146 Comments

Maximum Zilean33 votes

Tbh, alot of the reworks were amazing.

Looking atHeimerdinger. Litterally everything about him remained the same except his rockets. And he is much better now.

Hirok014 votes

I was a dinger main during the time he was reworked. And I was one of the firsts to show just how OP he was after. He had to be nerf'd a few times to get back in line. He definitely was a good rework. MasterYi having AP build almost all but taken away was almost liek a rework, but i think it was for good game health and I'm fine with yi as he is now. Nidalee rework out bursts pre-rework. Its different, and harder to master, but I would definitely say her rework was a buff. Sion rework made people start playing him again. I'd almost forgotten who he was. Soraka rework i have mixed feelings about. I loved sora as the mobile refil station she was, and tank-rakka was pretty legit. But I like the new silence more then the old, I like that the Q is a skillshot (though I think it is more repressive due to range than she used to be). I hate the new heal. Sora isn't the clutch-save she used to be.... Sora used to have a clutch-save (powerful) heal, and ult if needed, and target silence. Its what made her a play-maker. She doesn't feel like much of a play maker anymore. So I guess no, I didn't like her rework. Sona Imh, i'm not sure you can call it a rework. Its just easier to understand her influence now. Good I guess. Xerath I have mixed feelings again. I liked the stationary ranged powerhouse feel. It was unique. I admit the new xer is more mobile and more capable in general, so it was a buff, but I prefer the old xer just because the uniqueness it had.

Dar Raksada5 votes

{quoted} I was a dinger main during the time he was reworked. And I was one of the firsts to show just how OP he was after. He had to be nerf'd a few times to get back in line. He definitely was a good rework. MasterYi having AP build almost all but taken away was almost liek a rework, but i think it was for good game health and I'm fine with yi as he is now. Nidalee rework out bursts pre-rework. Its different, and harder to master, but I would definitely say her rework was a buff. Sion rework made people start playing him again. I'd almost forgotten who he was. Soraka rework i have mixed feelings about. I loved sora as the mobile refil station she was, and tank-rakka was pretty legit. But I like the new silence more then the old, I like that the Q is a skillshot (though I think it is more repressive due to range than she used to be). I hate the new heal. Sora isn't the clutch-save she used to be.... Sora used to have a clutch-save (powerful) heal, and ult if needed, and target silence. Its what made her a play-maker. She doesn't feel like much of a play maker anymore. So I guess no, I didn't like her rework. Sona Imh, i'm not sure you can call it a rework. Its just easier to understand her influence now. Good I guess. Xerath I have mixed feelings again. I liked the stationary ranged powerhouse feel. It was unique. I admit the new xer is more mobile and more capable in general, so it was a buff, but I prefer the old xer just because the uniqueness it had.

You're forgetting riots worst rework, Cass rework seems like a brilliant idea compared to this one. What rework am I talking about? The Twitch rework of course. He was a jungler that was extremely fun to play. They nerfed all his skills and stats except his range and called it a rework, which, after several buffs was stronger overall than he oncr was. However, he lost what him Twitch, his long stealth. He is stealth should've either been evelike or unchanged. His slow was also gutted in exchange for grtting two passive stacks on it. I"m still pissed about that rework, I played him pretty much exclusively for 3 months, went away on holiday only to come back to that piece of misery that bears his name guaranteeing he wil never return. The twith I knew and loved has been deleted. He isn't even a jungler anymore, at least cass' skills still do the same albeit with less damage on q and w( I dislike her rework too, don't grt me wrong) but at the very least she is still a midlane mage. /rant.

p.s. yes I'm still mad about something that happenrd ages ago I love the gamebut that change was just horrible.

Ariel the Cruel8 votes

[{quoted}](name=Dar Raksada,realm=EUW,application-id=Ir7ZrJjF,discussion-id=ivFFtcEz,comment-id=000200000000,timestamp=2014-12-12T12:27:05.417+0000) You're forgetting riots worst rework, Cass rework seems like a brilliant idea compared to this one. What rework am I talking about? The Twitch rework of course.

