Turin, the Reaver (Work in Progress)
Introduction Hello everyone, I'm Forhonor321. I've been playing League for some time now and I figured it's time to give a shot at creating a champion. Feedback is welcome to know how you like the concept or if I should change some things. So without further delay I present Turin, the Reaver.
Background/Description Race: Human Gender: Male Birthplace: Unknown Residence: Unknown Occupation: Mercenary Friends: (Later to come) Rivals: (Later to come)
Champion Primary: Fighter Secondary: Tank
Passive - Reaver Turin gains increased damage for each % of health he is missing
Q - Voracious Strike Turin's next basic attack deals bonus damage and heals himself for a % amount of the damage he deals. If he kills the target, he heals for more.
W - Aura of Pain Toggled Ability: When active, Turin radiates an aura around him, dealing damage to all enemy units that are in its reach. The damage slowly increases the lower their health is. However, Turin loses a small amount of health while this ability is active. Enemy champions will receive more damage then minions if they are in the aura.
E - Ruthless Charge Turin dashes a short distance in target direction, ignoring unit collision and gaining a small amount of movement speed for a short time. His next attack within the next few seconds will then slow his target. If he hits an enemy champion, he will stop, deal damage to them and briefly knock them back.
R - Insensate Rage Passive: Turin blocks a small amount of physical damage. Active: Turin lets forth a blood-curdling war cry and steals a % amount of current health from every nearby enemy champion up to a cap. For the next few seconds his passive is doubled, he gains bonus attack speed and he is immune to taunts, fears, and charms. In addition the duration of roots, slows and stuns are reduced. (He can still be affected by knock-ups)
Final thoughts So that is my concept for my champion. It's a rough start but that is why I want feedback to see what you guys think of it. As well, I will be updating this with lore, how I thought of him, rough art I came up with, etc. in the future. It may take some time though because I'm fairly busy with schoolwork and my job. Besides that, give me any suggestions, changes or questions if you have any.
Changes 10/6/15 - Completely changed Q, W, and E and made few adjustments to his ult. Also if you have any comments on him being too overpowered or his kit is overloaded, please let me know what I can do to fix this. My whole process of creating a champion is like creating a stone sculpture. I start out with a lot but then carve and chip off what I don't need until I get what I want. That is why I need your feed back on what changes I should make, instead of just taking a quick glance at this, hating it, and then down-voting it. I won't mind making changes if they are needed. And to remind you all, this is my first rough concept. Don't hate it for something that's still being shaped and smoothed.