Xylla, the Misfit Spectral

Stacona·6/26/2018, 8:12:57 PM·1 votes·907 views

Though her memory of her previous life is forgotten, her actions on the Shadow Isles tells that she does not belong.

Xylla may be a ghost now, but her appearance is the opposite of terrifying, she stands out as being quite cute and shines with brilliant light. She does not seek revenge or wanting death upon the living, instead she goes around helping out those around her, even willing to sacrifice her own energy to do it. In this cute little spectral form, Xylla gained the ability to use potent magic, mostly white magic that is, but this consumes her energy and so she must seek safety and rest or be around the kindness of others to recover otherwise her soul may forever be lost.


Xylla is a supportive mage where she has an unique aspect where she can attach herself to an allied champion, consuming her own health to heal the target and matching the target's movement in every way while attached (unable to freely move herself) and she becomes untargetable while attached.

The other part is that Xylla is immune to all healing from every single source including health regeneration, the only way to heal is from her own Summoner's Platform, being out of combat for so long, or nearby allies deal damage (emphasis against champions and epic monsters).


Attack Range: 600 units Movement: 325 units per second Attack Speed: 0.625 +7% per level Health Regeneration: 0 +0 per level Base Health: Starts high and ends low

NOTE: Unless specified directly, allies include allied minions.


Spirit Energy Restoration (Passive):

Ranks: @levels 1/6/11; Range to Allies: 600 units

After 5/4/3 seconds out of combat, Xylla heals for 6 - 24 (+30%AP) health per second, her own health costs place her in combat. Xylla heals for 2% (+2/2.5/3% per 100AP) of the damage dealt by nearby allies, healing triples if the target deals damage against enemy champions or epic monsters.

Xylla cannot heal from any outside source, excluding her Summoner's Platform, and cannot gain any health regeneration.

Shining Arrow (Q):

Cooldown: 1.5 seconds; Cost: 25/30/35/40/45 health; Range: 950 units

Xylla fires a Shining Arrow in the target direction, dealing 50/70/90/110/130(+45%AP) magic damage to struck enemies and marking them for 3 seconds, if an enemy target receives 3 marks then they become feared for 1.5 seconds.

Allies that the Shining Arrow passes through will grant them 25/30/35/40/45%(+10% per 100AP) bonus movement speed for 2 seconds.

Become As One (W):

Cooldown: 8/7/6/5/4 seconds; Cost: 30 + 60 health per second; Range: 700 units

1st Cast: Xylla joins with the target allied champion, becoming untargetable and matching all movement the target performs, but giving up the ability to freely move and attack while joined with the target, she can freely cast abilities. While joined with the target, heal it for 20/30/40/50/60(+25%AP) health per second.

2nd Cast: Xylla detaches herself from her target, pushing it 600 units in the target direction and granting it and herself 60/75/90/105/120(+100%AP) shield for 2.5 seconds. This automatically occurs if Xylla has insufficient levels of health.

Nullifying Kiss (E):

Cooldown: 5 seconds; Cost: 50/60/70/80/90 health; Range: 700 units

Xylla blows a ghostly kiss to the target enemy, disrupting channels, dealing 50/80/110/140/170(+70%AP) magic damage, and causing it to deal 7/9/11/13/15%(+2.5% per 100AP) less damage for 2.5 seconds.

Damage reducing effect doubles to 14/18/22/26/30%(+5% per 100AP) for 2.5 seconds if the target was marked by Shining Arrow.

Spectral Winds (R):

Cooldown: 120/90/60 seconds; Cost: 100 health; Range: 825 units

Xylla pulls in or pushes all enemies to her maximum attack range, dealing 120/160/200(+90%AP) magic damage and slowing them afterwards by 99% for 1.25/1.5/1.75 seconds.

If Xylla is currently joined with an allied champion, then Spectral Winds is based on the target's attack range rather than Xylla's attack range.


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