Need a game to play that isn't League.

Niyumi··4 votes·574 views

I can only stand so much of this infuriating game run by greedy assholes who give no fuck outside of money per day. So, what games (MMOs) are any good anymore?

I just want something fun and enjoyable. I played WoW for a very long time, but it just doesn't have that same appeal it used to. I like PvE (raiding and whatnot), and more game-like PvP.

What's good anymore?

23 Comments

Cocho4 votes

Riot does alot of interacting to their playerbase that other games do not do.

Disliking the playerbase is one thing, idk what makes you think that way about rito though. They've certainly made decisions that I do not agree with, but I dont see how any of that is money-based.

Niyumi2 votes

Everything they do is about money. The articles they spit out are mostly lies (and in fact, I don't know how they haven't been hit with a false advertising suit yet).

But here's the biggest one: The fact that they went F2P shows how little they care about anything other than money.

Cocho3 votes

They went f2p because they were a small indie company XD They werent always a success lol.

Like half of their articles are answering questions.

Please find me these lies you're talking about. I think these articles can be interesting http://nexus.leagueoflegends.com

Niyumi1 votes

They went F2P because it is the singular most profitable business model in online gaming, no other reason. There's a catch though: In order to make all that money, you have to destroy any semblance of quality your game had / could have.

I've worked in gaming, okay? The things they say are not true in the slightest.

Cocho2 votes

You can't just make a game, then sell it for a price and expect people to give a dam lol.

They had to go f2p lol. Its the only sensible decision. It makes money because people that wouldnt have, can try it. Even then its not like its just one person at riot. Who is greedy? the founders? the ceo? a certain department? All of them?

What quality is destroyed? Nothing is behind a paywall. There are alot of cheap ip champions that are 100% viable Still waiting on you to point the lies though

Niyumi2 votes

{quoted}

You can't just make a game, then sell it for a price and expect people to give a dam lol.

Really? Why are consoles a thing then? And there was a time that League was B2P. Then they realized a lot more money was to be made with F2P.

They had to go f2p lol

They did not.

Who is greedy? the founders? the ceo? a certain department? All of them?

Most of the time, the developers themselves care about the game (Even at Riot), but executives (usually producers, but in this case both producers and founders / owners) and team leads are generally incredibly greedy. In Riot's case, it's Beck, Ma and Merril that I know of (Riot's two founders, and Tencent's CEO).

What quality is destroyed? Nothing is behind a paywall. There are alot of cheap ip champions that are 100% viable Still waiting on you to point the lies though

Lie # 1: We put quality above all else, even money.

Simple way to prove this wrong: Riot openly admits Lee is broken and warps the game, but also openly admits they will never nerf him because he makes money at LC$.

But if you look at the way they spend years doing what a high school team could do in a week (champ reworks), the way they take years to update splash arts (which doesn't take that long, sorry), the lack of balance despite even LC$ players saying things are wrong, and etc... they don't give a fuck. As long as they're making money, they do not actually care.

Also answers your question about losing quality. In an F2P game, the base game does not make money, the cash shop does. So 99% of your dev resources will be poured into the cash shop (and LC$, in League's case), while the base game will be largely ignored -- touched up here and there to placate real gamers, but nothing else.

Cocho1 votes

I could be wrong, but If I remember correctly, the beta was free and you could share it with friends. After that, it was free to play but they did sell copies in stores that had champs and some other stuff.

Lie # 1: We put quality above all else, even money.

Please tell me where they say that lol. I dont even care if its a bad lie or a good one, just quote something. Link me where riot says lee is OP but he makes EZ$, just sounds like you're meme-ing.

But if you look at the way they spend years doing what a high school team could do in a week (champ reworks), the way they take years to update splash arts (which doesn't take that long, sorry), the lack of balance despite even LC$ players saying things are wrong, and etc... they don't give a fuck. As long as they're making money, they do not actually care. Also answers your question about losing quality. In an F2P game, the base game does not make money, the cash shop does. So 99% of your dev resources will be poured into the cash shop (and LC$, in League's case), while the base game will be largely ignored -- touched up here and there to placate real gamers, but nothing else.