Karma would like a word. Though technically, her's was more "replacement" then "rework".

Dar Raksada4 votes

[{quoted}](name=Ariel the Cruel,realm=NA,application-id=Ir7ZrJjF,discussion-id=ivFFtcEz,comment-id=0002000000000001,timestamp=2014-12-12T16:50:07.093+0000) Karma would like a word. Though technically, her's was more "replacement" then "rework".

Yeah, Karma's rework was pretty bad as well, on the same levvel as the twitch rework I'd say, both were basically replaced by visually similar champions.

Ariel the Cruel5 votes

Except Skarma isn't even visually similar. Hell, they even near-bleached her skin tone back when she was the only human of color. She kept none of the lore. None of the visual. None of the voice overs. Her personality went from a diplomat advocating peace, to a field commander advocating unity.

KwangoTango4 votes

[deleted]

Onegarion4 votes

Wait people are calling THAT a rework? They did nothing but change the numbers. Thats not a rework. I will agree with you tho that the rename to Ratatat was really dumb. I'm not sure why they felt Spray and Pray was a bad name.

Also he still is very good, but he has a huge catch. His early game is abysmal and he gets easily harassed by the top ADCs right now. I recently played a game with a twitch that destroyed after getting out of the early game.

Auryiel31 votes

Cassiopeia No. Just remove that stupid passive already. Evelynn Ultimately solved none of her problems. Still kept weak on purpose and now her identity is that of a semi-tank. What the actual fuck. Gragas A rework well done. Karma I like this new champion, but.... where did Karma go? Kassadin Well the plan WAS to nerf him after all... Katarina Don't even know why they bothered, she's almost back to where she started LeeSin Still waiting on that one. Olaf Well I don't see him anymore, so I can't really say Sejuani And the prize for most underused jungler since release goes to... Skarner Now he's easier to deal with it. That's a good thing. Trundle Gameplay update was nice. XinZhao Let's fix NONE of the real problems and call it a day

rinsujo4 votes

summoner 11 Karma :As much as we joked about not playing her - She's weaker in ARAMs, she's weaker support, she's different mid. Uhhh... the new model looks nice? That's the only positive I can think of. summoner 11 Olaf :There's a reason you don't see him. It isn't because he's "secret OP" either. summoner 7 Sejuani :She's stronger jungler since rework, although this patch's changes feel weird. They should be buffs (except e) but it doesn't feel like it somehow. summoner 7 Trundle :Gameplay is nice. Lore changes are not. But even his lore change was better than what they've been doing lately.

summoner 6 LeeSin :As long as LCS exists, I don't see it happening.

The Only Doctor5 votes

I don't know about Karma pre-rework, but since I've been playing her on ARAM, she seems pretty competent to me. I've managed to turn a lot of games around with her ult/shield combo. just my opinion though

Demonsolder214 votes

Kassadin poor kass wish they would just redesign him with a proper kit rather than doing this to him

DeynaTaggerung4 votes

You talk a lot about whether the rework was a buff or a nerf but really that doesn't seem to be the main point of a rework, buffs and nerfs work well with numbers alone. A rework is supposed to redo or realign the champ's identity and how he/she fits into that. A reworked champ should be fun to play (and hopefully than too weak or strong). Take Soraka . she was boring with her old kit, was as you said a mobile refill station. Now she has some interaction between her abilities and is more like an ambulance that plows down the enemies and heals up the allies. So while I agree with your points about these champs (pretty much) just remember that strength shouldn't be how a rework's success if judged

AquariusGine20 votes

It is difficult to post on Cass threads, some people are civil, and some are just downright toxic.

