies in the field of Vivity are blasted back. If an enemy re-enters her field during this power, they are blasted back again. Also, she serves as a great wall. Allies also gain 30% increased MS during this ability. Since this ability is a channeled ability, it can be stopped with cc. The ability lasts 2.5 seconds. .5 seconds shorter than MF's ult. The ability only affects the direction in which Vivity is facing for a 975 range.
Cool down: 120/110/100 seconds
Vivity's weapons are her powerful and sharp beak. She sort of pecks her enemies to death >.< for a critical shot she does a powerful bite on them.
(The artwork used is not my own, it is just used for representation of Vivity.)
I know that she probably sounds very OP, but just keep in mind some that SUPPORT items don't really that high of AP scalings. So, these higher than usual AP ratio scalings are due to that fact. Thanks!
and Bond of Stone have rather similiar effects, but also give some boni, whereas this ability sends you to your ally with the intention (or at least disregard) to die.