Hey Riot, can you pull your head out? Just for one second?

Niyumi··2 votes·533 views

You talk so much of "balance," and talk so much about "skill," yet I see none of it in this game. When a champion who LITERALLY does nothing but auto attack (which, you know, you don't aim, can't miss, and don't have to even think about) is the strongest in the game, how is that "balanced" or "skill-based" in any way? You release champions who rely on skillshots and complex mechanics (Azir, Ekko, Illaoi, a good portion of the mages, Yasuo, etc.), yet, other than Yasuo, they all just absolutely pale in comparison to an ADC, Xin, Yi, Olaf, or some other braindead champion that takes zero effort or thought to play -- and I'm expected to believe that's "fair and balanced?"

Back before Riot was even an idea, video games were a challenge, and you didn't just win because everything was handed to you -- no, you won because you put in the time and effort to improve your play and overcome those challenges. League? Hell, just go stand in lane for 10 minutes and you win as Vayne, because you got a BORK. Or you bought a Cleaver on Olaf. Or Devourer on Yi / Xin. No effort or anything goes into their winning, they just win by their items alone -- not because of anything they do or don't do. Meanwhile, a full-build Azir does less sustained damage than any ADC in the game, 'cause that's apparently not his niche or anything, and any "tank" just melts under the skill-fest that is AA spam.

So, please, if you're going to call this game "balanced," at least admit your lying straight to our faces. What "balanced" really means is "most profitable," because, honestly, how many bratty, entitled kids (and that includes adults who have that attitude) would throw money at you if they had to -actually try- in order to win? My bet is not many.

Now, on the off chance that you actually do believe this game is balanced -- what planet were you born on?

  • Champion A: Walk up, right-click, win. (AA spam)

  • Champion A2: Walk up, hover mouse over you, roll face, win. (Targeted abilities that can't miss, but for some reason do 1/2 of your HP per cast)

  • Champion B: Walk up, Q (Skillshot) > AA + E > AA > W (Skillshot) > AA > Q > AA > E + AA > R (Skillshot, near impossible to land reliably)... (All while moving, dodging, kiting, aiming, and all that.)

Now, who do you think put in more effort there? Probably champion B. If you had both of those champions attack a target, and Champion A did nothing but AA, while Champion B did their full rotation, who would do more damage over 5 seconds? ABSOLUTELY Champion A. How about an assassin vs. an ADC in two seconds? Who would do more damage? Yep, you guessed it, still the ADC.

So,

  • ADC / Clicker: Zero thought + Zero effort + Zero skill + Zero risk (unless your entire team collapses on them and CCs them for 20 seconds) = All the reward.

  • Complex champion / mage: Lots of effort + Lots of thought and planning + Lots of risk + High skill cap = Pathetic reward.

That's fair? Really?

So, Riot, can you explain to me how, and in what world, this game is balanced? If not, can you at least try to stop humping your diamond-lined wallet for one season, and actually give a damn about making your game fun to play, and rewarding to play the harder champions? Because, right now, there is absolutely no reason to play anything with skillshots -- it's literally a voluntary handicap.

You can't win in this game and have fun at the same time, and that's a problem.

11 Comments

TeemoJenkins2 votes

. . . http://na.op.gg/summoner/userName=Sciela why are you Silver 3? If ADC's are such freelo GG why aren't you pro? You know why.

Niyumi2 votes

Well, let's see... It could be because I insist on playing the champs I enjoy (even ADCs, I play AD Casters like Sivir, Lucian and Ez), but all of them are sub-par, apparently. Or, it could be the fact that, in 9.9/10 games, my team feeds like no other. Or it could be that, in every game, the entire enemy team is made up of champs who can just click on me and delete me, even if I'm a full tank. Or some combination of the above.

Can't really out-play targeted abilities, now can you? Short of just not going near them, there is no counter. Resistances are worthless in this game, so that's not an option.

LaowPing1 votes

"My team always feeds and holds me back from challenjour. Rito plz"

alasarcher1 votes

Balanced means every champion has strengths and weaknesses. Champion becomes unbalanced once he loses weaknesses and keeps only strengths or other way arround.

Niyumi1 votes

What weakness does someone who can build full tank, doesn't have to aim, yet instantly kills anyone they get within range of have? I really don't see it. What weakness does an ADC who heals for more than anyone can hurt them, instantly kills everything around them and doesn't have to think have? I don't see one.

What weakness does Azir have? I can think of lots. What weakness does Eve have? Tons.

alasarcher1 votes

{quoted}

What weakness does someone who can build full tank, doesn't have to aim, yet instantly kills anyone they get within range of have? I really don't see it. What weakness does an ADC who heals for more than anyone can hurt them, instantly kills everything around them and doesn't have to think have? I don't see one.

Full armor tank = weak to magic damage. Grievous wounds= weakness to excessive ammount of lifesteal.

Niyumi1 votes

No one builds full armor. So you have a tank with 180+ armor and 150+ MR and 3.5k+ HP walking around. They take no damage at all, yet they can kill anyone with ease. That's fair though, I suppose.

Grievous Wounds works on two champions: Mundo, and Vlad. Even then, they both have so much health and damage (Mundo builds resists too) that they just laugh at your attempts to kill them, and click you to death.

alasarcher1 votes

{quoted}

No one builds full armor. So you have a tank with 180+ armor and 150+ MR and 3.5k+ HP walking around. They take no damage at all, yet they can kill anyone with ease. That's fair though, I suppose.

Grievous Wounds works on two champions: Mundo, and Vlad. Even then, they both have so much health and damage (Mundo builds resists too) that they just laugh at your attempts to kill them, and click you to death.

Grievous wounds work on all types of selfhealing. It works wonders against full lifesteal. % HP damage is useful in case someone goes full HP. Champions that counter that are : Vayne, Fiora, Brand, Gnar, Kogmaw, Malzahar, Poppy (she aint reworked yet), Also Blade of the Ruined King and Liandrys torment are great for that.

Niyumi1 votes

Really though, only Fiora and Vayne can counter tanks. They can't mitigate true damage, and the %HP damage from everything else is so small to begin with that any amount of resists just makes it irrelevant.

Though, you know, Fiora and Vayne obviously deserve to instantly kill anyone they come across, true damage, tank, or no.

Niyumi1 votes

He can do things, but compared to an ADC or someone who clicks and wins, he doesn't compare. And Ekko only really works on squishy targets when he's ahead.

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