ThatAutofillSupp13 votes

i personally liked the Cassiopeia rework >.> i didn't really tell the difference and i was doing Okay in lane… prepares for hate

Solaxo22 votes

People hate it because it was unecessary, Riot doesn't listen to our suggestions, and it changed Cassiopeia's "feel"

DemiluniS6 votes

except her fill is almost the same after patch 4.21 she just feels more smooth to play. They basically just made her early game healthier, and her E less clunky. The passive is w/e, they gonna change it later I guess. but as for now she's fine.

and I don't think listening to the community is a good idea, since usually people like the most negative aspects of the champion( nidalee spears, sion's target stun, cassiopeia's ranged harass with Q)

serpensortia13 votes

I never saw anyone complain about cass's harass. Riot just decided it was an issue and gutted her poison damage, compensating by then forcing her to harass with it. Even if she was a strong lane bully, this passive doesn't help. Either her Q deals decent damage and her opponent gets poked really low, or it does bad damage and the player feels forced to do something (Q poke) that has no effect on the immediate game. They are just throwing Q's onto their enemy to get stacks, and the enemy laner only dodges because it delays her power, not because it hurts. Nidalee's new passive is good. They took damage from the spears, but you still want to hit them because it lets you go all in with cougar form. The only reason to hit Cass's Q now is to spam E's on them, which you could do before. Now that is your only damage option, and you have to wait until your passive stacks to get good damage out of it.

DemiluniS6 votes

people complained about it back in the days when cass had 0.9 ap ratio on her Q. And you pointed the exact problem why it was bad, it's either the damage decent, you poking them low and they cant respond, or it does no damage and cass being bad because lane bully is what she used to be. The way they made her now, is if you want to deal damage you need to go all in, which isn't bad. About the passive, It's not like the opponent trying to dodge the poison in order to delay cass' power spike, but more of avoiding her all in, since she's getting a movement speed boost and can land 3-4 E's on you. On the other side cass trying to land those Q's to go all in and to get closer to her power spike, it's healthy gameplay.

Giving the nidalee comparison, pretty much proving that the pattern is successful... nidalee need to land her spear/trap in order to go all in and deal more damage, cass need to apply poison to go all in with E and increase the poison damage, it's pretty similar in both cases. and she actually does great damage even before the 500 stacks

killd0zer3 votes

But the suggestions were:

-Keep Cass the same -But make her a Poison DoT mage (which she wasn't) -Buff her in every regard

My favorite is when people claim a champ was secretly OP, and then complain about nerfs/no change

serpensortia13 votes

People want a poison mage. Teemo is a poison marksman, and Singed is a poison tank, but people want a poison mage. Riot needs to take that into account, and even if Cass wasn't poison mage before, people played her that way. She needs to be able to keep that playstyle, rather than Riot trying to make her an AP marksman hypercarry. They need to make the dot attractive to the Cass player, while having the enemy able to understand what's going on and react to it.

DemiluniS9 votes

cass was always compared to ap marksman, and E max was pretty common even before her remake...

Auryiel3 votes

{quoted} cass was always compared to ap marksman, and E max was pretty common even before her remake...

Both E and Q max were viables and, more importantly, Cass could both poke and go all-in Now she is FORCED to go all-in all the time or be very weak It's annoying

DemiluniS3 votes

umm....that exactly why the changed the way her poison worked, no one likes to be poked without a chance to respond to it, that's why champions like nidalee and ziggs got nerfed

RoyaiChaos12 votes

Considering I hated Sion ever since I went against one who got fed AP and could literally two shot me with just a stun and a shield, I am so glad he was reworked. BRING ON THE HATE.

serpensortia11 votes

Honestly this rework was a mixed bag. It certainly fixed having two completely different champions in one, each with only half the abilities of a normal champ. The downside is that he is so inconsistent. Most of his power is given to the opponent. His Q is very telegraphed, and his ult is easy to dodge. If the opponent is paying attention, it is very hard to land any meaningful damage. On the other hand, he can deal a lot of damage if he can hit is skills, so it just feels clunky. That damage is quite nice when he hits his skills, but when he can't hit them it feels like a waste.

I Main Swain3 votes

the thing is tho, if you can land his damage he NUKES. Im talking straight tank sion gaking you 100-0 if you're squishy especially if he gets rav

Orangesilk7 votes

Cassios rework is actually interesting, I mean, it's not like her old passive (your spells cost less mana the more you spam them) was really interactive instead of just being hidden mana discounts for something you would have done anyways.

