League is and will always be my first MOBA game, and I like it, but...
After looking at a MOBA that was surprisingly amazing, the name being Dawngate, I realized some shocking things about League. Shocking things that few ever address. Things so small, that they could help League become a better MOBA than it already is.
- The Menu
Does anyone ever wish they could control how the game would be before they go into the game itself? I've noticed that Riot said that soon they will be on a different engine, or already are, and this should be their chance to make things better. I'm hoping that we should be able to chose whether we want the game to be full screen or not. How loud it will be. To be able to change features we don't want to change while playing.
- Load Time and Lag
I know that Lag will be there, always, but can it please be a spike that only happens when there is a real problem? But that's not all, we have to wait literal minutes to connect to a game. This is not fun, waiting 5 minutes just to play a game that lasts 30 minutes. We can't even chat with each other.
- (Not Related to Dawngate) Champion Pricing
I hope that its been noticed that too many champions are above 3150. Since it takes a whole week to just gain 3150, and there are, at least, 70 champions above 3150, that means that's over 70 weeks of gaining IP. You need to do more than down the price on a 3150 champ. Decrease some of those 4800s or 6300s at least once a month. Not when a new champion is out. Stop when needed but until then, please decrease some prices.
- Honor System
I love ribbons like any other person, but I also don't like my ribbons taken away like any other person. I know have over 300 honors in Honorable Opponent and have no ribbon to show for it. I'm not saying it should be a thing, but why not make it so if you get 100 honors, you gain 400 RP? It doesn't matter which, but it's not for a total amount, just for 1. (Like 100: Honor Opponent) This works for every 100 honors you get for either being Friendly, Teamwork, Honorable Opponent, or Helpful. This will help with people being nicer while we wait for any other surprises you feel like giving us, because I love you guys at Riot.
- Champions and Their Abilities vs Roles
Champions like Ahri and TwistedFate should be closely looked at. I want Riot to give Champions their power back. Here's what we do. If a champion is a fighter, like Rek'Sai where she is only a fighter, then make it so she has only strong melee attacks and very weak ranged attacks. If a champion is a mage, like Veigar or Ziggs, give them more power than champions like Ahri, who is a mage but also an assassin. Mages should be all about power from their abilities so pure mages should have a + unlike those who have more than 1 role. TwistedFate would be an exception, but in light of things and even though Riot won't say it, TwistedFate is also a marksman with a lot of ranged attacks, AS, and an ability that deals 100 AD. Make marksmen have low AS, all of them. Marksmen are all about power, but when they have bonus AS, they are unstoppable. Tanks are no longer tanks without sustain. Make certain items that are only to be bought by tanks, or secondary tanks that give the needed sustain. This can be the same for mages. Assassins that are pure assassins need to be power drained and instead need to rely on items and shorter cool downs (looking at you Akili and Shaco). Also, assassins with secondaries need to be drastically power drained and also rely on items. But, in doing this, we also make less of a gap in power so that teams are able to be diverse in choosing. Zed can now mid with not as much harass, yet he can still defeat someone like Veigar due to his low cool downs and insane movement.
Please don't down vote if you have issues with RP. Just ignore or share your thoughts bellow.