I want to quit so bad.

Niyumi··4 votes·1,236 views

I honestly hate this game. When people ask me if I enjoy it, the answer is always no -- so why play, right? Well, thanks to the fucking gimme generation enabling greedy assholes like Beck and Ma (CEOs of Riot and Tencent respectively), every game is garbage, every company is a slimy whale milking station, and nothing is enjoyable anymore. So, when you have literally no other options outside of staring at a wall and sleeping all day... you play games you can't stand.

I played WoW for over 10 years and loved it, but then Activision got greedy, and went and destroyed the game. When GC left, the game went to trash. Since then, I've been looking everywhere for a new game to play, but nothing sticks out. Everything is just a bunch of thinly veiled cash grabs run by shitty people.

Basically, thanks to fucking assholes enabling other assholes to go ruin an entire industry... I have nowhere else to go. So, that's fun. Now, let me go get demoted for playing fun champs into Team Braindead and get clicked to death by very talented, skilled people who obviously deserve the absurdity their kit gives them.

26 Comments

Deep Terror Nami3 votes

From what I gather, you hate this game, but you aren't leaving because you don't like any other game?

Sounds like this type of game just isn't for you at all. Maybe find an entirely different hobby?

Niyumi1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=cIfEodbz,discussion-id=rJhh4qqA,comment-id=0001,timestamp=2016-05-15T04:34:56.708+0000)

From what I gather, you hate this game, but you aren't leaving because you don't like any other game?

I hate this game, and keep playing it because every other game is just as bad or worse. I love games from 10 years ago, like old Zelda / Mario games, but you can only play them so many times before they get old.

Sounds like this type of game just isn't for you at all. Maybe find an entirely different hobby?

I never liked MOBAs. Tried League when it first came out, didn't like it. As for other hobbies, I play several instruments, speak four languages, can draw, paint, sculpt, carve, cook, sew, crochet, all that. But, you know, none of that is something you can do for days on end.

Deep Terror Nami3 votes

I'd suggest getting into some books, or playing single-player RPG's.

Niyumi1 votes

Every author worth reading died 10-30+ years ago (and I've read thousands of books, so I've exhausted that resource). Modern authors are terrible, and no one even writes for fantasy anymore.

As for single-player RPGs, they only last a couple days. I need something to last for years.

ModWulf Helhammer1 votes

Might I suggest David Dalglish or Alexa Turczynski? And I also recommend the Dresden Files series by Jim Butcher

And if you haven't read the Inheritance Cycle, do that now

Niyumi1 votes

Dalglish looks like a bunch of war books disguised as fantasy, and Alexa + Dresden Files are too grounded in reality.

I did read the Inheritance Cycle, and I did like it.

ModWulf Helhammer1 votes

I haven't read his Half-orc series, only his Shadowdance series, and it's no more a war story then Lord of the Rings is.

And if I may ask, what about Alexa's books seem too grounded in reality? I know the author personally, and I nor she really see that aspect of it.

For the Dresden Files, I certainly see that, That type of story isn't for everyone, but I enjoyed it, and it's always a good idea to suggest books you personally liked at first

Niyumi1 votes

Well, looking through things a bit (Dalglish), everything he writes is still very, very dark (LOTR was too dark for me), and not something I'd really enjoy.

And I just read an excerpt from a few chapters in the first Whispers book, and it just feels like a history book with a narrative. And, looking at a synopsis, combined with her name (Alexa's), and all that... it kind of feels like a Bible reading (and it is listed on several Catholic / Christian book sites). Just not really all that interesting. : /

Reaper Soraka2 votes

There are plenty of f2p games out there, download the steam client. mobas, rpgs, mmorpgs, shooters. There are too many to count

Niyumi1 votes

And that's the fucking issue right there: The fact that F2P exists. It is the sole reason why gaming is fucking abysmal right now.

ModWulf Helhammer1 votes

That's a matter of opinion. Care to explain with actual reasons why that is?