They've written an article on the process, it goes through alot of different steps. Here is the article. http://nexus.leagueoflegends.com/2016/11/dev-on-the-champion-rework-pipeline/ Here is a video released today, of some of those steps https://www.youtube.com/watch?v=v8crNITkcX0

Tbh I cant see a high school team doing all of that in a week. Making model itself, rigging, animations and effects is going to take some time. That is assuming everything goes perfect.

I don't understand how you could say they dump all their resources into the shop, which is basically just skins and LCS, when there are separate teams/departments that do that.

This list below is out of date, but I guess none of them do anything and all each one of them cares about is money lol.

Also how are Beck, Ma and Merril, greedy? Needs some reasoning.

I can say you're greedy but it doesnt mean anything because I have nothing to back it up.

Cocho1 votes

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Niyumi1 votes

{quoted}

Please tell me where they say that lol. I dont even care if its a bad lie or a good one, just quote something. Link me where riot says lee is OP but he makes EZ$, just sounds like you're meme-ing.

I'm goinna have to go digging. The post was a few months ago on the forums. I'm sure someone else has a link, but I'll find it later.

They've written an article on the process, it goes through alot of different steps. Here is the article. http://nexus.leagueoflegends.com/2016/11/dev-on-the-champion-rework-pipeline/

And this article is bullshit. Maybe if you spend 10 minutes a day working on it, it could take this long, but if you put a full 8 hours of work into something, it's goinna take a week at most, maybe two if you're goinna be picky about things. We're talking one model, with one set of animations, one voice over, all that. When you look at an MMO like FFXIV that spits out a huge content patch every other month with new models, animations, voice overs (in the hundreds, not just one)... there's no excuse. Riot is making billions per year.

Here is a video released today, of some of those steps https://www.youtube.com/watch?v=v8crNITkcX0

This is for skins and LC$, which they make money off of. Not relevant at all.

Tbh I cant see a high school team doing all of that in a week. Making model itself, rigging, animations and effects is going to take some time. That is assuming everything goes perfect.

Have you done any of that? Animation and modeling is easy, as is rigging.

I don't understand how you could say they dump all their resources into the shop, which is basically just skins and LCS, when there are separate teams/departments that do that.

Okay, kid, I get that you think you know things, but you have not worked in the gaming industry. They have finite people and resources, and 99% of that is going to go into what makes you money, in this case the crap shop and LC$. They're not going to spend money paying people to do work that doesn't make them money.

Also how are Beck, Ma and Merril, greedy? Needs some reasoning.

A: They went F2P.

B: They sold out to a shitty Chinese greed fest named Tencent.

C: Everything I listed above.

I can say you're greedy but it doesnt mean anything because I have nothing to back it up.

If you knew anything about how it all works (go read through my history, I've typed fucking countless essays on it), you'd know that they're greedy.

Cocho1 votes

concept of character, design, research, concept art, Modeling, animation, rigging, visual effects, 2d art (icons, splash arts for all the skins), voices in different languages, sfx of the characters, constant playtesting, and bringing in people to playtest. Thats not even all of it.

That's alot of work.

Concepts of abilities, visuals, etc, are going to change. In the article, they said it takes 6 months for a rework. I can 100% believe that. I've only dabbled into motion graphics and visual effects. I find it quite time consuming and I don't think it is easy, but if you do, I would love to see your extensive portfolio.

I don't see how or why they would lie here.

Here's a video from smite. (or are they greedy too cause they're free to play) https://www.youtube.com/watch?v=LaxqNMjVyVE

Step 1. Big meeting, what they're going to look in, what they need, ideas, discussion,. early concept art, design, figure out what he's gonna look like, who he is,

They called it a design doc. A concept art of the character, and what they do. That takes several weeks.

