So Riot, why don't you listen?

Niyumi··3 votes·620 views

Why don't you?

  • Illaoi was fine, even strong, but then you buffed her into absurdity -- and now I expect her to be nerfed. We told you it was a bad idea, we told you that she was fine, but you chose to ignore us, the people who actually play the game.

  • Poppy was a little strong, but instead of listening to people who actually play her (and know how to nerf her without hurting her identity or fun factor), you just go with some kneejerk change based on numbers.

  • We told you that Swain was stupidly strong with his buffs, but you ignored us and did it anyway -- and now you're drastically nerfing him.

  • We told you that the new champ select was awesome, but that dynamic queue was a stupid system. But you just ignored us, and even lied to us, and went along with it anyway.

  • We warned you about Triforce making Irelia and Jax absurdly strong, we told you to look at them when you change it. But you just ignored us again, and went along with whatever it was you were doing.

Just a few examples.


My question is: Why don't you just listen to the people who actually play the game? Ask people who have hundreds of games on a champion how you could nerf / buff them fairly and appropriately. Ask them what they feel the strengths and weaknesses of a champ are. Don't just look at some numbers, stick your head up your ass, and pull some change out. Research the issue, research solutions, and talk to people who actually play the game. Put a little fucking passion into your work (well, actually, I know you don't have any. You just want money, so that's a moot point).

So, what is it? Are you just making good F2P changes for the better of Tencent? Are you just that dense? Are you arrogant pricks who refuse to listen to anyone but themselves? I'd love to know the answer.

11 Comments

archerno12 votes

Who is "we" ? Afaik majority agreed that illaoi is weak, shit , easily countered and in need of buffs. Even after buffs she is still easily countered and useless like most juggernauts

As for poppy i played old poppy and miss her so no comment on that.

Swain neefed buffs but was overbuffed

Silent majority likes both dynamic and new champ select

Triforce buff is good, its finally brought to its intended purpose

Febos1 votes

Tencent and nothing to do with this. That's all I'm going to say.

Niyumi1 votes

http://boards.na.leagueoflegends.com/en/c/miscellaneous/PrtHtZhH-how-on-earth-do-people-think-riot-is-a-greedy-company?comment=0003

Go read that, please. If that's too much work, read this paragraph:

Okay, time to go to business school for kiddies.

So, Tencent is the majority shareholder of Riot Games, in California.

What is a 'Majority Shareholder'

A majority shareholder is a person or entity that owns more than 50% of a company's outstanding shares. The majority shareholder is often the founder of the company, or in the case of long-established businesses, the founder's descendants. By virtue of controlling more than half of the voting interests in the company, the majority shareholder has a very significant influence in the business operations and strategic direction of the company.

What does that mean, then? It means that Tencent ( despite having no prior involvement in the game, no branches in America, none of that) is, more or less, in control of what happens at Riot. They may not care about small details and how things actually get done, but they dictate what happens in a broader sense. So, a lot of the things that happen now happen because of Tencent.

Now, an F2P company has very different design philosophies than a P2P game or traditional B2P (before DLC was a thing) game, regardless of the company controlling it:

Bolded the important part for you.

Miss Luxanna1 votes

Why would Tencent care about a in-game Champion stats and how they are changed?

Niyumi1 votes

Money.

So, if a champion suddenly becomes broken, then every low ELO player (which is >80% of the population of the game, by the way) is goinna want to play them for "freelo," right? So, a lot of people will spend RP to get them, and skins for them, and all that -- which is a big spike for income.

Making FOTM waves is a marketing strategy in fucking F2P cash grabs.

Saljin2 votes

just wow.... your ignorance is beyond redemption

archerno12 votes

{quoted}

Money.

So, if a champion suddenly becomes broken, then every low ELO player (which is >80% of the population of the game, by the way) is goinna want to play them for "freelo," right? So, a lot of people will spend RP to get them, and skins for them, and all that -- which is a big spike for income.

Making FOTM waves is a marketing strategy in fucking F2P cash grabs.

So if thats how it works then explain following.

Recently they released Mecha sion legendary skin. Why didnt they overbuff Sion, or buff him at all, so people would buy that skin? Before that they released Blood moon Kennen and Blood moon Yasuo. Neither got buffed/broken. Both were considered weak and out of meta before those skins were released and after.

What about Sweetheart Sona and Healthseeker Orianna, and while we are at it, what about Ultimate Sona skin. DJ Sona. Why didnt Sona get buffed/broken before or after that skin release? Wouldnt it make most sense as it would net in huge profit?

What about Demon Vi? Werent they supposed to make Vi "broken" to sell more of those skins?

Ok lets put skins aside. Wouldnt it make most sense to make most expensive champions "broken" to get most money if u are greedy?

6300 IP/ 975 RP that arent considered "broken" at least not in positive way?

Aatrox, Taliyah, Nami, Jayce, Jinx, Kalista, Gnar, Orianna, Ziggs,

4800 ones?

Xerath, J4, freakin Galio, Wukong, Kennen, Vayne...

By your logic why are cheapest champions mostly considered broken by community?

Yi, Annie, Garen, Soraka, Ryze, Xin, Tristana, Veigar, Godyr, Trynda, Mundo

Febos1 votes

{quoted}

http://boards.na.leagueoflegends.com/en/c/miscellaneous/PrtHtZhH-how-on-earth-do-people-think-riot-is-a-greedy-company?comment=0003

Go read that, please. If that's too much work, read this paragraph:

Mate, I know who Tencent is. Being a majority share holder doesn't mean they influence what happens in the game. They could, but they don't. If you do a little bit of research you'll discover that Tencent is a major share holder of other companies and you don't see them putting their fingers on how those companies work.

