Ranked wouldn't be so toxic if
If your LP wasn't heavily influenced by the performances of your random teammates. Why is it called Solo Q if you're getting LP simply based on the outcome of the game. Winning games doesn't mean that the player is good just like losing doesn't mean that the player is bad.
Why should I lose or gain as much LP as the guy who trolled and went 1/13/2 while I was 7/3/9? Shouldnt stats such as:
- Gold per minute
- CS during the early game
- Kills per minute
- Death per minute
- Wards placed
- Wards destroyed
- Damage dealt to the enemy(based on the class you're playing)
Have some influence on LP gains or losses?!