Item concept: Husk of the Herald

Spoofghoul··6 votes·629 views

Defensive item for tanks/juggernauts/fighters or anyone else who wants it.

3500 gold 650 Health 40 armor 200% health regen Unique passive: Blocks 10% of physical damage Unique active, Piercing sight: Grants true sight in a 500 radius around you for 3 seconds, 45 second cooldown.

Buildpath: item 1011 item 1031 item 3801 item 1006

3 Comments

Axis the Dragon1 votes

It's definitely needed because of the prevalence of ADCs everywhere, but I feel like this item basically guts AD Casters and AD-based Tanks =/ rip Pantheon lmao

I'm not a big fan of the item itself though 'cuz it seems to be trying to do everything. Anti-DPS, anti-burst, anti-assassin, anti-invis, anti-poke... for an item with so many different uses, it sure has really high stats (see: Force of Nature). I dunno how it'd fit in the grand scheme of things. I mean sure, it's expensive, but still. xD

Spoofghoul1 votes

it doesnt give mr :D

^^ And the passive is more so that the item doesn't completely drop in value once someone gets item 3071 item 3035 item 3134 or one fo their upgrades Then there is also the runes and masteries people can use.

And it is supposed to give some counterplay to stealth whilst making the item attractive to as many classes as possible. This item would be good on tanks, tank supports, jungle tank/fighters, juggernauts or even lightfighters who need a defensive item.

Maybe an ap counterpart with lowish ap which can be usefull for ap supports aswell as ap midlaners and junglers would be good too.

Some compensation for the removal of pinkward totem would be nice.

Cosmicpanda21 votes

how about "10% damage from attacks" because that seems to be what you're trying to counter, not physical damage as whole because the items you list all are deadly due to simple on-hit effects you reduce the damage of just the attacks and you still counter people who build this

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