They can, and they do, suggest bussiness strategies but Riot has full "control" over what they do with the game. Chroma Skins, Champion Skins and other Cosmetic/Money Making strategies are all part of Riot's vision, not Tencent. Tencent may have suggested them, but is Riot who ultimately decided to implement them, not Tencent. What happens in the game, balance wise, is also part of Riot's vision.

There's a reason why Chroma Skins stopped being launched, but I don't see anyone on the community commenting on that. Maybe Riot isn't necessarilly a greedy company? That's just a thought tough. You can judge all their business moves for yourself and tell where do you see pure greed from their side.

Niyumi1 votes

[{quoted}](name=The Febos,realm=EUW,application-id=cIfEodbz,discussion-id=7yp5NLIg,comment-id=000000000001,timestamp=2016-06-16T09:03:48.359+0000)

Maybe Riot isn't necessarilly a greedy company? That's just a thought tough. You can judge all their business moves for yourself and tell where do you see pure greed from their side.

Not going to comment on the rest, since I doubt you know anything about business, but I will talk about this bit.

So, Riot. You say they're not greedy, I say they're scum. As for examples of pure greed? Well:

  • A client that hardly works, has been terrible forever, yet hasn't been updated in years. They are just now starting work on it.

  • Champions that are incredibly out-dated, and incredibly easy to update (seriously, a competent team could do a VU in a week), yet Riot spends what, 6 years on Taric's rework? And we still have all these other disgusting models, but Riot is goinna update Ryze first, since Faker plays him and he makes money.

  • Blatantly "overpowered" champions in terms of damage, utility, reliability, safety or something. Banned or picked almost every game even among pros, but totally ignored by Riot, even buffed.

  • The fact that 90% of developer work goes into the cash shop and hyping it, rather than working on the base game.

  • ...

I could go on, but I think you get the idea.

See, just the fact that they're F2P means they're greedy as all hell. I'm not going to write another paper on it (just look through my history, you can find plenty), but F2P is the worst thing to ever happen to gaming. It's a system meant to make money for the developer, and has zero interest in the player. Did you know that F2P games make far more money than any traditional P2P or B2P game? There's a reason the model is so popular -- and it's not because people like it.

But, long story short, yeah, Riot is fucking greedy as all hell. And, honestly, Beck (Riot's CEO) is one of those people that I'd love to just slap silly, being such an asshole. Of course, I can't do that, and he gets away with being a greedy, slimy ass because that's what modern society is.

Febos1 votes

{quoted}

  • A client that hardly works, has been terrible forever, yet hasn't been updated in years. They are just now starting work on it.

Like said previously, they are a new company. They started small and got too big too quickly. They experiment with stuff. Things like a new client take time to develop. You don't just wake one day with a genius idea and implement it. It takes time to come up with stuff.

  • Champions that are incredibly out-dated, and incredibly easy to update (seriously, a competent team could do a VU in a week), yet Riot spends what, 6 years on Taric's rework? And we still have all these other disgusting models, but Riot is goinna update Ryze first, since Faker plays him and he makes money.

Champions started beein reworked quite recently (Season 5) and that's why there's still so many outdated champions. As we talk, there's probably a few champions in the work. A Rioter recently posted something about the list of champions in the list for rework.

  • Blatantly "overpowered" champions in terms of damage, utility, reliability, safety or something. Banned or picked almost every game even among pros, but totally ignored by Riot, even buffed.

That's part of the "balance". That's a business strategy. Champions become FotM and players are more inclined to buy their skins. That said, champions aren't balanced around just that. Some champions are overpowered because Riot tries to do a lot of different things at the same time. The more entropie they introduce, the more room there is for overpowered picks.

  • The fact that 90% of developer work goes into the cash shop and hyping it, rather than working on the base game.

Not really. You don't have actual numbers so you can't claim that. You see more things been added to the shop because that's the easy part to do. There's a lot of different teams working at the same time. Champion teams take extra time to get their work done because creating a whole new thing from scratch (champion theme, models, champion code,... ) takes more time. Skins also take much time to develop. I believe that there are more "skin teams" than there are "champion teams", but that doesn't come close to those 90% ratio (cosmetics) that you said.

I actually wanted you to mention cosmetics. If you compare recent skins to skins from Season 1..4 you'll see how much they have improved. Also, the "lore team" as been doing an excellent work on too. You probably aren't a lore fan (I said because not many players are) but you should read some of the recent lore to see what I'm talking about.

Did you know that F2P games make far more money than any traditional P2P or B2P game? There's a reason the model is so popular -- and it's not because people like it.

If League was B2P, it would have less players, especially being a game from a new company (I need to stop saying that). Blizzard can get away with it because they've already made a mark on the market. Compare League's F2P to other F2P companies. In the MOBA genre League is one of the worst. Smite and DotA do it better, but they are competing against League for popularity. I've gone through so many F2P games that I can safely say that Riot has one of the best F2P games out there.

And, honestly, Beck (Riot's CEO) is one of those people that I'd love to just slap silly, being such an asshole. Of course, I can't do that, and he gets away with being a greedy, slimy ass because that's what modern society is.

I can't talk about League's CEO because I don't know anything about him. I can say that I don't consider Riot greedy. It all comes down to prespective. If you compare Riot to the other MOBA companies, then yes, they are greedier. If you compare Riot to every other company then you'll see that Riot is far from being greedy.


I side note tough. I'm really enjoying this discussion with you. It's good to see someone that actually wants to express his feelings and points of view in a respectul and intelligent matter. You da'men. [slayer-pantheon-thumbs]

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