[CHAMPION CONCEPT] Silverbark, the Purifier's Shadow
http://vignette2.wikia.nocookie.net/castlevania/images/a/a2/GreatWargLos_(4).jpg/revision/latest?cb=20140402002208 From the video game Castlevania Silverbark was rescued and saved by Senna in the frozen wastelands of the Freljord when a necromancer attempted to use her as a sacrifice to begin an undead plague in the north. Half of her body was corrupted, but Senna and Lucian were able to save her before the ritual could be completed, leaving her head and upper body in an undead-like state, yet not brainless and insane. This made them to debate on whether to put her down or not, but her sanity and willingness to serve at their side was what made them end the debate for then. It appeared she had only been changed visually. Silverbark, after Senna's death, now follows Lucian on dangerous missions into the Shadow Isles, hoping to release Senna from the grasp of Thresh. Silverbark allows her allies to mount onto her back and be able to ride around on her. She has very high map mobility and allies on her back can still basic attack and cast spells. Spells that involve channels will be channeled from her back and mobility spells will cause you to hop off her back. Other abilities act normally, even charged abilities like Varus Q, Xerath Q, even Vi Q.
KIT Silverbark, the Purifier's Shadow Support Secondary: Assassin Health- 606 (+86 per level) Health Regen.- 8.5 (+0.75 per level) Mana- 305 (+45 per level) Mana Regen.- 9 (+0.6 per level) Armor- 23 (+3.75 per level) Magic Resist- 32.1 (+1.25 per level) Movement Speed- 355 Attack Damage- 62 (+3.25 per level) Attack Speed- 0.66 (+2.6% per level) Attack Range- 125 (Melee)
Passive- Mount Up! Innate: After standing still for 1.5/1.25/1/0.75 seconds, Silverbark kneels down. An ally can click on her to mount onto her back and ride around on her. By using the move command 3 times within 2.5 seconds of each command, the rider can hop off Silverbark's back. While on Silverbark's back, the target takes 10/15/20/25% reduced damage. While an ally is on her back, Silverback gains an extra 25/35/45/55 flat movement speed, increasing to 50/70/90/110 after not taking any damage for 5.5 seconds. If the ally on her back is currently faster than her, she will gain the difference as extra movement speed to make her movement speed equal to theirs. Levels: 1/6/11/16
Ability 1- Battle Charge Passive: Silverbark's first basic attack after being out of combat for at least 5/4.5/4/3.5/3 seconds will cause her to leap at her target and deal 5/10/15/20/25 (+100/105/110/115/120% AD) physical damage. Enemies below 50% health are also slowed by 20/25/30/35/40% for 1.25 seconds. Active: Silverbark jumps through the air in the target direction, gaining 25/50/75/100/125 flat movement speed for 2/2.25/2.5/2.75/3 seconds upon landing and causing the target on her back to have twice as much damage reduced from her passive for 2.5 seconds. Cost: 50/55/60/65/70 mana Cool Down: 13/11.5/10/8.5/7 sec. Passive Charge Range: 275 Range: 575
Ability 2- Shadow Strike Active: After a 2 second fade time, increased to 10 seconds if taking damage, Silverbark and any allied champion on her back will become invisible for 3/3.5/4/4.5/5 seconds. During this time, Silverbark gains 15/20/25/30/35% increased movement speed while within 550 units of an enemy champion, increased to 1100 units if Silverbark is moving towards the enemy champion. Silverbark and her rider's first basic attack within 3 seconds of becoming visible again will deal 15/30/45/60/75 (+25% AP) bonus magic damage and reveal their target for 3 seconds. Cost: 65/70/75/80/85 mana Cool Down: 20/18.5/17/15.5/14 sec. upon becoming visible
Ability 3- Staggering Howl Active: Silverbark howls into the air, revealing enemy champions within 1500/1750/2000/2250/2500 units of herself for 5.5/6/6.5/7/7.5 seconds. Silverbark or her riders next basic attack against the target will deal 7/8.5/10/11.5/13% (+1% per 75 AP) of their target's max health as bonus magic damage and apply Grievous Wounds to the target for 4 seconds, reducing all healing effects on them by 30/35/40/45/50%. Using this does not interrupt previous commands. Cost: 75/80/85/90/95 mana Cool Down: 35 sec. Range: 1500/1750/2000/2250/2500
Ultimate- The Hunt's Shadow Passive: The movement speed boost cap reduction at 415 is reduced to a 10/5/0% reduction from a 20% reduction, and the movement speed boost cap reduction at 490 is reduced to a 30/15/0% reduction from 50% reduction. Silverbark also gains 20/25/30% slow resistance. Active: Silverbark begins to grow to an enormous size, gaining 50/75/100 max health and 5/10/15% increased size per second for 5 seconds, gaining up to 250/375/500 extra max health and 25/50/75% increased size after 5 seconds for 13/16/19 seconds and, if able to gain the full amount, gains Hunter of the Dead for 13/16/19 seconds. During this time, Silverbark grants herself and her rider 20/30/40 extra attack damage and Silverbark gains a 60/80/100% movement speed increase. Enemy units that have 15/20/25% of their max health remaining on the map are revealed and Silverbark has the bonus movement speed increased to 150/175/200% while running towards them after issuing an attack command. Her rider gains 30/45/60% increased attack speed for 2 seconds after basic attacking revealed units. Cost: 100/125/150 mana Cool Down: 190/160/130 sec. Range: Global
LORE Silverbark is a relentless hunter of the undead that is also the pet of Lucian and Senna. After an unfortunate meeting with Thresh in the Shadow Isles, Senna's soul was stolen from her and Silverbark was filled with anger and the need for revenge. She has never been the same since then, even around Lucian. Her anger is slowly overwhelming her and, eventually, Lucian fears he might have to put a good dog down should she become too overwhelmed with rage. The thing is, could he? Never the less, Silverbark is a valuable companion to Lucian that could never be replaced.
RECOMMENDED BUILD Bottom Lane Starting Items
![]()
![]()
![]()
Essential Items
![]()
![]()
Offensive Items
![]()
![]()
Defensive Items
![]()
![]()
Consumables
![]()
![]()
![]()
![]()
![]()
![]()
Jungle Starting Items
![]()
![]()
Essential Items
![]()
![]()
Offensive Items
![]()
![]()
Defensive Items
![]()
![]()
Consumables
![]()
![]()
![]()
![]()
![]()
![]()
Thanks for reading and I hope you guys liked the concept. Leave anything you would like to say below, but try to be constructive.
Essential Items
Offensive Items
Defensive Items
Consumables

Defensive Items
Consumables
