Champion concept; Alm'adin

Paroe·6/8/2016, 3:14:55 PM·2 votes·430 views

Name: Alm'adin, the lightsworn. Faction: The preservers Lore: Stats: Abilities:

Passive: Twin spell blades: After using an ability, Alm will strike with his second sword after a basic attack following an ability cast. The second spell blade deals 50/75/100/125% base attack damage as physical damage.

Q: Toggle: Enchant weapon; Alm enchants his main spellsword with purifying light, making it deal additional damage. Each basic attack costs mana, increasing up to five times. Basic attacks with enchant weapon active apply spell effects. Damage: 25/35/45/55/65+0.25AD+0.3AP Cost: 25/30/35/40/45+10 per hit Cooldown: 20 seconds

W: Void cleansing swords: Alms next basic attack uses both swords, gaining 50 range and dealing additional damage. Passive: Alm ignores unit collision. Damage: 35/55/75/95/115+0.5AD Cost: 45 mana Cooldown: 5 seconds

E: Lightsworn: Alm cleanses the taint of the void around him, dealing damage per second while lightsworn is active. Enemies within the area have a percent of their movement speed stolen while inside the area. Damage: 40/50/60/70/80+0.6AP Movement speed stolen: 5/6/7/8/9% Duration: 5 seconds Cost: 90 mana Cooldown: 15 seconds

R: Arclight splash: Alm flashes to a target location, slowing enemies within range. dealing damage to enemy champions reduces the cooldown of arclight splash by 1 second. Slow: 40/50/60% Range of slow: 200 Range of flash: 500 Cost: 100 mana Cooldown: 30 seconds

2 Comments

Arakadia6/8/2016, 4:26:34 PM1 votes

Cool idea, the passive sounds too similar to Lucians however.