And no, simply reiterating that F2P games suck is not an actual reason (and I say this because you've done that before)

Niyumi1 votes

I don't feel like typing for an hour, so I'll just link one of my other posts talking about F2P.

But,

  • When your income no longer comes from the game itself, and instead relies on milking people for cash shop items and benefits, quality as a whole suffers.

  • When you have a greedy asshole for a CEO who doesn't even play the game, quality suffers even further.

  • When you make changes based on their income potential instead of what's good for the game, quality takes another hit.

If you want to see the whole detailed explanation on how shitty F2P is, just go read what I typed in that link. Don't feel like retyping it all.

ModWulf Helhammer3 votes

First Point: You are confusing "free to play" with "pay to win". Riot's income comes from skins sales, completely cosmetic changes that have no affect on game play at all. As these skins don't give you anything advantageous when playing the game, the only time people are going to be interested in spending the money to get them is when they are already enjoying the game, and want a way to give back to the Developers as thanks for their enjoyment. There are no benefits that come from spending money in this game. Hell, even skins aren't totally restricted behind a pay wall now.

Second Point: The CEO does indeed play the game. He doesn't use Twitter as much, but here is a tweet from just this past April: Time to #urf Join me on NA: Ryze's Game, PW: Manatee. And if that wasn't enough, here are some of Marc Merrill's (co-founder and president) recent tweets: 1, 2, 3, not to mention his tweets about the MSI games.

Third Point: Where have they done that? If anything, recent changes have the possibility to be detrimental to their income potential. Large scale changes that are controversial at best, full out despised at worst, staying set on controversial mechanics (Dynamic Queue ring any bells?), being much harsher on toxicity, and then, giving people the ability to acquire content that was only behind a pay wall. For free.

As for Tencent, they do next to nothing at Riot. Here is the exact wording they use in the report:

The transaction is expected to close within 30 days, subject to regulatory approvals. Upon closing, Riot Game will retain its independent operations and its existing management team will continue to lead all aspects of the company.

For a while, Chinese companies tried to established business in the western market, but due to the eastern and western markets being so different, those ventures routinely failed. So the companies thought of other ideas, one of which is to simply buy stock in already established and successful western companies, and then just let them run, because those already established companies already know their market and business, and are the best ones to continue to do so in order to make the most profits.

Niyumi1 votes

I don't think you read that at all. :P

F2P: In an F2P game, you make money through the cash shop -- most often cosmetic items, or minor QOL boosts / items that have no real impact on actual gameplay, but make the game far more accessible and feel better.

^ Quote from my post in there.

Second: He does, but not very often. During events and things, sure, but not regularly.

Third: Read the post I linked. Don't feel like typing it all out again.

ComatosePhoenix1 votes

If your really burnt out and looking for something new i recommend looking at source forge games section. Lots of cool stuff there that is actually free and not even capable of being blatent cash grabs. Alternatively get a gog account and play some games from when games were good.

Icestar11861 votes

Then quit?

Niyumi1 votes

I would, but I don't really enjoy staring at walls and sleeping all day.

Zorasama1 votes

Tree of Savior is pretty good, free MMO on Steam :D

Agent20901 votes

If you are bored of every game, or simply don't want to play any game because of the people that make them, why not try making your own?

Unreal Engine 4 is completely free to use. You can even sell games made from it, with the stipulation that you need to pay a small royalty to Epic Games after the first $3000 in gross revenue. You would need to gather up assets to use in any game, but you said you can draw, sculpt, and paint, so it's not a far fetched idea for you to make your own assets.

Blender can be used to make meshes and models, also completely free to use. Though, if you can afford it, 3DS Max is pretty much top tier.

If there's no game today that interests you, make the game you want to play.

Niyumi1 votes

I mean, one of my childhood dreams was always to be a game developer, and start my own company making games. Unfortunately, I've started realizing how silly that is.

