I like the new item changes, I like the warding changes (to some extent, cause ppl actually ward now here in bronze) but these towers are sad.
my team is busy trying to fight in bot lane, and tops t1 was still up so i pushed a couple waves away from our t2 turret and made the wave do a slow push. recall and join the fight for mid t2, top t1 falls almost the same time (and it was nearly full hp)
maybe a couple minutes later, i made a couple picks in river near baron while kindred was trying to get her passive on scuttler. kill her and make my way to t2 top tower, hit it once, its down.
I get it to some extent, there was an issue with some people not being able to take advantage of them winning lane in lower elo's, cause they would have the lead, be it a gold/level/tower advantage and do this or that and not take their lead by force. Now instead, if you can take t1 tower, you can probably take t2 without much effort. it raises the frequency of global gold for the winning team and snowballs the entire team faster and more consistently now.
Minions are harder to kill, towers are soft and frankly..they kinda tickle now. I dont like that Riot wants shorter games, because personally some of the best/most fun games ive had were 50+ minutes long and were constant back and forths.
today...I won talon v tf, ganked quinn up top, took herald. took top tower, took mid tower on my way bot, killed a blitz heimer and udyr in bot and took tower...they just surrendured..
wasnt really fun >.>