Unit Collision is getting a little ridiculous

Kikirino·8/17/2015, 4:23:15 AM·2 votes·483 views

I have been playing a bit of Poppy lately and have noticed that she gets stuck in minions more than any other champion I play. On top of that, I just played against a Nasus and I charged him into a wall and he got stuck. His model was frantically trying to run away but was pinned between Poppy and the wall for a solid 4 seconds. That is beyond unfair. Azir's ult can do this too. If angled just right Azir's ult can pin you against terrain for the duration.

I hope that this coming preseason Riot looks into fixing Unit Collision because it seems to just be getting worse and it is not fun for anyone.

5 Comments

Hell Week8/17/2015, 5:09:29 AM1 votes

That's why i stopped playing darius, he's too nice. he literally goes around all 10 minions saying , " excuse me little minion, sorry buddy, coming through, my bad guys just have to attack the turret real quick, compermiso senor! "

Xonra8/17/2015, 5:35:01 AM1 votes

Was playing Nautilus yesterday and our jungler was trying to finalize a kill, was no big deal, so I shielded up and got off the CC so I could take the tower shots.

Well the minions were chasing me and when I went to run I couldn't because of unit collision, so I ended up dying (slowly mind you) because the minions pinned me against the turret while my pathing just failed over and over again to run around them.

Honestly this isn't really specific to a champion, I see this happening with plenty. I get pinned against walls in bot a lot on red side, and plenty of times the pathing can't figure out what to do as I'm chasing someone and minions just get in the way and I end up running in circles and they get away for no other reason.

J4Dread8/17/2015, 7:50:02 AM1 votes

Cant really mess with the azir ult. Thats exactly what it is made for. Without that,he wouldnt be viable really.