I know Unreal is free, and I've used Blender before back in school, and even though I can't program well enough to make a game, I know I could learn and eventually do it. Issue is, any console game I make myself wouldn't be fun, since I'd know the entire story, how to beat it, where the secrets are, all that. There'd be no income potential either, since any game I make wouldn't be pathetically easy like the games nowadays; people say Dark Souls is hard, but it's really not, so any game I make would just make people quit out of frustration. I'd have more focus on story telling, platforming (I love platformers, both 2D and 3D), puzzle-solving (traditional environment based puzzles, tricky enemies / bosses, etc.) and whatnot which people don't seem to like.

So, while I'd love to make a game and see it take off... it'd kind of kill that game for me, and make it not enjoyable to play unless I totally forget everything in it.

Agent20901 votes

I mean, it doesn't have to be for profit. But it may be something you find fun. And that's gotta be better than doing something you hate.

Dark Souls is hard when compared to most other games today and I think that's were you're at least partially wrong in your assessment. Dark Souls being as popular as it is shows that gamers want more difficulty. People do quit in frustration, but they almost always return to try again. Because gamers by and large love that feeling of accomplishment from overcoming a challenge. Especially if it comes with a cool reward.

Gamers are clamoring for more difficult games. Fire Emblem: Conquest being considered better than Birthright (yeah, the game gives you the option of turning off the permanent death but most people I know keep it on). Monster Hunter is getting more and more popular in Western markets, and after playing 3-400 hours of Monster Hunter, any Souls game is a cakewalk for me.

Yeah, more difficult games don't have a huge audience, but there are plenty of people feeling same frustrations as you just waiting for the next truly challenging game to come out.

And like I said, trying it out, at least seeing if you like the process of making a game, has got to be better than playing something you hate. Even if you don't profit off it, maybe you'll find it to be a fun new hobby.

Niyumi1 votes

I mean, relatively, it is harder than most games -- but I still wouldn't consider it actually hard.

People don't necessarily want harder games, they just want more punishing games. If I released a game that made people actually think, not just react quickly or do the right thing... they'd likely just toss up their hands and leave. Modern society doesn't actively advocate for the use of your brain for anything other than basic functions.

Oh I've done game development before, in classes and whatnot, and I LOVE it (and seeing if I can beat something I designed to be difficult for me is a blast)... but I have no friends or anything, and my family really doesn't like hanging around me. So, kind of like how I loved Mario Maker but put it down, it'd be fun at first, but once I get into it, I'd realize that it's really just kind of pointless. But I do love making things.

Agent20901 votes

{quoted}

If I released a game that made people actually think, not just react quickly or do the right thing... they'd likely just toss up their hands and leave.

You say that when games like Portal, Anti-chamber, and The Witness, to name a few, get such high praise?

Sure, they aren't getting millions of players flocking to them, but the audience is there, and they are starving.

But the key thing you said: you love it. That right there should be enough. Rather than play something you hate, make something you love. Even if it's just a hobby, even if it's just something you do for a few hours while taking a break from playing something you hate.

If you love making things, that should be the point of it: for the love of making it.

After that...well, the great thing about the internet is you don't need friends to put stuff out there. If you made, for example, a small demo of a game you'd like to see on the market, you may find there's a community of gamers out there just waiting for exactly what you make. Willing to pay for what you make.

You love making things. You hate League of Legends. Logically, the thing to do is what you love rather than what you hate.

Niyumi1 votes

I mean, while it would require more thought and effort, it wouldn't be like Portal, Anit-chamber or The Witness. It'd be more like... hardcore Zelda. Kind of. More action-y combat, but you can't just hack and slash your way through everything -- some monsters have weaknesses you have to exploit (be that environmental, some kind of weapon or item, etc.), some have to be attacked in a certain place, some have patterns you have to read, and so on. Then, as you're adventuring around, there would be dungeons and castles and whatnot with all kinds of elaborate traps, secrets, puzzles, boss fights, and so on. So, a good mix of playstyles, but all challenging -- not artificially either, like you actually have to put in some amount of effort, but it's still beatable (just not, you know, a pushover). Now, that's not to say you have to be some god to play it, I'd include some easier, more laid-back content too, but there'd be real challenges for those who want it.

