kills should have smaller return!!

Oddysseas··1 votes·166 views

I was thinking of the game and hiw many times i found myself in a situation where my whole team fed. Sometimes only one person feeds but the feeding is real amd the game snowballs to a defeat.

Low elo players have a huge problem when it comes to counter matchups, they simply can't stop feeding. They easily make mistakes that lead into more and more deaths and they have a bad understanding of how rewarding a kill is to the enemy, so they keep trying to fight oven and over over again.

I think that the gold from kills must be nerfed, also the exp gained from it. I know this is a huge topic and really big step for the game but i just hate how easy snowballing is in this game, and how huge edge people gain from kills.

It maybe a good idea for this to be tested. I want to see more competitive play and i want to see matches being undetermined till the end. Most of my matches aren't. By the 20 mibute mark i know if i am going to win or if am going to lose. 95% of the time i am correct.

Any thoughts on this??

4 Comments

IcyPepper2 votes

In my opinion, it's better to not die than die to get a kill.

I'd rather go 2/0/1 over 10/10/0 any day.

Once people stop being thirsty and start being safe (but not too passive), the feeding stops.

Jubbinaut1 votes

{quoted}

I know this is a huge topic and really big step for the game but i just hate how easy snowballing is in this game, and how huge edge people gain from kills.

A kill is worth about 20 CS. Just slightly more than 2 waves. And that's assuming that they're worth the full gold amount, which - if they're feeding - won't be true most of the time.

If you're farming well, it's not that hard to keep up.

Oddysseas1 votes

First of all you bot only lose the 20 cs you mentioned from just dying but also another 1,2 waves by the time you get back to lane, also you are considering that the one person farms good but the other one doesn't, cause if we assume same farming skill the 20 cs is hard to keep up.

This is a post regarding low elo players, games that snowball really hard from even one or two kills. Low elo players have a really hard time understanding how feeding can be prevented.

Jubbinaut1 votes

{quoted}

First of all you bot only lose the 20 cs you mentioned from just dying but also another 1,2 waves by the time you get back to lane

Potentially, yes. That's actually the primary benefit of getting kills - relatively safe lane-time.

also you are considering that the one person farms good but the other one doesn't, cause if we assume same farming skill the 20 cs is hard to keep up.

I'm neither considering nor assuming that. I'm simply pointing out that the gold reward for kills isn't actually that high.

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