Orbv8 votes

That's actually what a passive should do, complement the skill set it is based around. Because you are bound to spam skills, a passive that supports spamming is literally ideal.

A passive shouldn't be something that should extraordinarily stick out unless it is core to the champion. Sivir and Vayne get Movespeed for attacking, they're going to be attacking the entire game. Shyvanna and Master Yi gain more damage from autoattacking, same thing. Heimerdinger is an engineer, so it makes sense that structures will heal while he's around, because he's most likely working on them. There are plenty of good passives that work just like that. Cass stacking...makes no sense.

Technically she should be poking throughout the game, so making a passive off of poking is fine. But why stack? Nothing about it makes sense because she's not good until 20min so if she tries to poke with her medium range, she'll get killed poked right back. With no champion offensive mana sustain, she's forced to get tear every game.

DemiluniS5 votes

not really, since you'd spam them anyway, even if you had a different passive, like the live cass. if the passive supports something you'd do anyway there's basically no point in it because it doesn't affect your gameplay.

vayne doesn't getting movement speed for attacking for the sake of getting movement speed, she's a hunter, a stalker of the black magics, so it makes sense. Cassiopeia got ascended, and she's kinda exploring her new power during the game, the longer game goes, the more power she gets. I agree the passive rewards are kinda meh, but the passive itself makes sense. I hope they'll do something more interesting with it

Orbv9 votes

There's a reason it's called a Passive and not an Active. Most MoBa's stick to that, but LoL has no consistency when it comes to them =/.

They might as well put a time lock on Cass. It may seem like that now, but they gave her 500 stacks in hopes that you will aim on poking throughout the entire game, and always landing it. Assuming you don't, you reach that at 50 min, and games don't normally go much longer, so it's not dependable.

A passive should never, NEVER, stint a champion's performance. The only champions stinted by their passives are Viktor and Kha'Zix, and they get unstinted within the first half of the game. I know some people are fans of her rework conceptually, but it's ruining Cass. Cass ascended into....a Lamia. There is literally nothing in mythology at all that relates lamia's to ascendance. The passive does NOT complement her gameplay at all. The benefits she gets help her to get stronger, but that's a complete hindrance. What other champion is held back from reaching potential?

They created the Lore and Rework Design simultaneously. The rework wasn't an afterthought of the story. It was discussed so that they coincided with what they liked. They chose to limit her for no reason other than that they did not feel like creating a new champion to ruin.

DemiluniS3 votes

as I already said, the rewards doesn't really fit the concept, since she's getting flat rise in stats. but if she had something like syndra's passive, which modifies her abilities, it whould be a whole different story.

Blade of Justic4 votes

Sion's rework made me stop playing him.

What a one dimensional build style.

They fixed Sion in the way a Veterinarian would use the word "Fixed"

Arveanor11 votes

Sion is way better off now, deal with it.

Blade of Justic3 votes

{quoted} Sion is way better off now, deal with it.

Except that all he is now is a running (literally) gag that counters himself with everything he does.

He's far weaker now than he was previously. Riot just masked that with visually appealing abilities and a new look.

Arveanor9 votes

Who cares if he's weaker, he was a walking glob of shitty design previously. Yeah he could use a bit of work to improve where he's at right now, but that was a great rework.

Blade of Justic4 votes

{quoted} Who cares if he's weaker, he was a walking glob of shitty design previously. Yeah he could use a bit of work to improve where he's at right now, but that was a great rework.

It was great for everyone that didn't like Sion before.

I've yet to see someone who actively played (and enjoyed) the old Sion that said "Yeah, this is a great rework"

Arveanor5 votes

Yeah, of course because you want Sion to be like he was before, so you don't like the rework, but there's no way they are going to let him be at all like how he was before.

Blade of Justic3 votes

{quoted} Yeah, of course because you want Sion to be like he was before, so you don't like the rework, but there's no way they are going to let him be at all like how he was before.

Then we are at an agreement.