Then they make it into a rough standard model with basic animations and playtest the character. Through several weeks of playtesting, they figure out what they do/don't want to keep, narrow things down.

We're already at a month and 1/2 atleast lol. We're on step one.

We're talking one model, with one set of animations, one voice over, all that

There are several skins, so several models. Different animations for different skins, and voice overs in many languages. You said 2 weeks at most. Lets just look at warwick, he has 5 skins. So two 1/2 months on this step lol.

They went free to play because it was the only sensible business decision. Imo mobas particularity are good f2p. Just because they're free to play, doesn't mean they're a greedy company. Are you saying every f2p is just greedy? Its a business decision. If the games aren't pay to win, then I dont see how it is immoral.

If you wanted to have a quick google search, tencent has always owned a large portion of riot games shares. They basically just bought them out. They have more stocks in Riot games than Riot games.

I'm still sitting here with no cold hard evidence shown to me that makes them greedy.

99% of that is going to go into what makes you money

They bring in pro players and other outsiders to playtest all the time. How does that make them money?

And yeah, hiring people to create champions over months, makes them money lol

You're just spouting bs and conspiracy theories. Link me something. You can keep saying things that are baseless, it just means nothing. I cannot comment on your Final Fantasy XIV remark. Smite drops monthly gods, but it does not take them 1 month to make them. They are in development for much longer. Maybe the same is true for that game. It's true for league but they're also working on other things, it isn't just champions.

Radiant Wukong2 votes

Final Fantasy Street Fighter Paragon The Witcher Marvel Heroes Omega Fallout Elder Scrolls

Literally an infinite list

From new releases like Injustice 2 to old games like Ping Pong (2 white sliding rectangles and a white block with a black background) to pinball and solitaire.

Niyumi1 votes

Okay, thing is, I'm not talking console games. They last me a few days to a week at best. And most of those games you listed are shitty now anyway.

EPiKDJ1 votes

{quoted}

Okay, thing is, I'm not talking console games. They last me a few days to a week at best. And most of those games you listed are shitty now anyway.

Um... those are PC games... All of them are

OceanicEyes1 votes

It's not an MMO, but Bloodborne and the Dark Souls series are some of the best games I've ever played. Can't comment much on MMOs, haven't played any myself.

Niyumi1 votes

I've played them all. Don't really enjoy them enough to just play for PvP. Did the "story", and that was that.

Dannywolf1 votes

I like Final Fantasy 14. Is more story/PvE focused than PvP focused. The lore is well written and fleshed out. Its still popular and getting its 2nd expansion in about 2 weeks.

Only downside that people cry about is the monthly subscription fee.

Niyumi1 votes

My only issue with FFXIV is the combat. I love everything else about the game. People say the rotations are much more interesting later on, but at the same time say that the raids are so scripted that there's no RNG whatsoever.

Is it actually fun at end-game?

Dannywolf1 votes

I don't do super hard raids cause I'm not that kind of player to do Savage raids. But yeah there isn't any RNG. Its more of how well do you know your class and memorizing battle phases. The game is really more story than anything else. Cause as a end-game crafter, I'm sad with how crafting keeps getting nerfed. ._. But I enjoy the costumes nonetheless.

I'd say, the game is what you make of it. Its more of for RP and story than end-game stuff.

AhmadS51 votes

You like PVE grinding try war frame - Dragon nest - vandictus - C9

Riders of Icarus maybe ?

there is allot of games out there

you can go to mmos.com and pick a game from there .

Niyumi2 votes

I don't like grinding. I mean semi-challenging PvE content (scaling dungeons, raiding, etc.) when I say PvE. :P

EPiKDJ1 votes

So everyday grinding? Right?

Taric the Gay1 votes

I usually load up Gemcraft when I'm not playing League of Legends. It's a pretty fun game.

http://www.auplod.com/u/pdolua802d6.png

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