kills should have smaller return!!
I was thinking of the game and hiw many times i found myself in a situation where my whole team fed. Sometimes only one person feeds but the feeding is real amd the game snowballs to a defeat.
Low elo players have a huge problem when it comes to counter matchups, they simply can't stop feeding. They easily make mistakes that lead into more and more deaths and they have a bad understanding of how rewarding a kill is to the enemy, so they keep trying to fight oven and over over again.
I think that the gold from kills must be nerfed, also the exp gained from it. I know this is a huge topic and really big step for the game but i just hate how easy snowballing is in this game, and how huge edge people gain from kills.
It maybe a good idea for this to be tested. I want to see more competitive play and i want to see matches being undetermined till the end. Most of my matches aren't. By the 20 mibute mark i know if i am going to win or if am going to lose. 95% of the time i am correct.
Any thoughts on this??