I'm dissatisfied with the rework and we both understand why.

I'll still reserve myself to my opinion as many tend to do regardless.

{quoted} That's getting rather specific. Let's chop off that bit at the end and oh look, it's still completely true.

Cute..

Zeralyos4 votes

[{quoted}](name=Blade of Justic,realm=NA,application-id=Ir7ZrJjF,discussion-id=ivFFtcEz,comment-id=000c000000000000000000000000,timestamp=2014-12-12T18:33:15.211+0000)

Cute..

I'm completely serious. I saw pre-rework Sion a grand total of two times, both during URF.

Arveanor2 votes

No, we're not at an agreement. Your mad that you can't have a champion with an autistic kit, and I'm amused that you think an autistic kit should be allowed.

You're dissatisisfied with the rework, and one of us understands it's because you refuse to be objective.

Of course you will.

Yeah, Zeralyos has a great point.

Blade of Justic3 votes

{quoted} No, we're not at an agreement. Your mad that you can't have a champion with an** autistic** kit, and I'm amused that you think an autistic kit should be allowed.

You're dissatisisfied with the rework, and one of us understands it's because you refuse to be objective.

Of course you will.

Yeah, Zeralyos has a great point.

Yeah... not sure if you want to be taken seriously here or what...

Arveanor1 votes

I mean, I'm not the one suggesting old sion was better than reworked sion so... ya know.

Blade of Justic2 votes

{quoted} I mean, I'm not the one suggesting old sion was better than reworked sion so... ya know.

You also aren't the one putting out a reason for me to believe the opposite.

Throwing around insults doesn't push your point anymore than kicking and screaming will get you through a court case.

Arveanor1 votes

I didn't feel like it was necessary. I mean, if I was trying to win an argument, yeah, I see where you are coming from, but nobody really thinks old sion was a good thing, so I'm not trying to defend my point, just being amused by yours.

And I really didn't mean to call you autistic, I'm sorry if you thought I was, I was just trying to describe how backward old sion's mechanics were, wasn't trying to describe you.

Blade of Justic2 votes

{quoted} I didn't feel like it was necessary. I mean, if I was trying to win an argument, yeah, I see where you are coming from, but nobody really thinks old sion was a good thing, so I'm not trying to defend my point, just being amused by yours.

And I really didn't mean to call you autistic, I'm sorry if you thought I was, I was just trying to describe how backward old sion's mechanics were, wasn't trying to describe you.

I wasn't implying that you were directing that at me but I felt like it was unneeded.

I can respect that you prefer new Sion over the old one but I can assure you that there ARE those whom still prefer old Sion.

I remember Commando Yi was actually one that kept saying how new Sion doesn't capture what old Sion was which was actually a Melee ADC.

Narasimha2 votes

Funny, I've yet to see anyone who enjoyed the old Sion. Tell me, what DID you like about him?

Delioth3 votes

The fact that he never died... Ever.

And apparently some people like his ability to 2-shot people with his shield and stun. I never fully built him AP. The playstyle seemed too boring.

Kingsgrave3 votes

{quoted} Funny, I've yet to see anyone who enjoyed the old Sion. Tell me, what DID you like about him?

Old Sion was really fun in the way that you basically lifesteal for a fuck ton. I remember games where I had like 1000 bonus health from my E and had enough lifesteal that I healed for like 400-500 a hit. It was hilariously fun.

I was personally hoping for an Undead Juggernaut Melee AD Carry rather than an AD Bruiser Tank, but I enjoy New Sion as much as I did Old Sion.

AP Sion was also hilarious because you could kill people in 1 second with exploding shields.

Delioth2 votes

[{quoted}](name=Blade of Justic,realm=NA,application-id=Ir7ZrJjF,discussion-id=ivFFtcEz,comment-id=000c0000000000000000,timestamp=2014-12-12T18:20:22.280+0000) I've yet to see someone who actively played (and enjoyed) the old Sion that said "Yeah, this is a great rework"

Count me as one who actively played and enjoyed the old Sion. I love the Rework.

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