Think of it like Zelda meets Oblivion meets Mario (I love platforming, so there'd be a lot of it xD) -- heavy storytelling, open world, platforming, verticality, intricate combat system, so on.

I do love it, but it's like a baker making bread that no one eats, a musician playing a song no one hears, or an artist painting something that no one sees. If someone makes a game that no one plays, then what's the point? Sure, it'd be fun while making it, but after all of it, you know how to beat the game, you've tested it and played through it several times to check for bugs, you know where all the secrets are, all that. You can't make a game and still thoroughly enjoy it unless it's something like an MMO where the world is persistent, and knowing the game doesn't ruin the fun of it all.

Can't argue with that logic, but then, life isn't logical. I hate League, but I enjoy it more than just vegetating all day and doing nothing. And, while I do enjoy making things, even that gets old after so many hours. So, I'm kind of stuck, until some developer who actually cares about what they do, and loves it, comes and turns the industry around -- and forces greedy assholes to either put in some effort or leave the industry for being unable to compete.

Agent20901 votes

Well, I've said my piece. There's really nothing more to say without repeating points made before.

Life isn't logical, but you can be. And I'm not seeing the logic of playing something you hate when there is an alternative activity that you love that's easily accessible.

I mean, you say you hate League, your title says you want to quit, but all I'm seeing in this thread of yours is you thinking of every possible reason to keep playing.

It's like someone that just will not leave an abusive relationship, even when every opportunity to do so is presented to them. They always find some reason to go back.

Or the gambler losing his life savings, yet still thinks "I'll win on the next hand" and keeps playing.

Perhaps you're an addict? Addictive behavior runs in my family, and I've even experienced that urge of the gambler, "one more hand" even though I'm down a couple hundred dollars. So I know the feeling of hating something yet still wanting to do it.

until some developer who actually cares about what they do, and loves it, comes and turns the industry around -- and forces greedy assholes to either put in some effort or leave the industry for being unable to compete.

This reminds me of a saying: "Be the change you want to see"

It also reminds me of those white SJWs you see in college talking about white privilege and the evils of being white, yet when asked if they would be willing to give up their slot among the student body to a minority that's been "oppressed" they back pedal.

It's a strange mentality. To complain about an institution and call for change, yet be completely unwilling to be a part of the change. A very hypocritical stance, really. We're all hypocritical on some level though, like me passive-aggressively insulting you with "you remind me of an abused spouse" while simultaneously saying I, myself, engage in similar behavior with gambling (difference being I now know how to stop while I can still afford it).

But I've completely gone off-topic. Sorry for the tangent.

Honestly, I feel like there would definitely be a market for the game you describe. I, myself, would love to play a hardcore Zelda-Oblivion-Mario mash up. I'm even trying to learn how to use Unreal Engine right now, so I can try my hand at making a game I want to see (I'm more into sandbox games though, with a focus on player choice. If you've ever played Mount and Blade, kind of like that).

BornAgainVirgin1 votes

I agree most online mmos have been getting more greedy, but you can only blame the people playing. They know americans are lazy and spend money instead of grind, and spend money to just collect cosmetic stuff. People buy $1,000 worth of cartel packs in swtor in one purchase, how do you think other companies react to that? Games that never had a cash shop before have one now. You have to spend money to some extent to enjoy these "free" games which are really "freemium" now. If you don't want to then maybe just give up online pc stuff, serious. There is so much out there you can do like mario kart, pokemon, even the vita has a ton of online games. If thats too casual for you then maybe you are the e-sports type, and if league isnt cutting it then just try another one. Dont torture yourself to play something you dont even remotely enjoy. End the ritual, break the habit

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