Death Prevented Stat
What if there was a Stat in game that tracked any life saving plays you did for your allies? If you are playing janna and you give your ADC that clutch heal that saves their life, it might be cool to be able to track that.
It could basically be tracked by tracking the damage done after a shield, heal ect. has been used and if the damage would have been enough for the killing blow without the help from your ally, one death prevented stat will be recorded. It would obviously need tweaking but there are some cool interactions between allies like an ADC heal saving a support or that clutch Shen ult saving mid that aren't currently recorded.
Any thoughts on the idea?